Player Matchup

Terra
Terra
DarkKnite15
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 1
King Arthur
King Arthur
Qleen
King Arthur
Level 8
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
TheJayBroski
Jing Wei
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 7L
1,496 Elo+
Party 1
Anubis
Anubis
XayDouble
Anubis
Level 10
God Stats
1W - 2L
1,341 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Mercury
Mercury
aPRlNCE
Mercury
Level 109
God Stats
1W - 5L
1,725 SR
Queue Stats
51W - 58L
1,383 Elo+
Party 1
Team Averages
Level 33
1,498 SR
1,398 Elo+

VS

Team Averages
Level 21
1,431 SR
1,417 Elo+
Danzaburou
Danzaburou
BamTheKill3r
Danzaburou
Level 34
God Stats
31W - 35L
1,433 SR
Queue Stats
71W - 87L
1,370 Elo+
Party 2
Ymir
Ymir
FazeLilLee
Ymir
Level 26
God Stats
9W - 12L
1,355 SR
Queue Stats
40W - 40L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
Frostyb4
Ratatoskr
Level 14
God Stats
5W - 6L
1,448 SR
Queue Stats
15W - 21L
1,429 Elo+
Solo
Amaterasu
Amaterasu
ZinDaGreat
Amaterasu
Level 27
God Stats
11W - 9L
1,421 SR
Queue Stats
203W - 209L
1,405 Elo+
Party 2
Olorun
Olorun
supahsandman
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,443
419
1,982
8,721
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Qleen
King Arthur
11
1 / 1 / 0
6,306
485
1,794
6,366
5,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
TheJayBroski
Jing Wei
10
2 / 4 / 2
6,135
472
5,988
9,426
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
XayDouble
Anubis
11
2 / 5 / 5
6,278
483
4,948
6,881
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
aPRlNCE
Mercury
13
8 / 2 / 3
7,598
584
7,699
9,361
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BamTheKill3r
Danzaburou
12
5 / 3 / 4
8,036
618
10,543
9,387
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 6
7,982
614
3,617
6,625
6,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Frostyb4
Ratatoskr
12
1 / 3 / 2
7,262
559
1,280
7,578
2,143
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ZinDaGreat
Amaterasu
13
5 / 1 / 0
7,912
609
7,279
7,725
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
9
2 / 5 / 0
6,266
482
3,414
7,356
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
16
16
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BamTheKill3r
Danzaburou
5
3
4
2.33
L
0
4
0
0
W
3
1
6
6
W
Ratatoskr
Frostyb4
Ratatoskr
1
3
2
0.67
L
King Arthur
Qleen
King Arthur
1
1
0
1
L
Jing Wei
TheJayBroski
Jing Wei
2
4
2
0.75
L
Anubis
XayDouble
Anubis
2
5
5
0.9
W
Amaterasu
ZinDaGreat
Amaterasu
5
1
0
5
L
Mercury
aPRlNCE
Mercury
8
2
3
4.75
W
Olorun
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
26,133
40,755
Taken
38,671
19,243
Mitigated
19,069
7,189
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BamTheKill3r
Danzaburou
10,543
3,978
735
3,904
9,387
3,014
2,128
1,201
8,186
0
44,832
L
1,982
263
218
1,680
8,721
3,629
0
1,147
7,549
5,681
0
W
3,617
563
0
0
6,625
6,183
53
1,253
5,372
13,019
0
W
Ratatoskr
Frostyb4
Ratatoskr
1,280
72
0
2,832
7,578
2,143
0
1,673
5,905
0
40,368
L
King Arthur
Qleen
King Arthur
1,794
345
0
200
6,366
5,688
0
0
6,139
0
22,794
L
Jing Wei
TheJayBroski
Jing Wei
5,988
3,060
0
1,539
9,426
4,258
0
1,512
7,892
5,206
31,746
L
Anubis
XayDouble
Anubis
4,948
582
0
1,278
6,881
2,565
550
1,845
4,986
20,819
0
W
Amaterasu
ZinDaGreat
Amaterasu
7,279
4,739
0
1,257
7,725
5,862
396
1,252
6,277
0
33,916
L
Mercury
aPRlNCE
Mercury
7,699
3,346
0
2,274
9,361
3,103
0
2,527
6,809
0
37,904
W
Olorun
3,414
1,482
141
1,880
7,356
1,867
812
2,198
5,158
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
37,458
227
Minions Killed
258
0
Camps Cleared
0
1,192,236
Distance Traveled
1,162,034
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,036
618
67
5
0
239,031
0
L
Terra
5,443
419
6
0
0
266,951
0
W
Ymir
7,982
614
17
1
0
225,235
0
W
Ratatoskr
7,262
559
78
6
0
278,422
3
L
King Arthur
6,306
485
56
4
0
241,235
0
L
Jing Wei
6,135
472
65
5
0
228,390
0
L
Anubis
6,278
483
36
3
0
190,927
2
W
Amaterasu
7,912
609
61
5
0
242,634
0
L
Mercury
7,598
584
64
5
0
264,733
0
W
Olorun
6,266
482
35
3
0
176,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role