Player Matchup

Cerberus
Cerberus
AAbattery45
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ShadowLinks
Erlang Shen
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
TheClumsyBoi
Chronos
Level 109
God Stats
2W - 0L
1,476 SR
Queue Stats
19W - 14L
1,328 Elo+
Party 1
Team Averages
Level 83
1,492 SR
1,443 Elo+

VS

Team Averages
Level 31
1,498 SR
1,501 Elo+
Achilles
Achilles
ChadDad
Achilles
Level 25
God Stats
29W - 16L
1,494 SR
Queue Stats
199W - 166L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Eloteman626
Cthulhu
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 60L
1,500 Elo+
Party 2
Anhur
Anhur
aimtogame809
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AAbattery45
Cerberus
9
1 / 2 / 15
6,883
860
3,528
9,150
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ShadowLinks
Erlang Shen
11
8 / 0 / 13
8,115
1,014
9,975
7,286
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
TheClumsyBoi
Chronos
12
13 / 0 / 9
8,504
1,063
12,379
7,342
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChadDad
Achilles
7
1 / 8 / 1
5,520
690
3,322
9,126
3,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Eloteman626
Cthulhu
7
0 / 6 / 2
5,649
706
6,191
13,307
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 1
5,342
668
2,812
9,033
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
22
Kills
1
2
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AAbattery45
Cerberus
1
2
15
4.25
L
Achilles
ChadDad
Achilles
1
8
1
0.19
L
Cthulhu
Eloteman626
Cthulhu
0
6
2
0.17
W
Erlang Shen
ShadowLinks
Erlang Shen
8
0
13
14.5
W
Chronos
TheClumsyBoi
Chronos
13
0
9
17.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
12,325
23,778
Taken
31,466
16,169
Mitigated
14,606
9,353
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AAbattery45
Cerberus
3,528
137
0
2,006
9,150
7,111
262
2,159
6,991
9,322
0
L
Achilles
ChadDad
Achilles
3,322
1,258
0
676
9,126
3,943
0
4,276
4,850
34
9,731
L
Cthulhu
Eloteman626
Cthulhu
6,191
566
498
719
13,307
7,655
0
7,311
5,996
16,738
0
W
Erlang Shen
ShadowLinks
Erlang Shen
9,975
5,514
795
3,327
7,286
4,953
424
2,426
4,860
3,372
27,506
W
Chronos
TheClumsyBoi
Chronos
12,379
4,630
0
3,225
7,342
4,105
2,290
1,661
5,681
32,692
0
L
2,812
1,015
287
578
9,033
3,008
40
4,936
4,097
0
13,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
16,511
101
Minions Killed
39
0
Camps Cleared
0
477,188
Distance Traveled
397,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,883
860
31
4
0
146,453
0
L
Achilles
5,520
690
15
2
0
114,907
1
L
Cthulhu
5,649
706
8
1
0
161,034
1
W
Erlang Shen
8,115
1,014
42
5
0
166,480
0
W
Chronos
8,504
1,063
28
4
0
164,255
0
L
Anhur
5,342
668
16
2
0
121,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role