Player Matchup

Ra
Ra
EpicDemic2536
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FartinLutherKing
Ah Muzen Cab
Level 16
God Stats
7W - 13L
1,822 SR
Queue Stats
120W - 134L
1,445 Elo+
Party 1
The Morrigan
The Morrigan
LukemiaLarry
The Morrigan
Level 17
God Stats
2W - 7L
1,449 SR
Queue Stats
227W - 210L
1,280 Elo+
Solo
Odin
Odin
PFsDRAGON
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
occurrence13
Janus
Level 16
God Stats
15W - 29L
1,450 SR
Queue Stats
136W - 127L
1,445 Elo+
Party 1
Team Averages
Level 11
1,544 SR
1,434 Elo+

VS

Team Averages
Level 19
1,485 SR
1,416 Elo+
Olorun
Olorun
Angel0fDarknuss
Olorun
Level 28
God Stats
4W - 7L
1,502 SR
Queue Stats
6W - 13L
1,267 Elo+
Solo
Ymir
Ymir
BelgienWaffle
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
SGMagic123
Izanami
Level 19
God Stats
6W - 4L
1,652 SR
Queue Stats
12W - 14L
1,618 Elo+
Party 2
Scylla
Scylla
XxbyjuaniixX
Scylla
Level 28
God Stats
9W - 5L
1,273 SR
Queue Stats
49W - 57L
1,174 Elo+
Solo
Bakasura
Bakasura
rincls
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 68L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,629
424
4,675
8,337
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FartinLutherKing
Ah Muzen Cab
13
2 / 2 / 2
7,996
444
6,066
8,531
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
LukemiaLarry
The Morrigan
14
4 / 3 / 0
8,597
478
7,072
8,003
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
6
0 / 4 / 0
5,738
319
401
6,109
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 4 / 2
7,802
433
8,965
7,956
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,157
509
9,571
11,371
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 7
7,640
424
2,389
8,431
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SGMagic123
Izanami
15
9 / 2 / 1
9,725
540
7,352
7,706
2,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
15
2 / 2 / 5
9,138
508
5,356
8,238
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
rincls
Bakasura
13
1 / 3 / 0
8,000
444
625
9,901
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
17
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
0
1
7
3.5
L
0
4
4
0.5
L
Ah Muzen Cab
FartinLutherKing
Ah Muzen Cab
2
2
2
1.5
L
The Morrigan
LukemiaLarry
The Morrigan
4
3
0
1.33
L
Odin
0
4
0
0
W
Izanami
SGMagic123
Izanami
9
2
1
4.75
W
Scylla
2
2
5
2.25
L
3
4
2
1
W
Bakasura
rincls
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
25,293
38,936
Taken
45,647
16,563
Mitigated
20,308
6,907
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
5,282
0
6,359
11,371
4,913
2,104
6,283
5,051
56,102
0
W
2,389
431
0
500
8,431
5,767
803
3,558
4,836
13,408
0
L
4,675
1,089
424
1,314
8,337
2,830
631
4,811
3,260
42,286
0
L
Ah Muzen Cab
FartinLutherKing
Ah Muzen Cab
6,066
1,856
0
3,376
8,531
2,973
237
3,408
5,119
0
40,346
L
The Morrigan
LukemiaLarry
The Morrigan
7,072
770
0
662
8,003
5,155
0
1,441
6,327
63,978
0
L
Odin
401
163
0
68
6,109
3,098
151
2,765
3,198
0
5,832
W
Izanami
SGMagic123
Izanami
7,352
4,181
0
1,459
7,706
2,823
5,569
3,979
3,706
0
55,244
W
Scylla
5,356
876
0
1,500
8,238
3,004
561
4,579
3,659
43,919
0
L
8,965
467
0
1,063
7,956
2,507
452
4,406
3,550
25,722
0
W
Bakasura
rincls
Bakasura
625
305
0
5,120
9,901
3,801
0
2,285
7,616
0
29,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
43,660
282
Minions Killed
415
0
Camps Cleared
0
1,514,892
Distance Traveled
1,547,339
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,157
509
107
6
0
320,346
1
W
Ymir
7,640
424
26
1
0
328,048
1
L
Ra
7,629
424
74
4
0
333,714
0
L
Ah Muzen Cab
7,996
444
77
4
0
305,410
0
L
The Morrigan
8,597
478
91
5
0
321,958
3
L
Odin
5,738
319
12
1
0
246,515
1
W
Izanami
9,725
540
127
7
0
297,831
2
W
Scylla
9,138
508
83
5
0
307,627
4
L
Janus
7,802
433
28
2
0
307,295
2
W
Bakasura
8,000
444
72
4
0
293,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role