Player Matchup

Chaac
Chaac
ICManlymen
Chaac
Level 89
God Stats
19W - 8L
1,776 SR
Queue Stats
19W - 8L
1,898 Elo+
Party 3
Nemesis
Nemesis
ManlyPurse
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,756 Elo+
Party 3
Ah Puch
Ah Puch
Mecava
Ah Puch
Level 87
God Stats
12W - 15L
1,560 SR
Queue Stats
31W - 40L
1,464 Elo+
Solo
Chronos
Chronos
PanSkrblik
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SplittingVoid
Ullr
Level 59
God Stats
0W - 2L
1,715 SR
Queue Stats
14W - 4L
1,898 Elo+
Party 3
Team Averages
Level 89
1,610 SR
1,703 Elo+

VS

Team Averages
Level 128
1,465 SR
1,547 Elo+
Tyr
Tyr
EuskPortu
Tyr
Level 124
God Stats
2W - 0L
1,591 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Hercules
Hercules
EuskRoalbala
Hercules
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 1
Bakasura
Bakasura
KennzeY
Bakasura
Level 125
God Stats
2W - 2L
1,264 SR
Queue Stats
29W - 37L
1,533 Elo+
Party 2
Zeus
Zeus
SexxyTime
Zeus
Level 156
God Stats
8W - 5L
1,509 SR
Queue Stats
275W - 258L
1,470 Elo+
Solo
Scylla
Scylla
Simrayz
Scylla
Level 126
God Stats
5W - 1L
1,460 SR
Queue Stats
18W - 23L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 3 / 5
11,232
624
14,781
26,685
26,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ManlyPurse
Nemesis
20
5 / 7 / 5
13,189
733
17,546
22,316
22,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Mecava
Ah Puch
20
8 / 3 / 7
14,154
786
28,728
11,383
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
PanSkrblik
Chronos
17
3 / 5 / 7
11,743
652
13,592
21,110
11,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 5 / 4
9,607
534
4,479
14,609
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
15,125
840
22,003
20,751
17,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
EuskRoalbala
Hercules
19
3 / 4 / 14
12,916
718
15,709
29,806
24,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
KennzeY
Bakasura
20
4 / 4 / 3
12,659
703
7,676
17,076
8,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
3 / 2 / 7
12,702
706
26,336
17,111
8,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Simrayz
Scylla
20
3 / 4 / 8
13,045
725
14,464
16,737
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
17
Kills
23
23
Deaths
17
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
Hercules
EuskRoalbala
Hercules
3
4
14
2.5
L
Chaac
1
3
5
1.17
W
Bakasura
KennzeY
Bakasura
4
4
3
1.38
L
Nemesis
ManlyPurse
Nemesis
5
7
5
1.07
L
Ah Puch
Mecava
Ah Puch
8
3
7
3.83
L
Chronos
PanSkrblik
Chronos
3
5
7
1.3
W
Zeus
3
2
7
3.25
W
Scylla
Simrayz
Scylla
3
4
8
1.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,126
Damage
86,188
96,103
Taken
101,481
70,640
Mitigated
65,950
18,864
Healing
34,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,003
975
0
6,682
20,751
17,915
0
9,460
10,937
0
42,229
W
Hercules
EuskRoalbala
Hercules
15,709
4,004
0
12,162
29,806
24,574
0
15,831
13,285
0
33,893
L
Chaac
14,781
2,313
0
8,625
26,685
26,901
1
15,305
10,591
0
44,579
W
Bakasura
KennzeY
Bakasura
7,676
5,035
0
4,002
17,076
8,705
3,606
5,708
10,997
0
41,090
L
Nemesis
ManlyPurse
Nemesis
17,546
6,379
0
3,285
22,316
22,629
0
7,214
14,395
0
35,920
L
Ah Puch
Mecava
Ah Puch
28,728
612
0
2,676
11,383
4,871
0
4,995
6,173
69,549
0
L
Chronos
PanSkrblik
Chronos
13,592
5,337
0
3,778
21,110
11,250
0
5,932
14,706
33,684
0
W
Zeus
26,336
3,330
0
7,801
17,111
8,639
1,106
5,463
11,396
77,254
0
W
Scylla
Simrayz
Scylla
14,464
1,330
74
3,850
16,737
6,117
2,146
6,251
10,158
65,857
0
L
4,479
1,309
0
500
14,609
4,989
0
6,777
7,480
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,925
Gold Earned
66,447
365
Minions Killed
458
6
Camps Cleared
11
1,587,382
Distance Traveled
1,728,378
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,125
840
51
3
1
382,402
0
W
Hercules
12,916
718
55
3
0
364,933
0
L
Chaac
11,232
624
80
4
1
333,992
0
W
Bakasura
12,659
703
106
6
4
338,214
0
L
Nemesis
13,189
733
61
3
0
311,499
5
L
Ah Puch
14,154
786
112
6
2
326,977
5
L
Chronos
11,743
652
58
3
1
315,087
3
W
Zeus
12,702
706
117
7
5
316,603
5
W
Scylla
13,045
725
129
7
1
326,226
0
L
Ullr
9,607
534
54
3
2
299,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role