Player Matchup

Ares
Ares
DA DONBOT
Ares
Level 108
God Stats
83W - 77L
1,582 SR
Queue Stats
1,097W - 1,074L
1,518 Elo+
Solo
Loki
Loki
PeePeeLePoo
Loki
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Neith
Neith
PheonixRunner
Neith
Level 115
God Stats
27W - 33L
1,394 SR
Queue Stats
356W - 355L
1,576 Elo+
Solo
Nu Wa
Nu Wa
blackkami999_
Nu Wa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
647W - 610L
1,493 Elo+
Solo
Sol
Sol
werewolf2471
Sol
Level 143
God Stats
11W - 7L
1,323 SR
Queue Stats
129W - 109L
1,550 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,527 Elo+

VS

Team Averages
Level 109
1,579 SR
1,618 Elo+
Erlang Shen
Erlang Shen
About6Pandas-
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Thor
Thor
CapIV-YT
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,593 Elo+
Solo
Sobek
Sobek
Mekitoji-x
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,694 Elo+
Party 1
Poseidon
Poseidon
Slaymond Green3
Poseidon
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
397W - 369L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
vZervus
Baba Yaga
Level 123
God Stats
3W - 1L
1,897 SR
Queue Stats
27W - 20L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 3
6,577
548
5,107
9,586
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 1 / 4
7,961
663
5,217
5,758
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
6,427
536
5,227
5,323
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
7,467
622
4,867
6,487
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 2
8,418
702
5,065
5,127
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
About6Pandas-
Erlang Shen
10
1 / 5 / 0
5,562
464
3,326
8,842
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
12
1 / 2 / 2
6,687
557
2,833
8,287
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
10
1 / 2 / 3
6,106
509
4,598
10,307
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
13
2 / 3 / 1
7,231
603
3,217
6,169
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
vZervus
Baba Yaga
10
2 / 3 / 1
5,767
481
5,086
5,800
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
About6Pandas-
Erlang Shen
1
5
0
0.2
L
Thor
1
2
2
1
W
Ares
1
3
3
0.83
L
Sobek
1
2
3
1.25
W
6
1
4
8
W
2
1
3
3.5
L
Poseidon
2
3
1
0.83
W
1
2
3
1.25
L
Baba Yaga
vZervus
Baba Yaga
2
3
1
0.83
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
19,060
32,281
Taken
39,405
17,860
Mitigated
18,050
12,343
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
About6Pandas-
Erlang Shen
3,326
1,179
0
2,235
8,842
6,554
82
5,208
3,548
0
22,550
L
Thor
2,833
663
0
3,296
8,287
2,954
0
1,505
6,662
0
41,841
W
Ares
5,107
415
0
2,468
9,586
6,757
77
5,479
4,057
20,869
0
L
Sobek
4,598
605
0
4,463
10,307
5,099
0
3,253
6,587
14,877
0
W
5,217
2,397
0
680
5,758
3,421
246
808
4,950
6,139
34,724
W
5,227
1,989
0
3,131
5,323
3,123
640
3,464
1,836
0
27,984
L
Poseidon
3,217
470
0
2,194
6,169
1,701
0
3,179
2,802
51,164
0
W
4,867
938
0
2,878
6,487
1,691
258
2,898
3,337
43,448
0
L
Baba Yaga
vZervus
Baba Yaga
5,086
420
0
1,508
5,800
1,742
0
1,639
4,000
30,718
0
W
5,065
1,855
0
3,186
5,127
2,868
3,701
0
4,863
47,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
31,353
344
Minions Killed
337
0
Camps Cleared
0
1,103,153
Distance Traveled
1,103,688
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,562
464
40
3
0
204,167
3
L
Thor
6,687
557
94
8
0
234,614
0
W
Ares
6,577
548
22
2
0
199,874
1
L
Sobek
6,106
509
19
2
0
231,631
3
W
Loki
7,961
663
68
6
0
270,437
0
W
Neith
6,427
536
52
4
0
184,541
0
L
Poseidon
7,231
603
126
11
0
209,606
1
W
Nu Wa
7,467
622
95
8
0
235,218
3
L
Baba Yaga
5,767
481
58
5
0
223,670
4
W
Sol
8,418
702
107
9
0
213,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role