Player Matchup

Cu Chulainn
Cu Chulainn
Brekkus
Cu Chulainn
Level 29
God Stats
7W - 8L
1,722 SR
Queue Stats
112W - 120L
1,604 Elo+
Solo
Ullr
Ullr
Colapski
Ullr
Level 122
God Stats
7W - 3L
1,719 SR
Queue Stats
55W - 67L
1,470 Elo+
Party 2
Scylla
Scylla
RunOrKeepDying
Scylla
Level 14
God Stats
2W - 3L
1,728 SR
Queue Stats
9W - 7L
1,508 Elo+
Solo
Arachne
Arachne
Syzzors
Arachne
Level 17
God Stats
1W - 1L
1,339 SR
Queue Stats
13W - 10L
1,490 Elo+
Party 2
Ares
Ares
TuckYT
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 2
Team Averages
Level 40
1,602 SR
1,469 Elo+

VS

Team Averages
Level 26
1,528 SR
1,518 Elo+
Ah Puch
Ah Puch
Adrian004
Ah Puch
Level 31
God Stats
11W - 18L
1,708 SR
Queue Stats
100W - 157L
1,579 Elo+
Solo
Neith
Neith
Javi225500
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
Koonz1e
Ares
Level 23
God Stats
0W - 4L
1,246 SR
Queue Stats
127W - 151L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
Son1cc
Kukulkan
Level 22
God Stats
20W - 12L
1,719 SR
Queue Stats
156W - 153L
1,668 Elo+
Solo
Loki
Loki
iiKnw
Loki
Level 27
God Stats
15W - 17L
1,464 SR
Queue Stats
279W - 280L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brekkus
Cu Chulainn
18
5 / 4 / 5
11,631
582
12,255
18,667
12,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
19
9 / 2 / 5
12,024
601
18,271
11,584
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 2 / 8
13,214
661
17,064
11,313
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Syzzors
Arachne
19
8 / 4 / 10
12,700
635
11,010
15,194
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
TuckYT
Ares
13
0 / 5 / 7
9,248
462
2,641
13,923
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adrian004
Ah Puch
14
5 / 6 / 4
9,081
454
7,362
14,395
4,758
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 6 / 1
8,645
432
8,615
13,519
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Koonz1e
Ares
11
2 / 7 / 3
7,942
397
8,605
20,846
26,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Son1cc
Kukulkan
15
5 / 9 / 3
9,890
495
12,427
11,763
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
iiKnw
Loki
14
2 / 6 / 5
9,166
458
7,778
16,791
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
34
Kills
17
17
Deaths
34
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adrian004
Ah Puch
5
6
4
1.17
W
Cu Chulainn
Brekkus
Cu Chulainn
5
4
5
1.88
W
Ullr
9
2
5
5.75
L
Neith
3
6
1
0.58
L
Ares
Koonz1e
Ares
2
7
3
0.5
W
12
2
8
8
L
Kukulkan
Son1cc
Kukulkan
5
9
3
0.72
W
Arachne
Syzzors
Arachne
8
4
10
3.25
W
Ares
TuckYT
Ares
0
5
7
0.7
L
Loki
iiKnw
Loki
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
44,787
70,681
Taken
77,314
42,804
Mitigated
48,043
14,907
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adrian004
Ah Puch
7,362
263
322
3,205
14,395
4,758
514
5,683
8,588
33,062
0
W
Cu Chulainn
Brekkus
Cu Chulainn
12,255
1,819
0
5,273
18,667
12,826
2,531
10,434
8,233
5,102
51,321
W
Ullr
18,271
8,792
0
570
11,584
7,014
3,918
4,650
6,934
6,787
94,620
L
Neith
8,615
3,043
0
1,846
13,519
5,741
78
1,608
11,889
0
57,076
L
Ares
Koonz1e
Ares
8,605
1,196
0
1,089
20,846
26,539
42
7,086
13,682
21,096
0
W
17,064
1,587
228
4,328
11,313
4,232
1,886
5,040
6,273
88,732
0
L
Kukulkan
Son1cc
Kukulkan
12,427
1,965
0
275
11,763
5,095
437
4,201
7,326
60,994
0
W
Arachne
Syzzors
Arachne
11,010
7,037
0
3,716
15,194
9,800
452
2,953
11,443
10,041
80,198
W
Ares
TuckYT
Ares
2,641
674
0
792
13,923
8,932
267
5,317
8,606
15,825
0
L
Loki
iiKnw
Loki
7,778
2,319
0
6,454
16,791
5,910
0
3,556
13,130
0
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,817
Gold Earned
44,724
567
Minions Killed
400
0
Camps Cleared
0
1,890,930
Distance Traveled
1,620,234
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,081
454
49
2
0
271,002
1
W
Cu Chulainn
11,631
582
111
6
0
386,248
6
W
Ullr
12,024
601
138
7
0
349,231
1
L
Neith
8,645
432
98
5
0
314,851
4
L
Ares
7,942
397
21
1
0
315,323
4
W
Scylla
13,214
661
153
8
0
386,062
1
L
Kukulkan
9,890
495
127
6
0
338,488
6
W
Arachne
12,700
635
132
7
0
435,060
0
W
Ares
9,248
462
33
2
0
334,329
0
L
Loki
9,166
458
105
5
0
380,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role