Player Matchup

Fenrir
Fenrir
BlavkAngel
Fenrir
Level 149
God Stats
22W - 18L
1,565 SR
Queue Stats
356W - 341L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
BoofCapalot
Cu Chulainn
Level 88
God Stats
4W - 4L
1,760 SR
Queue Stats
158W - 120L
1,627 Elo+
Solo
Ra
Ra
ThatMichiganKid
Ra
Level 88
God Stats
24W - 16L
1,698 SR
Queue Stats
603W - 569L
1,520 Elo+
Solo
Medusa
Medusa
WildOnes1970
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 354L
1,517 Elo+
Party 3
Sobek
Sobek
Wukong_503
Sobek
Level 99
God Stats
6W - 7L
1,500 SR
Queue Stats
342W - 321L
1,447 Elo+
Party 3
Team Averages
Level 98
1,605 SR
1,498 Elo+

VS

Team Averages
Level 115
1,562 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Elozion
Medusa
Level 114
God Stats
6W - 4L
1,809 SR
Queue Stats
61W - 44L
1,635 Elo+
Party 1
Hercules
Hercules
MysticGamer729
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,477 Elo+
Solo
Thanatos
Thanatos
iinstig8
Thanatos
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
360W - 382L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
yeamook
Kukulkan
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 182L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlavkAngel
Fenrir
9
1 / 0 / 4
5,399
540
2,518
3,562
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
BoofCapalot
Cu Chulainn
10
5 / 1 / 0
5,829
583
6,269
6,592
2,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 1
6,427
643
1,617
2,759
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 1 / 2
5,011
501
2,833
5,203
1,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
8
0 / 0 / 4
5,085
509
2,928
4,991
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
1 / 2 / 0
4,742
474
2,999
6,672
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Elozion
Medusa
7
0 / 2 / 1
4,548
455
4,061
4,194
2,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hercules
8
0 / 3 / 1
4,362
436
2,791
8,439
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
iinstig8
Thanatos
8
0 / 3 / 0
4,802
480
1,463
6,306
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
yeamook
Kukulkan
9
0 / 3 / 0
5,093
509
944
2,829
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
0
0.5
W
Fenrir
BlavkAngel
Fenrir
1
0
4
3
W
Cu Chulainn
BoofCapalot
Cu Chulainn
5
1
0
5
L
Medusa
Elozion
Medusa
0
2
1
0.25
L
Hercules
0
3
1
0.17
W
4
0
1
4.5
W
Medusa
2
1
2
3
W
Sobek
0
0
4
2
L
Thanatos
iinstig8
Thanatos
0
3
0
0
L
Kukulkan
yeamook
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
12,258
23,107
Taken
28,440
8,048
Mitigated
11,136
9,524
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,999
268
0
2,261
6,672
2,692
0
1,867
4,789
8,989
0
W
Fenrir
BlavkAngel
Fenrir
2,518
401
0
1,422
3,562
995
0
420
3,142
0
25,327
W
Cu Chulainn
BoofCapalot
Cu Chulainn
6,269
1,472
0
950
6,592
2,296
233
143
6,449
0
31,086
L
Medusa
Elozion
Medusa
4,061
1,801
0
1,028
4,194
2,112
0
1,054
3,103
3,261
20,331
L
Hercules
2,791
1,588
0
3,766
8,439
3,484
0
0
8,439
0
14,643
W
1,617
177
37
1,239
2,759
958
0
1,289
1,470
34,165
0
W
Medusa
2,833
1,231
357
2,592
5,203
1,342
0
1,394
3,809
0
20,664
W
Sobek
2,928
324
436
2,491
4,991
2,457
0
1,109
3,882
12,125
0
L
Thanatos
iinstig8
Thanatos
1,463
527
0
4,601
6,306
1,896
0
576
5,702
0
22,088
L
Kukulkan
yeamook
Kukulkan
944
59
0
0
2,829
952
0
925
1,862
28,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
23,547
241
Minions Killed
192
0
Camps Cleared
0
972,842
Distance Traveled
930,633
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,742
474
12
1
0
214,230
3
W
Fenrir
5,399
540
49
5
0
229,843
2
W
Cu Chulainn
5,829
583
50
5
0
196,400
1
L
Medusa
4,548
455
35
4
0
179,263
2
L
Hercules
4,362
436
24
2
0
187,213
2
W
Ra
6,427
643
84
8
0
183,157
5
W
Medusa
5,011
501
36
4
0
164,888
1
W
Sobek
5,085
509
22
2
0
198,554
2
L
Thanatos
4,802
480
57
6
0
174,246
2
L
Kukulkan
5,093
509
64
6
0
175,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role