Player Matchup

Khepri
Khepri
Bimjo
Khepri
Level 85
God Stats
6W - 2L
1,744 SR
Queue Stats
22W - 26L
1,482 Elo+
Party 1
Medusa
Medusa
CHLLLPenguin
Medusa
Level 48
God Stats
2W - 0L
1,760 SR
Queue Stats
7W - 4L
1,722 Elo+
Party 1
Bellona
Bellona
LPG TexTex
Bellona
Level 25
God Stats
4W - 5L
1,398 SR
Queue Stats
16W - 36L
1,419 Elo+
Solo
Janus
Janus
RustyPipBoy
Janus
Level 106
God Stats
9W - 9L
1,511 SR
Queue Stats
84W - 71L
1,507 Elo+
Party 1
Merlin
Merlin
poochz0rz
Merlin
Level 124
God Stats
2W - 1L
1,760 SR
Queue Stats
23W - 17L
1,720 Elo+
Party 1
Team Averages
Level 78
1,635 SR
1,570 Elo+

VS

Team Averages
Level 82
1,538 SR
1,555 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ExtraOneAndrew
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Froaky981
Izanami
Level 38
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jalkaster
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Shade5400
Nu Wa
Level 145
God Stats
19W - 19L
1,689 SR
Queue Stats
33W - 32L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bimjo
Khepri
15
1 / 2 / 11
9,624
740
4,229
14,775
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
17
5 / 1 / 5
10,241
788
9,299
9,440
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LPG TexTex
Bellona
14
2 / 0 / 8
8,799
677
6,083
12,013
10,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 0 / 7
11,155
858
12,318
7,045
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
poochz0rz
Merlin
16
2 / 1 / 2
8,972
690
9,973
7,887
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 0 / 0
8,561
659
6,298
7,909
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 5 / 2
7,580
583
4,630
12,094
8,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Froaky981
Izanami
15
0 / 4 / 1
7,980
614
4,139
10,244
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Jalkaster
Tsukuyomi
14
1 / 5 / 1
8,311
639
9,700
12,956
5,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Shade5400
Nu Wa
17
1 / 2 / 2
9,133
703
20,889
7,875
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
16
Kills
4
4
Deaths
16
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
0
0
2
W
Khepri
Bimjo
Khepri
1
2
11
3.25
W
Medusa
5
1
5
7.5
L
0
5
2
0.2
L
Izanami
Froaky981
Izanami
0
4
1
0.13
L
Tsukuyomi
Jalkaster
Tsukuyomi
1
5
1
0.3
W
Bellona
LPG TexTex
Bellona
2
0
8
6
W
6
0
7
9.5
L
Nu Wa
Shade5400
Nu Wa
1
2
2
1
W
Merlin
poochz0rz
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
45,656
51,160
Taken
51,078
33,581
Mitigated
27,424
5,717
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,298
1,903
0
2,586
7,909
5,480
404
3,270
4,415
1,029
22,551
W
Khepri
Bimjo
Khepri
4,229
33
725
1,712
14,775
13,136
0
5,705
8,752
17,063
0
W
Medusa
9,299
5,380
0
243
9,440
3,708
1,323
4,126
5,076
0
38,604
L
4,630
465
0
2,887
12,094
8,681
0
5,732
6,158
0
19,714
L
Izanami
Froaky981
Izanami
4,139
1,965
0
998
10,244
5,260
1,280
5,457
4,440
1,659
31,175
L
Tsukuyomi
Jalkaster
Tsukuyomi
9,700
1,880
0
1,672
12,956
5,031
0
6,139
6,401
0
22,833
W
Bellona
LPG TexTex
Bellona
6,083
1,092
1,685
852
12,013
10,543
0
4,911
6,816
0
16,592
W
12,318
334
0
500
7,045
2,999
5
3,298
3,563
66,068
0
L
Nu Wa
Shade5400
Nu Wa
20,889
4,721
228
2,103
7,875
2,972
3
4,553
3,038
60,803
0
W
Merlin
poochz0rz
Merlin
9,973
1,226
0
0
7,887
3,195
794
2,618
5,117
37,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
41,565
347
Minions Killed
305
8
Camps Cleared
6
1,286,368
Distance Traveled
1,183,331
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,561
659
44
3
2
268,815
0
W
Khepri
9,624
740
19
1
1
265,211
8
W
Medusa
10,241
788
71
5
1
258,348
0
L
Chaac
7,580
583
47
4
1
205,429
0
L
Izanami
7,980
614
87
7
1
220,977
0
L
Tsukuyomi
8,311
639
31
2
1
247,275
1
W
Bellona
8,799
677
36
3
0
244,501
0
W
Janus
11,155
858
138
11
4
262,734
4
L
Nu Wa
9,133
703
96
7
1
240,835
1
W
Merlin
8,972
690
83
6
2
255,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role