Player Matchup

Cthulhu
Cthulhu
AbusiveFridge
Cthulhu
Level 12
God Stats
4W - 1L
1,427 SR
Queue Stats
4W - 1L
1,798 Elo+
Party 1
Mulan
Mulan
GoogleV222
Mulan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Noobman21
Merlin
Level 28
God Stats
30W - 25L
1,453 SR
Queue Stats
301W - 210L
1,628 Elo+
Solo
Scylla
Scylla
Restritus
Scylla
Level 22
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 13L
1,468 Elo+
Party 1
Artemis
Artemis
sholowaneiry
Artemis
Level 29
God Stats
4W - 0L
1,719 SR
Queue Stats
4W - 0L
1,773 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,634 Elo+

VS

Team Averages
Level 19
1,560 SR
1,575 Elo+
Mulan
Mulan
GMEstock
Mulan
Level 26
God Stats
6W - 4L
1,718 SR
Queue Stats
7W - 7L
1,746 Elo+
Solo
Cthulhu
Cthulhu
Jumanjijoe
Cthulhu
Level 25
God Stats
28W - 31L
1,337 SR
Queue Stats
102W - 124L
1,470 Elo+
Solo
Medusa
Medusa
artibrahimi10
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,691 Elo+
Solo
Danzaburou
Danzaburou
xCloudstar
Danzaburou
Level 27
God Stats
9W - 6L
1,634 SR
Queue Stats
83W - 66L
1,495 Elo+
Solo
Neith
Neith
yamius123
Neith
Level 10
God Stats
2W - 2L
1,610 SR
Queue Stats
13W - 10L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 8 / 29
13,942
1,072
19,522
28,863
40,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
20
5 / 2 / 31
13,364
1,028
19,579
17,015
19,268
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Noobman21
Merlin
20
11 / 2 / 25
14,867
1,144
33,870
15,460
7,072
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Restritus
Scylla
19
4 / 4 / 21
12,249
942
19,543
12,492
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sholowaneiry
Artemis
20
13 / 4 / 14
14,163
1,089
16,627
12,012
5,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GMEstock
Mulan
20
6 / 8 / 12
13,887
1,068
20,757
29,090
39,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Jumanjijoe
Cthulhu
19
5 / 5 / 9
13,185
1,014
12,532
20,181
20,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
1 / 13 / 8
11,458
881
10,398
21,915
9,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
xCloudstar
Danzaburou
19
6 / 3 / 10
14,046
1,080
28,628
21,608
8,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
yamius123
Neith
18
2 / 12 / 6
11,739
903
7,368
23,678
8,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
65
41
Kills
20
20
Deaths
41
120
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
8
29
2.81
L
Mulan
GMEstock
Mulan
6
8
12
1.5
W
Mulan
5
2
31
10.25
L
Cthulhu
Jumanjijoe
Cthulhu
5
5
9
1.9
W
Merlin
Noobman21
Merlin
11
2
25
11.75
W
Scylla
Restritus
Scylla
4
4
21
3.63
L
1
13
8
0.38
W
Artemis
sholowaneiry
Artemis
13
4
14
5
L
Danzaburou
xCloudstar
Danzaburou
6
3
10
3.67
L
Neith
yamius123
Neith
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,141
Damage
79,683
85,842
Taken
116,472
76,865
Mitigated
86,291
23,048
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
19,522
1,922
935
10,449
28,863
40,070
0
5,209
23,133
30,530
0
L
Mulan
GMEstock
Mulan
20,757
1,472
0
2,319
29,090
39,372
0
17,428
10,907
747
36,086
W
Mulan
19,579
2,738
1,928
3,254
17,015
19,268
0
1,960
14,604
0
38,314
L
Cthulhu
Jumanjijoe
Cthulhu
12,532
562
1,367
1,494
20,181
20,506
0
13,175
6,425
33,437
0
W
Merlin
Noobman21
Merlin
33,870
3,964
1,084
3,257
15,460
7,072
0
1,836
13,202
65,731
0
W
Scylla
Restritus
Scylla
19,543
1,620
0
0
12,492
5,058
0
2,654
9,688
35,643
0
L
10,398
5,492
0
0
21,915
9,147
0
10,265
11,359
0
18,727
W
Artemis
sholowaneiry
Artemis
16,627
10,919
0
2,141
12,012
5,397
0
1,415
10,258
0
39,150
L
Danzaburou
xCloudstar
Danzaburou
28,628
12,289
0
3,634
21,608
8,283
0
15,598
5,648
0
71,606
L
Neith
yamius123
Neith
7,368
2,357
0
1,519
23,678
8,983
0
14,276
8,651
0
18,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,585
Gold Earned
64,315
257
Minions Killed
211
10
Camps Cleared
4
1,144,816
Distance Traveled
1,085,206
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,942
1,072
45
3
1
218,185
0
L
Mulan
13,887
1,068
32
2
2
243,641
0
W
Mulan
13,364
1,028
48
4
0
235,251
2
L
Cthulhu
13,185
1,014
47
4
0
235,419
0
W
Merlin
14,867
1,144
71
5
1
233,302
0
W
Scylla
12,249
942
43
3
1
255,170
0
L
Medusa
11,458
881
23
2
0
171,360
3
W
Artemis
14,163
1,089
50
4
7
202,908
1
L
Danzaburou
14,046
1,080
90
7
0
209,378
1
L
Neith
11,739
903
19
1
2
225,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role