Player Matchup

Raijin
Raijin
El_Koala_Feliz
Raijin
Level 122
God Stats
7W - 8L
1,500 SR
Queue Stats
775W - 727L
1,327 Elo+
Solo
Arachne
Arachne
ForsakenMonk69
Arachne
Level 75
God Stats
5W - 1L
1,696 SR
Queue Stats
368W - 337L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NEWHOOKZ
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,899 Elo+
Party 1
Heimdallr
Heimdallr
Twintower402
Heimdallr
Level 107
God Stats
28W - 28L
1,528 SR
Queue Stats
150W - 187L
1,518 Elo+
Solo
Cabrakan
Cabrakan
Walrus Defender
Cabrakan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,445 Elo+
Party 1
Team Averages
Level 122
1,545 SR
1,556 Elo+

VS

Team Averages
Level 105
1,464 SR
1,584 Elo+
Merlin
Merlin
COEthan
Merlin
Level 103
God Stats
8W - 6L
1,523 SR
Queue Stats
175W - 154L
1,584 Elo+
Solo
Neith
Neith
David8210
Neith
Level 119
God Stats
8W - 10L
1,500 SR
Queue Stats
65W - 76L
1,500 Elo+
Party 2
Osiris
Osiris
JaMocha Tries
Osiris
Level 114
God Stats
0W - 1L
1,284 SR
Queue Stats
71W - 83L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
iamslaya
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
jinxTried
Erlang Shen
Level 120
God Stats
2W - 2L
1,516 SR
Queue Stats
115W - 110L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,929
655
1,273
3,018
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 2 / 0
3,549
592
1,493
2,883
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
NEWHOOKZ
Ah Muzen Cab
8
0 / 0 / 0
4,226
704
630
1,426
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Twintower402
Heimdallr
6
1 / 0 / 1
3,968
661
1,996
3,037
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
5
0 / 0 / 1
3,600
600
274
2,124
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
COEthan
Merlin
6
0 / 1 / 1
3,819
637
1,052
2,188
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
David8210
Neith
6
0 / 1 / 0
3,612
602
2,423
3,381
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
4,042
674
508
1,380
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
iamslaya
Sylvanus
1
0 / 1 / 0
2,691
449
0
817
187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
jinxTried
Erlang Shen
7
3 / 0 / 0
4,314
719
1,882
2,749
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
COEthan
Merlin
0
1
1
0.5
L
Neith
David8210
Neith
0
1
0
0
W
1
1
0
1
W
1
2
0
0.5
L
0
0
0
0
W
Ah Muzen Cab
NEWHOOKZ
Ah Muzen Cab
0
0
0
0
W
Heimdallr
Twintower402
Heimdallr
1
0
1
1.5
W
Cabrakan
0
0
1
0.5
L
Sylvanus
iamslaya
Sylvanus
0
1
0
0
L
Erlang Shen
jinxTried
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,666
Damage
5,865
12,488
Taken
10,515
5,188
Mitigated
3,519
4,397
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
COEthan
Merlin
1,052
140
0
486
2,188
575
0
930
1,174
15,412
0
L
Neith
David8210
Neith
2,423
825
0
1,280
3,381
670
0
84
3,297
0
14,897
W
1,273
80
0
715
3,018
727
0
627
2,289
19,807
0
W
1,493
881
0
776
2,883
1,703
0
308
2,560
4,042
7,401
L
508
91
0
405
1,380
1,252
0
48
1,332
3,307
12,836
W
Ah Muzen Cab
NEWHOOKZ
Ah Muzen Cab
630
512
0
880
1,426
929
0
21
1,405
2,004
18,748
W
Heimdallr
Twintower402
Heimdallr
1,996
1,182
0
1,190
3,037
867
882
0
3,037
0
12,767
W
Cabrakan
274
68
0
836
2,124
962
24
0
2,124
9,619
0
L
Sylvanus
iamslaya
Sylvanus
0
0
0
12
817
187
0
190
627
0
0
L
Erlang Shen
jinxTried
Erlang Shen
1,882
1,026
0
1,296
2,749
835
0
425
2,292
0
15,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
18,478
156
Minions Killed
154
0
Camps Cleared
0
549,285
Distance Traveled
494,819
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,819
637
39
7
0
101,391
1
L
Neith
3,612
602
26
4
0
113,355
2
W
Raijin
3,929
655
38
6
0
104,515
1
W
Arachne
3,549
592
22
4
0
120,451
1
L
Osiris
4,042
674
49
8
0
119,825
1
W
Ah Muzen Cab
4,226
704
50
8
0
106,678
1
W
Heimdallr
3,968
661
30
5
0
118,268
2
W
Cabrakan
3,600
600
16
3
0
99,373
0
L
Sylvanus
2,691
449
0
0
0
17,300
0
L
Erlang Shen
4,314
719
40
7
0
142,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role