Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Benchol
Cerberus
Bronze III
Level 67
God Stats
1W - 3L
1,268 SR
Queue Stats
50W - 59L
1,504 MMR
Solo
Skadi
Skadi
Silver II
Fernox666
Skadi
Silver II
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
342W - 358L
1,505 MMR
Solo
Scylla
Scylla
Silver I
SwitchStopMe8k
Scylla
Silver I
Level 154
God Stats
10W - 8L
1,654 SR
Queue Stats
41W - 37L
1,506 MMR
Solo
Mercury
Mercury
Gold V
xXEYEDIXx
Mercury
Gold V
Level 159
God Stats
2W - 3L
1,707 SR
Queue Stats
16W - 16L
1,505 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,526 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,441 SR
1,505 MMR
Bastet
Bastet
Gold V
ABlazzer2NE1
Bastet
Gold V
Level 128
God Stats
6W - 3L
1,628 SR
Queue Stats
123W - 123L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Barnsanity
Kumbhakarna
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,503 MMR
Solo
Chang'e
Chang'e
Silver I
Exiedus
Chang'e
Silver I
Level 139
God Stats
45W - 49L
1,072 SR
Queue Stats
247W - 247L
1,505 MMR
Solo
Bellona
Bellona
Silver II
LEGlON VENDETTA
Bellona
Silver II
Level 94
God Stats
32W - 31L
1,505 SR
Queue Stats
128W - 144L
1,504 MMR
Solo
Chiron
Chiron
Silver I
bymogar22
Chiron
Silver I
Level 100
God Stats
15W - 15L
1,500 SR
Queue Stats
338W - 317L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 3 / 1
8,024
535
10,330
19,268
10,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Benchol
Cerberus
12
1 / 7 / 2
7,398
493
3,818
12,957
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Fernox666
Skadi
11
1 / 6 / 1
6,860
457
5,513
12,570
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 0
7,655
510
9,985
6,060
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xXEYEDIXx
Mercury
15
2 / 0 / 1
8,212
547
2,759
9,427
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
PersephoneTsukuyomiErlang ShenCu ChulainnCthulhu

VS

Bans
Nu WaDanzaburouJanusGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 1 / 2
8,344
556
4,653
7,307
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Barnsanity
Kumbhakarna
13
1 / 0 / 8
8,294
553
5,143
8,847
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Exiedus
Chang'e
12
1 / 2 / 1
7,341
489
5,276
9,839
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 1
9,085
606
12,273
15,321
16,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
bymogar22
Chiron
16
12 / 3 / 1
10,307
687
16,838
13,896
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
18
18
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
W
Bastet
3
1
2
4
W
Kumbhakarna
Barnsanity
Kumbhakarna
1
0
8
5
L
Cerberus
Benchol
Cerberus
1
7
2
0.29
W
Chang'e
Exiedus
Chang'e
1
2
1
0.75
L
Skadi
Fernox666
Skadi
1
6
1
0.25
W
1
2
1
0.75
L
2
2
0
1
W
Chiron
bymogar22
Chiron
12
3
1
4.17
L
Mercury
xXEYEDIXx
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
44,183
60,282
Taken
55,210
25,963
Mitigated
33,052
22,064
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,330
2,791
0
9,435
19,268
10,097
0
2,600
16,668
0
55,501
W
Bastet
4,653
1,022
0
1,283
7,307
2,536
0
915
6,324
0
58,176
W
Kumbhakarna
Barnsanity
Kumbhakarna
5,143
545
0
1,277
8,847
5,904
0
3,527
5,158
25,131
0
L
Cerberus
Benchol
Cerberus
3,818
55
0
4,371
12,957
7,258
0
3,322
9,635
21,589
0
W
Chang'e
Exiedus
Chang'e
5,276
467
1,504
4,620
9,839
3,160
710
6,480
2,969
37,847
0
L
Skadi
Fernox666
Skadi
5,513
2,263
0
3,027
12,570
3,300
0
1,854
10,716
0
41,695
W
12,273
7,284
0
7,116
15,321
16,906
0
0
15,321
8,232
58,540
L
9,985
1,424
0
743
6,060
1,696
0
2,997
3,063
48,564
0
W
Chiron
bymogar22
Chiron
16,838
8,844
344
6,394
13,896
4,546
5,422
2,261
11,635
0
72,233
L
Mercury
xXEYEDIXx
Mercury
2,759
670
0
4,488
9,427
3,612
0
1,803
7,624
0
54,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
43,371
449
Minions Killed
447
0
Camps Cleared
0
1,431,523
Distance Traveled
1,487,492
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,024
535
111
7
0
291,353
2
W
Bastet
8,344
556
91
6
0
352,653
3
W
Kumbhakarna
8,294
553
34
2
0
339,965
8
L
Cerberus
7,398
493
53
4
0
292,799
1
W
Chang'e
7,341
489
70
5
0
254,168
5
L
Skadi
6,860
457
68
5
0
226,001
2
W
Bellona
9,085
606
140
9
0
270,639
2
L
Scylla
7,655
510
111
7
0
260,236
2
W
Chiron
10,307
687
112
7
0
270,067
1
L
Mercury
8,212
547
106
7
0
361,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role