Player Matchup

Baron Samedi
Baron Samedi
BlackSupahmabe
Baron Samedi
Level 17
God Stats
2W - 13L
1,123 SR
Queue Stats
10W - 31L
1,151 Elo+
Party 1
Yemoja
Yemoja
Drago Bludvist6
Yemoja
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 67L
1,246 Elo+
Party 1
Loki
Loki
MethsAreUs
Loki
Level 63
God Stats
2W - 8L
1,500 SR
Queue Stats
32W - 38L
1,241 Elo+
Solo
Terra
Terra
Nbe721
Terra
Level 67
God Stats
27W - 33L
1,286 SR
Queue Stats
49W - 57L
1,258 Elo+
Party 1
Neith
Neith
Telmitia
Neith
Level 124
God Stats
21W - 14L
1,500 SR
Queue Stats
717W - 751L
1,496 Elo+
Solo
Team Averages
Level 71
1,382 SR
1,278 Elo+

VS

Team Averages
Level 85
1,422 SR
1,363 Elo+
Nike
Nike
Bussyfanatic
Nike
Level 68
God Stats
36W - 36L
1,473 SR
Queue Stats
139W - 178L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
Dani wyoming
Danzaburou
Level 45
God Stats
21W - 17L
1,427 SR
Queue Stats
125W - 144L
1,340 Elo+
Party 2
Merlin
Merlin
KatWhitewolf
Merlin
Level 142
God Stats
32W - 23L
1,500 SR
Queue Stats
1,386W - 1,438L
1,353 Elo+
Solo
Nu Wa
Nu Wa
erza9911
Nu Wa
Level 64
God Stats
18W - 8L
1,396 SR
Queue Stats
30W - 28L
1,414 Elo+
Solo
Cthulhu
Cthulhu
mythicaljudge
Cthulhu
Level 104
God Stats
6W - 2L
1,313 SR
Queue Stats
109W - 115L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackSupahmabe
Baron Samedi
17
2 / 12 / 7
11,388
949
15,099
29,054
9,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 9 / 5
11,161
930
13,667
25,859
24,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 8 / 5
10,365
864
8,730
22,280
9,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
Nbe721
Terra
16
0 / 4 / 8
10,411
868
6,059
17,605
8,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Telmitia
Neith
19
6 / 2 / 4
13,689
1,141
16,142
16,624
6,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 23
12,090
1,008
9,658
13,893
14,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dani wyoming
Danzaburou
19
7 / 1 / 16
12,735
1,061
21,287
9,806
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
7 / 5 / 20
12,843
1,070
30,033
14,299
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
erza9911
Nu Wa
19
10 / 1 / 18
13,411
1,118
26,541
9,892
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
19
8 / 2 / 18
12,415
1,035
17,678
15,098
14,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
10
Kills
35
35
Deaths
10
29
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackSupahmabe
Baron Samedi
2
12
7
0.46
W
3
1
23
14.5
W
Danzaburou
Dani wyoming
Danzaburou
7
1
16
15
L
2
9
5
0.5
W
Merlin
7
5
20
3.4
L
0
8
5
0.31
L
Terra
Nbe721
Terra
0
4
8
1
L
Neith
Telmitia
Neith
6
2
4
4
W
Nu Wa
erza9911
Nu Wa
10
1
18
19
W
Cthulhu
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,697
Damage
105,197
111,422
Taken
62,988
57,996
Mitigated
43,433
16,362
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackSupahmabe
Baron Samedi
15,099
1,301
3,260
2,710
29,054
9,939
0
19,584
9,098
26,126
0
W
9,658
818
1,811
961
13,893
14,464
0
8,613
5,280
6,284
13,682
W
Danzaburou
Dani wyoming
Danzaburou
21,287
13,346
390
1,555
9,806
4,380
0
4,691
5,115
0
40,133
L
13,667
1,874
1,784
153
25,859
24,235
0
17,877
7,634
28,485
0
W
Merlin
30,033
1,569
1,361
3,385
14,299
5,856
0
9,572
4,727
49,651
0
L
8,730
2,346
0
0
22,280
9,271
0
14,077
7,984
0
22,973
L
Terra
Nbe721
Terra
6,059
435
2,075
1,734
17,605
8,216
0
12,879
4,490
8,255
0
L
Neith
Telmitia
Neith
16,142
6,716
919
3,727
16,624
6,335
0
10,996
5,401
0
77,006
W
Nu Wa
erza9911
Nu Wa
26,541
8,169
170
666
9,892
4,034
0
5,588
4,304
41,701
0
W
Cthulhu
17,678
410
3,856
1,059
15,098
14,699
0
6,361
8,737
43,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,014
Gold Earned
63,494
224
Minions Killed
225
0
Camps Cleared
6
939,796
Distance Traveled
1,083,932
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,388
949
24
2
0
182,718
0
W
Nike
12,090
1,008
27
2
1
239,097
0
W
Danzaburou
12,735
1,061
52
4
0
198,558
0
L
Yemoja
11,161
930
13
1
0
194,975
0
W
Merlin
12,843
1,070
49
4
1
176,114
0
L
Loki
10,365
864
41
3
0
182,064
0
L
Terra
10,411
868
5
0
0
183,540
0
L
Neith
13,689
1,141
141
12
0
196,499
0
W
Nu Wa
13,411
1,118
34
3
2
220,459
0
W
Cthulhu
12,415
1,035
63
5
2
249,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role