Player Matchup

Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Doomie95
Bastet
Level 67
God Stats
1W - 2L
1,340 SR
Queue Stats
127W - 133L
1,270 Elo+
Solo
Ne Zha
Ne Zha
KaiFX
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Redderkk
Yemoja
Level 125
God Stats
3W - 10L
1,266 SR
Queue Stats
566W - 528L
1,391 Elo+
Solo
Aphrodite
Aphrodite
shrimpypibbles
Aphrodite
Level 110
God Stats
171W - 188L
1,449 SR
Queue Stats
702W - 757L
1,432 Elo+
Solo
Team Averages
Level 113
1,411 SR
1,419 Elo+

VS

Team Averages
Level 85
1,463 SR
1,515 Elo+
Merlin
Merlin
IHateZeus
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 117L
1,548 Elo+
Party 2
Set
Set
JonnnyThePear
Set
Level 77
God Stats
2W - 3L
1,304 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Neotamias
Ao Kuang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 125L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Ros3s
Cthulhu
Level 68
God Stats
12W - 16L
1,484 SR
Queue Stats
225W - 239L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Yadamongmen
Danzaburou
Level 64
God Stats
2W - 5L
1,527 SR
Queue Stats
476W - 430L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 3
9,216
419
3,517
12,859
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Doomie95
Bastet
15
3 / 5 / 3
9,972
453
13,974
17,675
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
KaiFX
Ne Zha
20
11 / 1 / 4
12,831
583
15,003
22,169
14,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Redderkk
Yemoja
14
0 / 0 / 7
9,605
437
4,648
8,394
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
shrimpypibbles
Aphrodite
19
2 / 0 / 9
12,128
551
10,959
13,452
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IHateZeus
Merlin
17
0 / 3 / 0
10,604
482
7,729
7,322
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 3
9,443
429
7,733
15,752
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Neotamias
Ao Kuang
16
6 / 1 / 0
10,513
478
11,368
20,905
13,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Ros3s
Cthulhu
13
1 / 4 / 0
8,075
367
9,739
15,631
10,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Yadamongmen
Danzaburou
16
0 / 4 / 1
10,477
476
10,168
13,311
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
8
8
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
3
0.75
W
Bastet
Doomie95
Bastet
3
5
3
0.9
L
Merlin
IHateZeus
Merlin
0
3
0
0
L
1
4
3
0.63
W
Ne Zha
KaiFX
Ne Zha
11
1
4
13
L
Ao Kuang
Neotamias
Ao Kuang
6
1
0
6
W
Yemoja
Redderkk
Yemoja
0
0
7
3.5
L
Cthulhu
Ros3s
Cthulhu
1
4
0
0.25
L
Danzaburou
Yadamongmen
Danzaburou
0
4
1
0.13
W
Aphrodite
shrimpypibbles
Aphrodite
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,101
Damage
46,737
74,549
Taken
72,921
43,786
Mitigated
39,425
42,514
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,517
1,155
234
3,938
12,859
6,308
1,723
4,852
8,007
3,095
37,163
W
Bastet
Doomie95
Bastet
13,974
4,468
0
4,226
17,675
11,310
266
7,589
10,086
0
45,962
L
Merlin
IHateZeus
Merlin
7,729
233
0
289
7,322
3,202
87
2,297
4,936
87,292
0
L
7,733
2,771
0
4,240
15,752
7,623
699
3,509
12,022
54
60,778
W
Ne Zha
KaiFX
Ne Zha
15,003
8,189
0
5,746
22,169
14,925
2,079
6,039
16,130
9,557
97,881
L
Ao Kuang
Neotamias
Ao Kuang
11,368
2,289
0
9,771
20,905
13,456
347
1,847
18,650
61,404
0
W
Yemoja
Redderkk
Yemoja
4,648
1,203
8,060
3,305
8,394
5,030
313
3,337
5,057
19,287
0
L
Cthulhu
Ros3s
Cthulhu
9,739
953
716
2,727
15,631
10,230
0
6,042
9,316
33,231
0
L
Danzaburou
Yadamongmen
Danzaburou
10,168
4,053
0
2,546
13,311
4,914
0
2,054
11,158
0
83,318
W
Aphrodite
shrimpypibbles
Aphrodite
10,959
1,211
7,452
9,553
13,452
6,213
518
7,073
6,379
90,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
49,112
548
Minions Killed
564
0
Camps Cleared
0
2,003,933
Distance Traveled
1,975,457
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,216
419
106
5
0
340,397
0
W
Bastet
9,972
453
69
3
0
386,867
3
L
Merlin
10,604
482
180
8
0
361,672
7
L
Set
9,443
429
102
5
0
446,114
0
W
Ne Zha
12,831
583
146
7
0
444,417
1
L
Ao Kuang
10,513
478
109
5
0
380,796
6
W
Yemoja
9,605
437
31
1
0
410,827
8
L
Cthulhu
8,075
367
48
2
0
422,834
6
L
Danzaburou
10,477
476
125
6
0
364,041
9
W
Aphrodite
12,128
551
196
9
0
421,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role