Player Matchup

Agni
Agni
FireBoss Merc
Agni
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 60L
1,731 Elo+
Solo
Cthulhu
Cthulhu
ReCT v DraGz
Cthulhu
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 87L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
ReCT v RusH
Hun Batz
Level 147
God Stats
2W - 5L
1,254 SR
Queue Stats
193W - 212L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
ToddiusIII
Baron Samedi
Level 89
God Stats
47W - 27L
1,827 SR
Queue Stats
239W - 217L
1,708 Elo+
Party 3
Hou Yi
Hou Yi
cRaZyNiChOlAs12
Hou Yi
Level 84
God Stats
8W - 5L
1,753 SR
Queue Stats
537W - 516L
1,669 Elo+
Party 3
Team Averages
Level 116
1,567 SR
1,585 Elo+

VS

Team Averages
Level 115
1,432 SR
1,587 Elo+
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HondonKage
Tsukuyomi
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,608 Elo+
Solo
Erlang Shen
Erlang Shen
Vallahal
Erlang Shen
Level 116
God Stats
1W - 1L
1,253 SR
Queue Stats
23W - 13L
1,695 Elo+
Party 4
Khepri
Khepri
lesquenneville
Khepri
Level 103
God Stats
2W - 1L
1,405 SR
Queue Stats
20W - 16L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,630
454
8,164
11,289
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ReCT v DraGz
Cthulhu
14
3 / 1 / 2
9,337
491
10,605
15,494
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ReCT v RusH
Hun Batz
14
0 / 5 / 3
8,096
426
6,248
16,366
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
ToddiusIII
Baron Samedi
17
1 / 2 / 0
9,845
518
11,417
16,271
20,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 3 / 3
8,523
449
5,073
13,104
4,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
10 / 1 / 0
10,996
579
14,389
12,784
6,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
14
1 / 3 / 2
9,470
498
8,600
11,559
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
HondonKage
Tsukuyomi
18
1 / 0 / 3
10,581
557
11,758
14,374
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Vallahal
Erlang Shen
17
4 / 1 / 7
10,395
547
11,938
14,858
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 0 / 7
9,152
482
3,818
11,590
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
16
16
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
1
0
10
W
Neith
 
Neith
1
3
2
0.67
L
1
5
2
0.4
W
Tsukuyomi
HondonKage
Tsukuyomi
1
0
3
2.5
L
Cthulhu
ReCT v DraGz
Cthulhu
3
1
2
4
L
Hun Batz
ReCT v RusH
Hun Batz
0
5
3
0.3
L
Baron Samedi
ToddiusIII
Baron Samedi
1
2
0
0.5
W
Erlang Shen
Vallahal
Erlang Shen
4
1
7
7.5
L
0
3
3
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,507
Damage
50,503
72,524
Taken
65,165
54,166
Mitigated
48,695
24,620
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,389
515
542
3,041
12,784
6,974
885
6,532
5,779
61,218
0
W
Neith
 
Neith
8,600
3,465
0
2,579
11,559
4,485
1,667
3,660
7,823
0
62,888
L
8,164
496
0
2,700
11,289
4,696
0
5,771
5,518
41,336
0
W
Tsukuyomi
HondonKage
Tsukuyomi
11,758
3,514
0
5,693
14,374
12,071
159
8,223
5,579
3,165
71,928
L
Cthulhu
ReCT v DraGz
Cthulhu
10,605
874
944
2,190
15,494
18,056
0
3,775
11,719
46,358
0
L
Hun Batz
ReCT v RusH
Hun Batz
6,248
1,937
0
4,905
16,366
6,142
0
5,690
10,676
0
54,515
L
Baron Samedi
ToddiusIII
Baron Samedi
11,417
875
1,064
6,869
16,271
20,503
0
2,310
13,961
71,891
0
W
Erlang Shen
Vallahal
Erlang Shen
11,938
5,867
0
3,489
14,858
11,674
72
5,855
8,859
13,788
76,051
L
5,073
2,677
0
5,948
13,104
4,769
182
1,711
11,393
0
67,072
W
3,818
164
0
1,210
11,590
13,491
37
4,571
6,939
34,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
50,594
515
Minions Killed
560
0
Camps Cleared
0
1,730,511
Distance Traveled
1,873,735
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,996
579
116
6
0
377,976
3
W
Neith
9,470
498
125
7
0
303,937
0
L
Agni
8,630
454
81
4
0
367,573
6
W
Tsukuyomi
10,581
557
142
7
0
404,232
1
L
Cthulhu
9,337
491
68
4
0
369,458
7
L
Hun Batz
8,096
426
97
5
0
370,251
0
L
Baron Samedi
9,845
518
147
8
0
318,600
1
W
Erlang Shen
10,395
547
131
7
0
383,971
4
L
Hou Yi
8,523
449
122
6
0
304,629
2
W
Khepri
9,152
482
46
2
0
403,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role