Player Matchup

Scylla
Scylla
EmersedDrake64
Scylla
Level 105
God Stats
3W - 1L
1,487 SR
Queue Stats
149W - 118L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FTW384
Baron Samedi
Level 143
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 34L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ian Zinzu
Cu Chulainn
Level 88
God Stats
9W - 4L
1,389 SR
Queue Stats
168W - 157L
1,500 Elo+
Party 1
Team Averages
Level 112
1,459 SR
1,484 Elo+

VS

Team Averages
Level 112
1,500 SR
1,698 Elo+
King Arthur
King Arthur
Bluetoad141
King Arthur
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
144W - 124L
1,716 Elo+
Party 2
Fafnir
Fafnir
SYMORE DEATH
Fafnir
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 25L
1,741 Elo+
Party 2
Serqet
Serqet
Unnoted Prodigy
Serqet
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
166W - 160L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
12,016
601
11,381
11,399
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
FTW384
Baron Samedi
17
5 / 2 / 7
12,773
639
17,806
12,367
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Ian Zinzu
Cu Chulainn
16
8 / 4 / 6
13,441
672
20,758
23,142
22,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluetoad141
King Arthur
14
1 / 5 / 6
11,580
579
14,883
25,214
27,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
15
1 / 7 / 6
12,273
614
7,888
26,003
31,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 1
12,368
618
14,329
15,641
6,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
9
9
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bluetoad141
King Arthur
1
5
6
0.8
W
2
3
10
2.33
W
Baron Samedi
FTW384
Baron Samedi
5
2
7
4.25
W
Cu Chulainn
Ian Zinzu
Cu Chulainn
8
4
6
2.75
L
Fafnir
1
7
6
0.57
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,945
Damage
37,100
46,908
Taken
66,858
32,668
Mitigated
65,301
19,438
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bluetoad141
King Arthur
14,883
2,037
0
5,392
25,214
27,562
90
12,697
12,252
0
58,208
W
11,381
1,245
0
1,325
11,399
3,731
1,360
1,291
9,052
50,261
0
W
Baron Samedi
FTW384
Baron Samedi
17,806
653
5,063
4,714
12,367
6,004
668
2,470
9,656
73,972
0
W
Cu Chulainn
Ian Zinzu
Cu Chulainn
20,758
4,992
0
8,336
23,142
22,933
819
4,291
17,714
14,266
44,463
L
Fafnir
7,888
1,862
718
7,455
26,003
31,189
128
14,237
11,280
33,254
0
L
14,329
1,475
0
648
15,641
6,550
1,102
6,853
8,746
0
44,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
36,221
233
Minions Killed
146
0
Camps Cleared
0
1,015,465
Distance Traveled
981,830
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,580
579
59
3
0
317,710
6
W
Scylla
12,016
601
100
5
0
349,392
2
W
Baron Samedi
12,773
639
80
4
0
314,863
1
W
Cu Chulainn
13,441
672
53
3
0
351,210
1
L
Fafnir
12,273
614
33
2
0
320,062
2
L
Serqet
12,368
618
54
3
0
344,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role