Player Matchup

Amaterasu
Amaterasu
BigAl151618
Amaterasu
Level 124
God Stats
0W - 3L
1,198 SR
Queue Stats
9W - 13L
1,415 Elo+
Solo
Susano
Susano
Engineerpan
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,731 Elo+
Solo
Ganesha
Ganesha
LGsus123
Ganesha
Level 88
God Stats
0W - 2L
1,290 SR
Queue Stats
34W - 31L
1,619 Elo+
Solo
Anubis
Anubis
abcdeff
Anubis
Level 158
God Stats
48W - 47L
1,510 SR
Queue Stats
194W - 208L
1,488 Elo+
Solo
Anhur
Anhur
miniturnan
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,400 SR
1,550 Elo+

VS

Team Averages
Level 94
1,509 SR
1,459 Elo+
Rama
Rama
DankeyMankey
Rama
Level 96
God Stats
2W - 3L
1,781 SR
Queue Stats
197W - 193L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheBeego
Kumbhakarna
Level 127
God Stats
1W - 1L
1,255 SR
Queue Stats
326W - 303L
1,461 Elo+
Solo
Nu Wa
Nu Wa
d1ckcenter
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
freedomxxx
Loki
Level 29
God Stats
16W - 20L
1,510 SR
Queue Stats
90W - 105L
1,385 Elo+
Party 1
Vamana
Vamana
yourlocaleatery
Vamana
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 117L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigAl151618
Amaterasu
16
2 / 3 / 1
9,873
581
7,765
15,988
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
1 / 4 / 3
8,466
498
3,659
12,060
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
LGsus123
Ganesha
12
0 / 3 / 9
8,305
489
5,425
12,981
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
abcdeff
Anubis
14
4 / 4 / 3
8,950
526
9,801
10,320
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
5 / 3 / 1
8,788
517
6,532
10,875
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,878
463
5,781
8,404
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TheBeego
Kumbhakarna
12
0 / 2 / 4
7,781
458
2,400
10,129
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
15
3 / 4 / 2
8,884
523
6,037
7,315
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 8
9,565
563
7,951
11,699
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 3
10,156
597
18,688
15,084
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
12
Kills
17
17
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigAl151618
Amaterasu
2
3
1
0.83
W
2
3
3
1.17
L
Susano
1
4
3
0.63
L
Ganesha
LGsus123
Ganesha
0
3
9
1.5
W
Kumbhakarna
TheBeego
Kumbhakarna
0
2
4
1
L
Anubis
abcdeff
Anubis
4
4
3
1.38
W
Nu Wa
3
4
2
1
W
5
2
8
4.5
L
Anhur
5
3
1
1.83
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
40,857
62,224
Taken
52,631
31,837
Mitigated
25,875
19,547
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigAl151618
Amaterasu
7,765
3,740
0
10,046
15,988
9,201
0
2,273
13,655
0
60,430
W
5,781
3,545
0
2,233
8,404
2,017
0
2,468
5,936
0
46,723
L
Susano
3,659
574
0
725
12,060
4,504
0
1,023
10,945
0
54,854
L
Ganesha
LGsus123
Ganesha
5,425
468
0
2,818
12,981
9,228
513
2,791
10,004
27,507
0
W
Kumbhakarna
TheBeego
Kumbhakarna
2,400
0
0
1,855
10,129
8,028
0
2,763
7,366
22,553
0
L
Anubis
abcdeff
Anubis
9,801
258
0
3,392
10,320
5,039
1,067
2,638
7,546
57,625
0
W
Nu Wa
6,037
1,216
0
765
7,315
1,488
169
3,595
3,720
50,483
0
W
7,951
2,072
0
5,464
11,699
3,660
0
1,507
10,192
0
55,282
L
Anhur
6,532
2,843
0
2,566
10,875
3,865
84
2,595
8,134
0
61,990
W
18,688
7,833
0
5,351
15,084
10,682
751
4,893
10,191
10,524
59,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
44,264
489
Minions Killed
387
0
Camps Cleared
0
1,570,114
Distance Traveled
1,726,207
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,873
581
141
8
0
315,876
3
W
Rama
7,878
463
73
4
0
308,512
0
L
Susano
8,466
498
108
6
0
359,232
3
L
Ganesha
8,305
489
13
1
0
312,281
4
W
Kumbhakarna
7,781
458
22
1
0
339,556
5
L
Anubis
8,950
526
116
7
0
276,264
1
W
Nu Wa
8,884
523
94
6
0
334,155
8
W
Loki
9,565
563
83
5
0
414,933
2
L
Anhur
8,788
517
111
7
0
306,461
5
W
Vamana
10,156
597
115
7
0
329,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role