Player Matchup

Kumbhakarna
Kumbhakarna
JACKinDaBox60
Kumbhakarna
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 40L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MOB SHADOW
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,314 SR
Queue Stats
34W - 23L
1,530 Elo+
Party 2
He Bo
He Bo
eN3MBy
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,500 Elo+
Party 2
Team Averages
Level 119
1,438 SR
1,442 Elo+

VS

Team Averages
Level 65
1,262 SR
1,402 Elo+
Ullr
Ullr
Clad_In_Shadow
Ullr
Level 100
God Stats
39W - 57L
1,293 SR
Queue Stats
126W - 169L
1,497 Elo+
Party 1
Terra
Terra
ERiddles
Terra
Level 89
God Stats
26W - 25L
1,243 SR
Queue Stats
111W - 128L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
tbhlost
Nu Wa
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 24L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JACKinDaBox60
Kumbhakarna
13
2 / 1 / 6
10,139
724
4,373
11,783
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MOB SHADOW
Ah Muzen Cab
15
6 / 1 / 3
10,180
727
11,399
9,580
3,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
eN3MBy
He Bo
12
1 / 2 / 6
9,169
655
5,942
7,992
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,572
684
7,686
11,228
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
ERiddles
Terra
13
1 / 2 / 3
8,802
629
8,111
10,109
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
tbhlost
Nu Wa
8
0 / 3 / 2
7,762
554
2,935
4,715
1,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Terra
ERiddles
Terra
1
2
3
1.25
W
Kumbhakarna
JACKinDaBox60
Kumbhakarna
2
1
6
5
W
Ah Muzen Cab
MOB SHADOW
Ah Muzen Cab
6
1
3
7.5
W
He Bo
eN3MBy
He Bo
1
2
6
2
L
Nu Wa
tbhlost
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
18,732
29,355
Taken
26,052
17,093
Mitigated
14,242
8,708
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,686
3,315
0
2,821
11,228
3,606
0
4,609
6,385
0
39,388
L
Terra
ERiddles
Terra
8,111
504
875
2,701
10,109
9,459
0
3,617
6,346
34,938
0
W
Kumbhakarna
JACKinDaBox60
Kumbhakarna
4,373
244
1,074
4,295
11,783
10,970
117
4,047
7,511
12,131
0
W
Ah Muzen Cab
MOB SHADOW
Ah Muzen Cab
11,399
3,060
0
1,559
9,580
3,654
1,785
4,228
5,052
0
64,617
W
He Bo
eN3MBy
He Bo
5,942
257
0
1,780
7,992
2,469
361
2,218
5,698
44,087
0
L
Nu Wa
tbhlost
Nu Wa
2,935
744
0
514
4,715
1,177
0
1,679
2,962
14,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
26,136
199
Minions Killed
162
0
Camps Cleared
0
773,004
Distance Traveled
666,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,572
684
75
5
0
240,442
0
L
Terra
8,802
629
56
4
0
274,306
6
W
Kumbhakarna
10,139
724
18
1
0
269,374
2
W
Ah Muzen Cab
10,180
727
122
9
0
247,142
2
W
He Bo
9,169
655
59
4
0
256,488
4
L
Nu Wa
7,762
554
31
2
0
152,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role