Player Matchup

Achilles
Achilles
Bledard
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Paiboss
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,578 Elo+
Party 2
Serqet
Serqet
PaioFox1
Serqet
Level 54
God Stats
3W - 3L
1,535 SR
Queue Stats
25W - 37L
1,413 Elo+
Party 2
Ullr
Ullr
iSimpzZ
Ullr
Level 104
God Stats
27W - 27L
1,733 SR
Queue Stats
318W - 290L
1,491 Elo+
Solo
Cthulhu
Cthulhu
ramos42069
Cthulhu
Level 69
God Stats
130W - 113L
1,320 SR
Queue Stats
623W - 640L
1,563 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,509 Elo+

VS

Team Averages
Level 99
1,407 SR
1,572 Elo+
Athena
Athena
Evichii
Athena
Level 79
God Stats
7W - 4L
1,314 SR
Queue Stats
54W - 70L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Jaicko
Ne Zha
Level 75
God Stats
3W - 1L
1,207 SR
Queue Stats
43W - 40L
1,580 Elo+
Party 1
Neith
Neith
Ramasan
Neith
Level 148
God Stats
51W - 58L
1,280 SR
Queue Stats
400W - 377L
1,444 Elo+
Solo
Nox
Nox
Zogomos
Nox
Level 130
God Stats
16W - 9L
1,736 SR
Queue Stats
626W - 613L
1,515 Elo+
Solo
Sobek
Sobek
raltico
Sobek
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bledard
Achilles
13
0 / 3 / 1
7,556
472
6,093
12,151
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Paiboss
Janus
13
1 / 2 / 0
7,297
456
2,977
6,089
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
PaioFox1
Serqet
12
1 / 4 / 0
6,964
435
4,064
12,856
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
iSimpzZ
Ullr
11
1 / 3 / 0
6,831
427
4,454
7,410
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ramos42069
Cthulhu
10
0 / 2 / 2
6,105
382
5,145
8,609
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Evichii
Athena
12
3 / 0 / 5
7,519
470
3,607
7,547
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Jaicko
Ne Zha
15
3 / 1 / 7
8,689
543
7,171
11,200
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Ramasan
Neith
14
1 / 2 / 5
7,757
485
7,364
11,653
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nox
15
3 / 0 / 4
8,813
551
4,426
4,512
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
raltico
Sobek
14
4 / 0 / 1
8,554
535
7,948
10,507
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bledard
Achilles
0
3
1
0.17
W
Athena
Evichii
Athena
3
0
5
5.5
W
Ne Zha
Jaicko
Ne Zha
3
1
7
6.5
L
Janus
Paiboss
Janus
1
2
0
0.5
L
Serqet
PaioFox1
Serqet
1
4
0
0.25
W
Neith
Ramasan
Neith
1
2
5
1.75
W
Nox
3
0
4
5
L
Ullr
iSimpzZ
Ullr
1
3
0
0.33
W
Sobek
raltico
Sobek
4
0
1
4.5
L
Cthulhu
ramos42069
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
30,516
47,115
Taken
45,419
25,475
Mitigated
24,380
11,240
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bledard
Achilles
6,093
2,128
0
3,186
12,151
11,994
0
6,254
5,347
3,208
38,072
W
Athena
Evichii
Athena
3,607
1,727
521
1,867
7,547
5,183
166
2,269
5,278
19,516
0
W
Ne Zha
Jaicko
Ne Zha
7,171
3,307
0
6,958
11,200
4,165
0
811
10,269
0
49,899
L
Janus
Paiboss
Janus
2,977
85
0
960
6,089
1,602
0
2,510
3,419
40,716
0
L
Serqet
PaioFox1
Serqet
4,064
947
0
3,648
12,856
4,088
0
3,103
9,654
0
41,570
W
Neith
Ramasan
Neith
7,364
3,110
0
7,235
11,653
4,413
270
3,551
8,102
0
55,939
W
Nox
4,426
495
0
970
4,512
1,852
256
1,800
2,430
54,053
0
L
Ullr
iSimpzZ
Ullr
4,454
1,224
0
1,024
7,410
3,023
0
1,616
5,726
2,664
31,656
W
Sobek
raltico
Sobek
7,948
1,789
0
3,894
10,507
8,767
400
215
9,832
35,168
0
L
Cthulhu
ramos42069
Cthulhu
5,145
204
17
2,405
8,609
4,768
0
1,621
6,988
28,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
41,332
350
Minions Killed
402
0
Camps Cleared
0
1,421,415
Distance Traveled
1,525,644
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,556
472
73
5
0
260,908
3
W
Athena
7,519
470
29
2
0
348,227
7
W
Ne Zha
8,689
543
97
6
0
330,225
3
L
Janus
7,297
456
91
6
0
263,605
4
L
Serqet
6,964
435
76
5
0
328,714
0
W
Neith
7,757
485
89
6
0
279,327
5
W
Nox
8,813
551
119
7
0
301,352
4
L
Ullr
6,831
427
71
4
0
268,909
3
W
Sobek
8,554
535
68
4
0
266,513
1
L
Cthulhu
6,105
382
39
2
0
299,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role