Player Matchup

Heimdallr
Heimdallr
Gewnies
Heimdallr
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 22L
1,828 Elo+
Party 1
Osiris
Osiris
HetzeI
Osiris
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 88L
1,682 Elo+
Party 1
Nox
Nox
NickNuked
Nox
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
100W - 48L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ZenHeartless
Erlang Shen
Level 155
God Stats
12W - 12L
1,876 SR
Queue Stats
155W - 119L
1,883 Elo+
Party 1
Athena
Athena
xrykn
Athena
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 40L
1,966 Elo+
Party 1
Team Averages
Level 50
1,532 SR
1,772 Elo+

VS

Team Averages
Level 33
1,553 SR
1,376 Elo+
The Morrigan
The Morrigan
Kryptic6969
The Morrigan
Level 18
God Stats
2W - 3L
1,720 SR
Queue Stats
241W - 198L
1,698 Elo+
Solo
Nike
Nike
crybby1217
Nike
Level 29
God Stats
13W - 12L
1,547 SR
Queue Stats
385W - 514L
1,389 Elo+
Solo
Khepri
Khepri
jorick9
Khepri
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 150L
1,234 Elo+
Party 2
Neith
Neith
onepic73
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 2
Nemesis
Nemesis
xsracer
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gewnies
Heimdallr
10
0 / 0 / 3
5,810
528
2,548
3,614
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
HetzeI
Osiris
12
5 / 0 / 0
7,409
674
6,246
6,336
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 0 / 1
5,902
537
1,614
3,233
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
ZenHeartless
Erlang Shen
12
4 / 1 / 2
6,837
622
3,101
5,132
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
xrykn
Athena
10
2 / 0 / 2
6,311
574
2,890
6,180
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kryptic6969
The Morrigan
11
1 / 2 / 0
6,217
565
2,536
5,024
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,670
425
1,673
4,491
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
jorick9
Khepri
8
0 / 1 / 0
4,635
421
2,387
4,619
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
onepic73
Neith
7
0 / 3 / 0
4,353
396
1,470
3,923
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xsracer
Nemesis
8
0 / 4 / 0
4,633
421
970
6,430
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gewnies
Heimdallr
0
0
3
1.5
W
Osiris
HetzeI
Osiris
5
0
0
5
L
The Morrigan
Kryptic6969
The Morrigan
1
2
0
0.5
W
0
0
1
0.5
W
Erlang Shen
ZenHeartless
Erlang Shen
4
1
2
5
L
0
1
0
0
L
Khepri
jorick9
Khepri
0
1
0
0
L
Neith
onepic73
Neith
0
3
0
0
W
Athena
xrykn
Athena
2
0
2
3
L
Nemesis
xsracer
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
9,036
24,495
Taken
24,487
12,300
Mitigated
9,049
10,153
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gewnies
Heimdallr
2,548
900
0
2,341
3,614
1,258
1,326
832
2,782
0
28,558
W
Osiris
HetzeI
Osiris
6,246
1,346
0
4,671
6,336
3,570
317
0
6,069
0
38,560
L
The Morrigan
Kryptic6969
The Morrigan
2,536
337
0
686
5,024
1,662
0
2,200
2,824
37,570
329
W
1,614
152
0
512
3,233
951
0
927
2,112
32,188
0
W
Erlang Shen
ZenHeartless
Erlang Shen
3,101
1,544
0
1,421
5,132
3,514
0
970
4,126
8,199
33,537
L
1,673
34
0
250
4,491
2,651
0
37
4,454
0
16,992
L
Khepri
jorick9
Khepri
2,387
367
256
1,265
4,619
2,088
0
1,202
3,417
14,475
0
L
Neith
onepic73
Neith
1,470
752
0
384
3,923
984
0
1,064
2,859
0
10,011
W
Athena
xrykn
Athena
2,890
1,287
0
1,208
6,180
3,007
44
1,619
4,545
27,441
0
L
Nemesis
xsracer
Nemesis
970
323
0
1,163
6,430
1,664
0
188
6,242
0
15,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
24,508
333
Minions Killed
209
0
Camps Cleared
0
1,085,814
Distance Traveled
1,006,974
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,810
528
53
5
0
204,581
2
W
Osiris
7,409
674
88
8
0
206,945
4
L
The Morrigan
6,217
565
87
8
0
190,810
3
W
Nox
5,902
537
63
6
0
216,679
1
W
Erlang Shen
6,837
622
79
7
0
226,639
3
L
Nike
4,670
425
46
4
0
191,349
0
L
Khepri
4,635
421
23
2
0
212,217
3
L
Neith
4,353
396
23
2
0
180,402
2
W
Athena
6,311
574
50
5
0
230,970
3
L
Nemesis
4,633
421
30
3
0
232,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role