Player Matchup

Achilles
Achilles
DaDylan
Achilles
Level 73
God Stats
24W - 27L
1,500 SR
Queue Stats
260W - 220L
1,814 Elo+
Solo
Osiris
Osiris
FabIed
Osiris
Level 153
God Stats
4W - 4L
1,931 SR
Queue Stats
555W - 556L
1,464 Elo+
Party 1
Anhur
Anhur
FancyMannerism
Anhur
Level 128
God Stats
6W - 6L
1,715 SR
Queue Stats
185W - 169L
1,502 Elo+
Party 1
Anubis
Anubis
MoisesuK
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PeanutsForSale
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,629 SR
1,556 Elo+

VS

Team Averages
Level 108
1,494 SR
1,651 Elo+
Fenrir
Fenrir
Harasaki
Fenrir
Level 88
God Stats
10W - 16L
1,434 SR
Queue Stats
668W - 643L
1,668 Elo+
Party 3
Ares
Ares
Heaven118
Ares
Level 107
God Stats
1W - 3L
1,362 SR
Queue Stats
232W - 210L
1,735 Elo+
Party 2
Jing Wei
Jing Wei
SilentSkree
Jing Wei
Level 82
God Stats
24W - 35L
1,592 SR
Queue Stats
703W - 638L
1,584 Elo+
Party 3
Mulan
Mulan
Superedpanda
Mulan
Level 137
God Stats
8W - 10L
1,552 SR
Queue Stats
342W - 317L
1,608 Elo+
Party 2
Janus
Janus
SwaggyDolpheen
Janus
Level 128
God Stats
44W - 36L
1,527 SR
Queue Stats
118W - 92L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaDylan
Achilles
13
5 / 1 / 1
7,130
648
6,352
9,817
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
FabIed
Osiris
12
4 / 1 / 3
6,988
635
4,616
5,017
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
6,623
602
4,696
5,750
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MoisesuK
Anubis
11
2 / 1 / 4
6,448
586
1,926
4,855
2,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 4
5,679
516
1,927
9,207
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harasaki
Fenrir
9
2 / 1 / 0
5,477
498
3,228
6,400
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
6
0 / 4 / 2
4,817
438
4,765
8,309
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
SilentSkree
Jing Wei
10
0 / 3 / 1
5,292
481
3,049
7,019
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 0
5,438
494
5,929
7,589
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
6,087
553
5,030
3,398
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaDylan
Achilles
5
1
1
5.5
W
Osiris
FabIed
Osiris
4
1
3
5.5
W
3
0
2
4
L
Fenrir
Harasaki
Fenrir
2
1
0
2
L
Ares
0
4
2
0.25
W
Anubis
MoisesuK
Anubis
2
1
4
4
W
1
1
4
3
L
Jing Wei
SilentSkree
Jing Wei
0
3
1
0.17
L
1
5
0
0.2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
22,001
34,646
Taken
32,715
19,982
Mitigated
14,786
14,092
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaDylan
Achilles
6,352
2,310
0
5,282
9,817
8,353
35
244
9,573
0
35,630
W
Osiris
FabIed
Osiris
4,616
1,856
0
750
5,017
3,870
0
1,888
3,033
7,934
37,561
W
4,696
2,358
0
3,149
5,750
1,559
0
2,186
3,564
0
37,261
L
Fenrir
Harasaki
Fenrir
3,228
908
0
2,181
6,400
4,336
0
1,090
5,260
0
25,020
L
Ares
4,765
306
0
1,564
8,309
2,984
0
2,198
6,111
10,403
0
W
Anubis
MoisesuK
Anubis
1,926
264
0
2,206
4,855
2,250
90
2,493
2,164
39,493
0
W
1,927
920
0
2,705
9,207
3,950
24
2,886
6,239
13,437
0
L
Jing Wei
SilentSkree
Jing Wei
3,049
2,261
0
2,755
7,019
1,599
102
553
6,466
0
33,960
L
5,929
1,875
0
953
7,589
5,017
303
40
7,219
1,753
23,592
L
5,030
103
0
270
3,398
850
0
410
2,988
36,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
27,111
371
Minions Killed
250
0
Camps Cleared
0
1,058,531
Distance Traveled
1,023,804
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,130
648
76
7
0
228,189
0
W
Osiris
6,988
635
98
9
0
220,592
1
W
Anhur
6,623
602
85
8
0
185,216
1
L
Fenrir
5,477
498
57
5
0
209,202
4
L
Ares
4,817
438
8
1
0
219,133
1
W
Anubis
6,448
586
89
8
0
178,666
3
W
Athena
5,679
516
23
2
0
245,868
2
L
Jing Wei
5,292
481
61
6
0
192,134
4
L
Mulan
5,438
494
50
5
0
171,234
0
L
Janus
6,087
553
74
7
0
232,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role