Player Matchup

Ra
Ra
CutGut
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
ImConnorGabriel
Erlang Shen
Level 26
God Stats
7W - 7L
1,475 SR
Queue Stats
48W - 67L
1,466 Elo+
Party 3
King Arthur
King Arthur
RagedDyslexia
King Arthur
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
andrewian00
Khepri
Level 46
God Stats
10W - 14L
1,330 SR
Queue Stats
137W - 166L
1,491 Elo+
Party 3
Cupid
Cupid
gringX
Cupid
Level 45
God Stats
8W - 11L
1,715 SR
Queue Stats
25W - 47L
1,522 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,518 Elo+

VS

Team Averages
Level 63
1,587 SR
1,455 Elo+
Jing Wei
Jing Wei
BadjerAtDawn
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,341 Elo+
Party 4
Ares
Ares
CrimsonTheCarry
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Flyguyone381
Mercury
Level 36
God Stats
19W - 23L
1,731 SR
Queue Stats
255W - 219L
1,611 Elo+
Solo
Nox
Nox
Luxawna
Nox
Level 139
God Stats
7W - 9L
1,703 SR
Queue Stats
97W - 83L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
P0kiman3
Jormungandr
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 5L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 7 / 2
9,012
474
10,139
15,012
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ImConnorGabriel
Erlang Shen
15
3 / 7 / 3
9,315
490
8,649
14,106
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RagedDyslexia
King Arthur
11
1 / 11 / 3
7,141
376
3,337
20,880
14,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
11
1 / 4 / 1
7,958
419
2,799
14,157
9,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
gringX
Cupid
10
1 / 11 / 2
7,477
394
6,596
17,792
6,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadjerAtDawn
Jing Wei
17
12 / 3 / 9
11,795
621
24,664
15,473
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
14 / 2 / 9
11,662
614
14,882
13,595
12,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Flyguyone381
Mercury
18
5 / 2 / 7
11,546
608
7,405
14,995
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
17
6 / 1 / 14
11,314
595
12,199
7,655
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
P0kiman3
Jormungandr
14
3 / 2 / 20
10,306
542
9,394
17,261
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
7
Kills
40
40
Deaths
10
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BadjerAtDawn
Jing Wei
12
3
9
5.5
W
14
2
9
9.25
L
Ra
1
7
2
0.29
W
Mercury
Flyguyone381
Mercury
5
2
7
4.25
L
Erlang Shen
ImConnorGabriel
Erlang Shen
3
7
3
0.64
W
Nox
6
1
14
13
W
Jormungandr
P0kiman3
Jormungandr
3
2
20
6.5
L
King Arthur
RagedDyslexia
King Arthur
1
11
3
0.23
L
Khepri
1
4
1
0.38
L
Cupid
gringX
Cupid
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
68,544
81,947
Taken
68,979
45,856
Mitigated
43,799
11,668
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BadjerAtDawn
Jing Wei
24,664
19,055
0
9,821
15,473
5,892
2,974
3,259
12,112
0
88,304
W
14,882
1,095
0
2,570
13,595
12,369
1,379
2,995
10,436
54,083
0
L
Ra
10,139
768
707
2,864
15,012
5,916
265
7,187
7,825
49,263
0
W
Mercury
Flyguyone381
Mercury
7,405
3,652
0
4,755
14,995
5,524
295
2,088
12,785
0
95,398
L
Erlang Shen
ImConnorGabriel
Erlang Shen
8,649
4,194
0
1,668
14,106
9,190
726
7,124
6,982
8,172
56,073
W
Nox
12,199
1,192
0
1,074
7,655
3,450
2,281
3,129
4,238
62,731
0
W
Jormungandr
P0kiman3
Jormungandr
9,394
1,922
0
4,014
17,261
16,564
621
3,566
13,505
32,159
0
L
King Arthur
RagedDyslexia
King Arthur
3,337
740
0
697
20,880
14,393
13
12,332
8,548
0
14,877
L
Khepri
2,799
315
0
2,733
14,157
9,395
0
5,400
8,757
17,890
0
L
Cupid
gringX
Cupid
6,596
3,940
182
2,817
17,792
6,962
0
4,432
13,360
658
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
56,623
300
Minions Killed
476
0
Camps Cleared
0
1,494,632
Distance Traveled
1,856,468
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,795
621
115
6
0
366,340
0
W
Ares
11,662
614
58
3
0
332,262
0
L
Ra
9,012
474
112
6
0
308,537
1
W
Mercury
11,546
608
145
8
0
433,890
0
L
Erlang Shen
9,315
490
97
5
0
321,664
1
W
Nox
11,314
595
130
7
0
352,487
5
W
Jormungandr
10,306
542
28
1
0
371,489
0
L
King Arthur
7,141
376
27
1
0
279,667
0
L
Khepri
7,958
419
25
1
0
321,617
1
L
Cupid
7,477
394
39
2
0
263,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role