Player Matchup

Danzaburou
Danzaburou
Car_litoo
Danzaburou
Level 146
God Stats
9W - 4L
1,624 SR
Queue Stats
71W - 56L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CloudedStrife22
Kumbhakarna
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,455 Elo+
Party 1
Osiris
Osiris
Tojimus_Maximus
Osiris
Level 37
God Stats
14W - 13L
1,486 SR
Queue Stats
94W - 89L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
n6uknown
Nu Wa
Level 105
God Stats
5W - 7L
1,442 SR
Queue Stats
44W - 40L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
supportivesolo
Baron Samedi
Level 28
God Stats
38W - 25L
1,784 SR
Queue Stats
275W - 250L
1,614 Elo+
Party 3
Team Averages
Level 84
1,567 SR
1,494 Elo+

VS

Team Averages
Level 80
1,449 SR
1,411 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
FatZeus69
Fenrir
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 42L
1,326 Elo+
Party 2
Nemesis
Nemesis
jmccormick420
Nemesis
Level 80
God Stats
1W - 8L
1,206 SR
Queue Stats
121W - 121L
1,333 Elo+
Party 4
Amaterasu
Amaterasu
kieranlowe123
Amaterasu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 129L
1,379 Elo+
Party 4
Anhur
Anhur
xFIRExDAZx
Anhur
Level 69
God Stats
19W - 26L
1,537 SR
Queue Stats
33W - 41L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Car_litoo
Danzaburou
17
9 / 3 / 5
11,034
581
14,528
17,026
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
CloudedStrife22
Kumbhakarna
15
3 / 2 / 9
10,164
535
7,068
18,461
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 3 / 4
9,964
524
10,882
10,931
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
n6uknown
Nu Wa
17
2 / 1 / 3
9,783
515
6,398
11,428
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
supportivesolo
Baron Samedi
18
6 / 2 / 1
11,023
580
11,181
13,330
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 6 / 0
8,931
470
3,510
13,032
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
FatZeus69
Fenrir
12
0 / 6 / 5
7,367
388
8,236
16,281
7,612
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
17
5 / 1 / 2
10,668
561
8,632
11,567
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
kieranlowe123
Amaterasu
17
2 / 3 / 2
9,892
521
6,960
14,675
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
14
3 / 6 / 1
8,509
448
12,464
14,910
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
11
11
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
W
Danzaburou
Car_litoo
Danzaburou
9
3
5
3.83
W
Kumbhakarna
CloudedStrife22
Kumbhakarna
3
2
9
3.75
L
Fenrir
FatZeus69
Fenrir
0
6
5
0.42
W
2
3
4
1.33
L
Nemesis
5
1
2
6
L
Amaterasu
kieranlowe123
Amaterasu
2
3
2
1
W
Nu Wa
n6uknown
Nu Wa
2
1
3
3.5
W
Baron Samedi
supportivesolo
Baron Samedi
6
2
1
3.25
L
Anhur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,057
Damage
39,802
71,176
Taken
70,465
49,928
Mitigated
33,051
27,687
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,510
40
0
1,248
13,032
4,532
0
7,890
4,652
51,963
0
W
Danzaburou
Car_litoo
Danzaburou
14,528
6,958
0
8,791
17,026
6,842
996
45
16,981
0
74,838
W
Kumbhakarna
CloudedStrife22
Kumbhakarna
7,068
564
477
3,876
18,461
20,813
37
9
18,452
23,824
0
L
Fenrir
FatZeus69
Fenrir
8,236
1,651
576
2,037
16,281
7,612
0
5,077
11,165
0
20,382
W
10,882
4,684
0
2,331
10,931
12,496
996
170
10,761
6,368
49,709
L
Nemesis
8,632
3,823
0
5,109
11,567
7,519
250
3,889
7,617
8,641
62,872
L
Amaterasu
kieranlowe123
Amaterasu
6,960
3,218
0
5,090
14,675
8,591
879
4,385
10,256
0
56,212
W
Nu Wa
n6uknown
Nu Wa
6,398
897
0
6,582
11,428
3,860
142
6
11,422
76,804
0
W
Baron Samedi
supportivesolo
Baron Samedi
11,181
298
393
5,237
13,330
5,917
656
3,438
9,636
78,016
0
L
Anhur
12,464
5,176
0
4,972
14,910
4,797
552
4,092
10,818
0
46,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
45,367
524
Minions Killed
466
0
Camps Cleared
0
1,700,177
Distance Traveled
1,739,222
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,931
470
107
6
0
315,770
5
W
Danzaburou
11,034
581
127
7
0
319,157
2
W
Kumbhakarna
10,164
535
19
1
0
319,922
9
L
Fenrir
7,367
388
34
2
0
340,876
3
W
Osiris
9,964
524
121
6
0
365,292
0
L
Nemesis
10,668
561
120
6
0
399,352
3
L
Amaterasu
9,892
521
123
6
0
397,280
3
W
Nu Wa
9,783
515
120
6
0
367,773
7
W
Baron Samedi
11,023
580
137
7
0
328,033
4
L
Anhur
8,509
448
82
4
0
285,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role