Player Matchup

Odin
Odin
Catafexxta
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,623 Elo+
Party 1
Bellona
Bellona
Tony Montana838
Bellona
Level 29
God Stats
1W - 0L
1,175 SR
Queue Stats
127W - 131L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
jazamin18
Baron Samedi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,487 Elo+
Solo
Ares
Ares
morgad0
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,717 Elo+
Party 1
Nike
Nike
thewitchwhichwin
Nike
Level 18
God Stats
3W - 10L
1,510 SR
Queue Stats
21W - 38L
1,421 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,557 Elo+

VS

Team Averages
Level 23
1,472 SR
1,558 Elo+
Merlin
Merlin
BlackDenon
Merlin
Level 33
God Stats
8W - 14L
1,500 SR
Queue Stats
486W - 553L
1,688 Elo+
Party 2
Cernunnos
Cernunnos
Fabidariesp
Cernunnos
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 21L
1,576 Elo+
Solo
Fenrir
Fenrir
GuAlieninja
Fenrir
Level 28
God Stats
10W - 22L
1,531 SR
Queue Stats
432W - 504L
1,723 Elo+
Party 2
Susano
Susano
HakuroRagnar
Susano
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Terra
Terra
LooordGandalf
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 29
12,515
1,138
15,781
13,303
18,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 1 / 24
11,589
1,054
17,456
13,192
10,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jazamin18
Baron Samedi
18
10 / 2 / 15
12,886
1,171
22,145
10,205
5,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
morgad0
Ares
20
12 / 0 / 25
14,227
1,293
23,391
14,870
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 21
11,395
1,036
7,086
10,995
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlackDenon
Merlin
17
3 / 8 / 5
10,999
1,000
23,252
14,880
6,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Fabidariesp
Cernunnos
16
1 / 5 / 6
10,186
926
9,492
13,926
6,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
3 / 7 / 7
10,937
994
9,769
17,996
9,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
15
2 / 17 / 2
9,817
892
8,343
26,865
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 5
11,114
1,010
3,184
19,481
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
35
42
Kills
10
10
Deaths
42
114
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
BlackDenon
Merlin
3
8
5
0.69
W
7
3
29
7.17
L
Cernunnos
Fabidariesp
Cernunnos
1
5
6
0.8
L
Fenrir
3
7
7
0.93
L
Susano
2
17
2
0.18
L
1
5
5
0.7
W
7
1
24
19
W
Baron Samedi
jazamin18
Baron Samedi
10
2
15
8.75
W
Ares
morgad0
Ares
12
0
25
24.5
W
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,859
Damage
54,040
62,565
Taken
93,148
69,170
Mitigated
55,971
9,697
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BlackDenon
Merlin
23,252
1,460
0
322
14,880
6,878
0
8,188
6,642
57,376
0
W
15,781
5,694
0
585
13,303
18,857
0
6,013
7,290
0
29,740
L
Cernunnos
Fabidariesp
Cernunnos
9,492
4,392
0
663
13,926
6,789
0
7,636
6,115
0
34,247
L
Fenrir
9,769
1,952
0
224
17,996
9,019
0
8,825
8,996
0
14,069
L
Susano
8,343
2,412
0
594
26,865
12,081
0
13,023
13,492
0
20,787
L
3,184
785
3,204
2,743
19,481
21,204
0
7,864
11,220
13,430
0
W
17,456
6,130
0
84
13,192
10,656
0
4,839
8,353
0
38,025
W
Baron Samedi
jazamin18
Baron Samedi
22,145
772
2,809
4,371
10,205
5,720
0
4,440
5,765
53,424
0
W
Ares
morgad0
Ares
23,391
2,161
0
1,423
14,870
22,650
0
5,732
9,138
35,470
0
W
7,086
1,890
0
425
10,995
11,287
0
5,412
5,583
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
53,053
207
Minions Killed
171
5
Camps Cleared
5
1,084,741
Distance Traveled
939,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,999
1,000
69
6
2
181,999
0
W
Odin
12,515
1,138
24
2
1
212,897
0
L
Cernunnos
10,186
926
62
6
3
182,338
0
L
Fenrir
10,937
994
3
0
0
196,915
0
L
Susano
9,817
892
17
2
0
178,864
0
L
Terra
11,114
1,010
20
2
0
199,077
0
W
Bellona
11,589
1,054
64
6
1
232,681
0
W
Baron Samedi
12,886
1,171
71
6
2
201,541
1
W
Ares
14,227
1,293
22
2
1
226,964
0
W
Nike
11,395
1,036
26
2
0
210,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role