Player Matchup

Bellona
Bellona
GetTheDiamonds
Bellona
Level 99
God Stats
19W - 16L
1,483 SR
Queue Stats
694W - 690L
1,449 Elo+
Party 1
Ra
Ra
Kelmen96
Ra
Level 64
God Stats
11W - 9L
1,500 SR
Queue Stats
307W - 325L
1,431 Elo+
Party 1
Izanami
Izanami
Saxev
Izanami
Level 73
God Stats
3W - 1L
1,555 SR
Queue Stats
40W - 24L
1,623 Elo+
Party 2
Hun Batz
Hun Batz
UnwashedFreya
Hun Batz
Level 159
God Stats
5W - 3L
1,333 SR
Queue Stats
696W - 720L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
НЕТВОЯКИСА
Aphrodite
Level 65
God Stats
7W - 3L
1,585 SR
Queue Stats
35W - 19L
1,612 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,522 Elo+

VS

Team Averages
Level 107
1,484 SR
1,414 Elo+
Anubis
Anubis
Acer31
Anubis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 165L
1,388 Elo+
Party 3
Hercules
Hercules
FalconbalcoN
Hercules
Level 73
God Stats
0W - 3L
1,198 SR
Queue Stats
8W - 8L
1,479 Elo+
Party 3
Rama
Rama
Fendeh
Rama
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 69L
1,177 Elo+
Party 3
Hun Batz
Hun Batz
ImZeddy
Hun Batz
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
Necus99
Ganesha
Level 109
God Stats
1W - 1L
1,721 SR
Queue Stats
32W - 18L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,980
598
3,187
4,547
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 2
6,751
675
4,453
4,653
1,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Saxev
Izanami
10
1 / 0 / 1
5,488
549
2,824
5,708
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
UnwashedFreya
Hun Batz
11
3 / 1 / 2
6,498
650
3,048
7,020
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 1
5,352
535
2,145
4,167
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acer31
Anubis
11
2 / 4 / 0
6,048
605
5,462
7,778
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
FalconbalcoN
Hercules
10
0 / 1 / 3
5,296
530
2,098
6,492
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Fendeh
Rama
5
0 / 2 / 0
4,150
415
1,510
3,153
609
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
ImZeddy
Hun Batz
11
1 / 0 / 0
5,936
594
2,879
4,883
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Necus99
Ganesha
7
0 / 1 / 2
4,539
454
1,449
4,225
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
3
3
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acer31
Anubis
2
4
0
0.5
L
Hercules
FalconbalcoN
Hercules
0
1
3
1.5
L
Rama
Fendeh
Rama
0
2
0
0
W
0
2
1
0.25
L
Hun Batz
ImZeddy
Hun Batz
1
0
0
1
W
3
0
2
4
L
Ganesha
Necus99
Ganesha
0
1
2
1
W
Izanami
Saxev
Izanami
1
0
1
1.5
W
Hun Batz
UnwashedFreya
Hun Batz
3
1
2
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
13,398
26,095
Taken
26,531
9,517
Mitigated
12,930
14,151
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acer31
Anubis
5,462
312
0
2,586
7,778
3,952
0
3,310
4,292
34,946
0
L
Hercules
FalconbalcoN
Hercules
2,098
731
0
3,465
6,492
5,454
457
327
6,165
0
23,285
L
Rama
Fendeh
Rama
1,510
1,405
0
1,360
3,153
609
0
608
2,441
0
14,318
W
3,187
1,292
0
1,084
4,547
3,512
0
713
3,680
2,330
25,613
L
Hun Batz
ImZeddy
Hun Batz
2,879
759
0
2,873
4,883
1,415
0
948
3,801
0
37,759
W
4,453
977
124
1,661
4,653
1,129
134
3,071
1,582
39,796
0
L
Ganesha
Necus99
Ganesha
1,449
128
0
544
4,225
1,500
373
1,180
2,895
6,506
0
W
Izanami
Saxev
Izanami
2,824
2,127
0
2,746
5,708
1,399
1,946
469
5,239
0
33,930
W
Hun Batz
UnwashedFreya
Hun Batz
3,048
1,377
0
3,140
7,020
2,215
0
2,305
4,715
0
35,589
W
2,145
181
1,833
3,563
4,167
1,262
1,278
353
3,814
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
25,969
356
Minions Killed
252
0
Camps Cleared
0
895,919
Distance Traveled
875,529
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,048
605
72
7
0
162,723
3
L
Hercules
5,296
530
57
6
0
189,694
2
L
Rama
4,150
415
31
3
0
89,424
1
W
Bellona
5,980
598
79
8
0
176,349
2
L
Hun Batz
5,936
594
89
9
0
225,172
1
W
Ra
6,751
675
91
9
0
201,371
0
L
Ganesha
4,539
454
3
0
0
208,516
5
W
Izanami
5,488
549
74
7
0
146,320
4
W
Hun Batz
6,498
650
74
7
0
205,376
3
W
Aphrodite
5,352
535
38
4
0
166,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role