Player Matchup

Izanami
Izanami
D9SHEYROP9J
Izanami
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 28L
1,352 Elo+
Solo
Chiron
Chiron
DrFatNeek
Chiron
Level 16
God Stats
4W - 2L
1,672 SR
Queue Stats
19W - 16L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
Hobbleton
Xing Tian
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 15L
1,282 Elo+
Party 1
Ullr
Ullr
MamgaPengi
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
不该遇见她
Zeus
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 18L
1,520 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,405 Elo+

VS

Team Averages
Level 23
1,520 SR
1,362 Elo+
Serqet
Serqet
Brobanson
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,357 Elo+
Party 2
Fenrir
Fenrir
C4Y0S
Fenrir
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 180L
1,514 Elo+
Party 3
Anubis
Anubis
NithaLala
Anubis
Level 25
God Stats
1W - 15L
1,267 SR
Queue Stats
156W - 140L
1,140 Elo+
Solo
Aphrodite
Aphrodite
TheLastDog1309
Aphrodite
Level 27
God Stats
42W - 40L
1,831 SR
Queue Stats
193W - 226L
1,449 Elo+
Party 3
Ne Zha
Ne Zha
TranquilNF
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D9SHEYROP9J
Izanami
18
8 / 7 / 23
12,252
1,225
12,131
14,545
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
DrFatNeek
Chiron
20
15 / 2 / 22
13,416
1,342
25,994
14,002
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Hobbleton
Xing Tian
20
4 / 0 / 30
11,992
1,199
6,859
9,685
6,456
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 33
11,888
1,189
13,917
12,954
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 6 / 21
14,657
1,466
27,713
12,830
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brobanson
Serqet
18
5 / 12 / 11
12,317
1,232
14,706
22,668
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
C4Y0S
Fenrir
17
9 / 14 / 4
12,586
1,259
18,367
25,532
9,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NithaLala
Anubis
16
4 / 7 / 5
11,041
1,104
8,096
12,815
5,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
TheLastDog1309
Aphrodite
17
0 / 8 / 8
9,957
996
8,519
18,965
10,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
TranquilNF
Ne Zha
16
1 / 9 / 5
9,528
953
9,592
16,714
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
52
50
Kills
19
19
Deaths
50
129
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
Brobanson
Serqet
5
12
11
0.88
L
Fenrir
C4Y0S
Fenrir
9
14
4
0.79
W
Izanami
D9SHEYROP9J
Izanami
8
7
23
2.79
W
Chiron
DrFatNeek
Chiron
15
2
22
13
W
Xing Tian
Hobbleton
Xing Tian
4
0
30
19
W
4
4
33
5.13
L
Anubis
NithaLala
Anubis
4
7
5
0.93
L
Aphrodite
TheLastDog1309
Aphrodite
0
8
8
0.5
L
Ne Zha
TranquilNF
Ne Zha
1
9
5
0.39
W
19
6
21
4.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,614
Damage
59,280
64,016
Taken
96,694
22,033
Mitigated
39,834
8,569
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Brobanson
Serqet
14,706
2,067
0
586
22,668
8,358
0
8,675
13,993
0
21,504
L
Fenrir
C4Y0S
Fenrir
18,367
4,181
0
2,773
25,532
9,807
0
9,191
16,341
0
38,164
W
Izanami
D9SHEYROP9J
Izanami
12,131
7,773
0
2,356
14,545
4,074
0
3,856
10,299
0
32,191
W
Chiron
DrFatNeek
Chiron
25,994
14,248
1,291
3,540
14,002
4,403
0
2,754
11,060
0
46,506
W
Xing Tian
Hobbleton
Xing Tian
6,859
197
0
93
9,685
6,456
0
3,965
5,246
11,184
0
W
13,917
5,870
0
1,289
12,954
4,089
0
1,718
10,602
0
28,535
L
Anubis
NithaLala
Anubis
8,096
202
0
1,336
12,815
5,313
0
4,519
8,296
37,481
0
L
Aphrodite
TheLastDog1309
Aphrodite
8,519
1,471
2,413
4,074
18,965
10,596
0
5,269
13,696
23,170
0
L
Ne Zha
TranquilNF
Ne Zha
9,592
1,651
0
1,293
16,714
5,760
0
6,918
9,796
0
29,736
W
27,713
4,186
0
0
12,830
3,011
0
4,322
8,508
51,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,205
Gold Earned
55,429
187
Minions Killed
176
8
Camps Cleared
6
918,750
Distance Traveled
896,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,317
1,232
27
3
0
217,004
0
L
Fenrir
12,586
1,259
20
2
4
182,602
0
W
Izanami
12,252
1,225
45
5
0
155,837
0
W
Chiron
13,416
1,342
36
4
5
190,874
0
W
Xing Tian
11,992
1,199
11
1
0
202,945
0
W
Ullr
11,888
1,189
31
3
0
203,569
0
L
Anubis
11,041
1,104
64
6
1
148,749
0
L
Aphrodite
9,957
996
30
3
0
173,584
3
L
Ne Zha
9,528
953
35
4
1
174,373
0
W
Zeus
14,657
1,466
64
6
3
165,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role