Player Matchup

Ymir
Ymir
GhoulCR-
Ymir
Level 16
God Stats
3W - 4L
1,435 SR
Queue Stats
10W - 9L
1,467 Elo+
Solo
Vamana
Vamana
KillerMan911-_-
Vamana
Level 28
God Stats
16W - 4L
1,927 SR
Queue Stats
25W - 13L
1,796 Elo+
Party 2
Da Ji
Da Ji
OneDudeArmy
Da Ji
Level 20
God Stats
13W - 9L
1,569 SR
Queue Stats
30W - 21L
1,628 Elo+
Party 2
Hachiman
Hachiman
The-Papa-tissier
Hachiman
Level 13
God Stats
10W - 6L
1,510 SR
Queue Stats
15W - 12L
1,469 Elo+
Solo
Mulan
Mulan
WRATHGUNNER
Mulan
Level 16
God Stats
2W - 2L
1,251 SR
Queue Stats
88W - 117L
1,361 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,544 Elo+

VS

Team Averages
Level 18
1,603 SR
1,498 Elo+
Tyr
Tyr
Blaze_Of_Havoc
Tyr
Level 16
God Stats
2W - 0L
1,333 SR
Queue Stats
128W - 104L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
DaRealCloudyJay
Cthulhu
Level 26
God Stats
15W - 8L
1,611 SR
Queue Stats
92W - 75L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
Ningiruu
Ao Kuang
Level 16
God Stats
23W - 8L
1,738 SR
Queue Stats
60W - 38L
1,599 Elo+
Party 1
Merlin
Merlin
Rukni
Merlin
Level 16
God Stats
4W - 1L
1,830 SR
Queue Stats
55W - 54L
1,522 Elo+
Solo
Amaterasu
Amaterasu
TheTrueM3ssag3
Amaterasu
Level 17
God Stats
10W - 9L
1,503 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 8 / 12
14,664
1,128
13,905
24,534
19,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 10 / 20
16,963
1,305
39,805
38,731
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 0 / 0
9,894
761
0
516
157
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

20
10 / 11 / 16
15,932
1,226
46,580
23,766
9,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 11 / 15
13,920
1,071
19,883
23,430
21,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 16
13,770
1,059
8,617
27,077
29,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 20
15,234
1,172
22,810
29,879
44,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Ningiruu
Ao Kuang
20
17 / 6 / 9
17,384
1,337
29,182
26,917
13,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Rukni
Merlin
20
8 / 10 / 16
15,020
1,155
27,897
20,059
10,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
TheTrueM3ssag3
Amaterasu
20
3 / 10 / 21
13,941
1,072
15,254
25,669
25,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
122
38
Kills
40
40
Deaths
38
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
8
6
20
3
L
Ymir
8
8
12
1.75
L
14
10
20
2.4
W
Ao Kuang
Ningiruu
Ao Kuang
17
6
9
3.58
L
0
0
0
0
W
Merlin
Rukni
Merlin
8
10
16
1.6
L
10
11
16
1.64
W
Amaterasu
TheTrueM3ssag3
Amaterasu
3
10
21
1.35
L
6
11
15
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,173
Damage
103,760
110,977
Taken
129,601
72,061
Mitigated
122,789
14,935
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,617
4,642
0
2,094
27,077
29,356
0
2,221
24,603
0
13,960
W
22,810
2,547
1,953
0
29,879
44,390
0
2,713
26,778
46,608
0
L
Ymir
13,905
4,266
0
1,894
24,534
19,331
0
16,391
7,812
24,877
0
L
39,805
27,704
633
10,969
38,731
21,543
0
26,962
11,218
0
53,588
W
Ao Kuang
Ningiruu
Ao Kuang
29,182
14,097
0
8,490
26,917
13,543
0
3,522
23,320
48,514
0
L
0
0
0
0
516
157
0
308
208
0
629
W
Merlin
Rukni
Merlin
27,897
8,791
0
2,578
20,059
10,364
0
1,307
18,677
55,307
0
L
46,580
20,678
0
0
23,766
9,263
0
17,502
6,065
0
86,875
W
Amaterasu
TheTrueM3ssag3
Amaterasu
15,254
11,836
0
877
25,669
25,136
0
4,529
20,957
0
27,124
L
19,883
4,303
0
1,439
23,430
21,767
0
18,726
4,429
2,511
31,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,373
Gold Earned
75,349
163
Minions Killed
202
4
Camps Cleared
3
909,724
Distance Traveled
1,158,485
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,770
1,059
12
1
0
247,198
1
W
Cthulhu
15,234
1,172
55
4
1
252,395
2
L
Ymir
14,664
1,128
22
2
2
215,759
0
L
Vamana
16,963
1,305
24
2
0
272,022
0
W
Ao Kuang
17,384
1,337
44
3
0
238,513
0
L
Da Ji
9,894
761
1
0
1
20,310
0
W
Merlin
15,020
1,155
67
5
1
207,887
3
L
Hachiman
15,932
1,226
87
7
0
195,936
1
W
Amaterasu
13,941
1,072
24
2
1
212,492
0
L
Mulan
13,920
1,071
29
2
1
205,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role