Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GarishT
Cernunnos
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 120L
1,380 Elo+
Solo
Achilles
Achilles
Kumar-UnlimitedN
Achilles
Level 69
God Stats
27W - 11L
1,550 SR
Queue Stats
110W - 104L
1,468 Elo+
Solo
Vulcan
Vulcan
RagDoll6456
Vulcan
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 144L
1,339 Elo+
Solo
Bacchus
Bacchus
ZX Myung
Bacchus
Level 61
God Stats
12W - 12L
1,184 SR
Queue Stats
35W - 42L
1,510 Elo+
Solo
Team Averages
Level 86
1,447 SR
1,439 Elo+

VS

Team Averages
Level 74
1,400 SR
1,481 Elo+
Izanami
Izanami
BoozeMessiah
Izanami
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,650 Elo+
Solo
Nu Wa
Nu Wa
Copicuo
Nu Wa
Level 125
God Stats
7W - 10L
1,500 SR
Queue Stats
538W - 683L
1,481 Elo+
Solo
Yemoja
Yemoja
Schile_
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,471 Elo+
Solo
Anubis
Anubis
hairless feline
Anubis
Level 63
God Stats
6W - 14L
1,256 SR
Queue Stats
44W - 55L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
jos95aj
Tsukuyomi
Level 62
God Stats
4W - 8L
1,246 SR
Queue Stats
113W - 145L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 4 / 4
7,711
514
3,369
9,965
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GarishT
Cernunnos
15
9 / 0 / 10
9,487
632
9,970
12,045
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
8,141
543
3,145
9,395
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
15
7 / 4 / 3
9,138
609
7,687
7,710
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZX Myung
Bacchus
12
4 / 1 / 11
8,618
575
8,379
9,623
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoozeMessiah
Izanami
10
1 / 8 / 1
6,121
408
3,759
10,798
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Copicuo
Nu Wa
15
0 / 1 / 2
8,301
553
7,714
4,682
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Schile_
Yemoja
11
1 / 5 / 1
6,693
446
2,805
8,880
3,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 0
8,419
561
7,848
9,812
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
jos95aj
Tsukuyomi
13
1 / 4 / 5
7,415
494
3,151
11,642
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
4
4
1.25
L
Izanami
BoozeMessiah
Izanami
1
8
1
0.19
L
Nu Wa
Copicuo
Nu Wa
0
1
2
1
W
Cernunnos
GarishT
Cernunnos
9
0
10
14
W
1
1
0
1
W
Vulcan
7
4
3
2.13
L
Yemoja
Schile_
Yemoja
1
5
1
0.3
W
Bacchus
ZX Myung
Bacchus
4
1
11
9.5
L
7
6
0
1.17
L
Tsukuyomi
jos95aj
Tsukuyomi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
25,277
48,738
Taken
45,814
26,069
Mitigated
16,315
17,106
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,369
1,210
0
2,797
9,965
4,083
0
2,652
7,163
0
36,483
L
Izanami
BoozeMessiah
Izanami
3,759
1,924
258
1,846
10,798
3,042
664
4,434
6,360
0
29,811
L
Nu Wa
Copicuo
Nu Wa
7,714
2,307
0
530
4,682
1,223
753
0
4,282
56,615
0
W
Cernunnos
GarishT
Cernunnos
9,970
3,691
0
6,628
12,045
4,191
2,043
3,490
8,449
0
49,711
W
3,145
160
0
3,004
9,395
7,255
0
4,452
4,943
0
46,774
W
Vulcan
7,687
2,112
0
1,117
7,710
2,357
908
4,361
3,091
61,514
0
L
Yemoja
Schile_
Yemoja
2,805
655
652
1,664
8,880
3,667
252
3,407
5,473
18,914
0
W
Bacchus
ZX Myung
Bacchus
8,379
1,368
1,073
2,487
9,623
8,183
524
2,815
6,725
27,624
0
L
7,848
52
195
2,396
9,812
4,262
392
4,521
5,183
36,105
0
L
Tsukuyomi
jos95aj
Tsukuyomi
3,151
369
0
4,586
11,642
4,121
0
3,449
8,050
0
39,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
36,949
405
Minions Killed
360
0
Camps Cleared
0
1,384,820
Distance Traveled
1,278,727
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,711
514
67
4
0
259,525
2
L
Izanami
6,121
408
52
3
0
238,341
2
L
Nu Wa
8,301
553
123
8
0
250,851
1
W
Cernunnos
9,487
632
97
6
0
268,074
4
W
Achilles
8,141
543
94
6
0
291,897
4
W
Vulcan
9,138
609
107
7
0
259,332
3
L
Yemoja
6,693
446
38
3
0
242,375
1
W
Bacchus
8,618
575
40
3
0
305,992
2
L
Anubis
8,419
561
70
5
0
233,954
1
L
Tsukuyomi
7,415
494
77
5
0
313,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role