Player Matchup

Fenrir
Fenrir
Empty2639
Fenrir
Level 16
God Stats
6W - 8L
1,413 SR
Queue Stats
91W - 88L
1,244 Elo+
Party 1
Izanami
Izanami
Hypertoniccc
Izanami
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Merlin
Merlin
Lord Satanos
Merlin
Level 29
God Stats
8W - 5L
1,888 SR
Queue Stats
15W - 22L
1,760 Elo+
Solo
Nemesis
Nemesis
ZambiePug
Nemesis
Level 17
God Stats
12W - 14L
1,241 SR
Queue Stats
120W - 111L
1,176 Elo+
Party 1
Heimdallr
Heimdallr
zXxseveroxXz
Heimdallr
Level 22
God Stats
3W - 2L
1,637 SR
Queue Stats
7W - 7L
1,374 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,411 Elo+

VS

Team Averages
Level 9
1,565 SR
1,465 Elo+
Medusa
Medusa
BonnieLobster23
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
JAIME 988
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
SageOSixDabs
Vulcan
Level 13
God Stats
4W - 4L
1,630 SR
Queue Stats
18W - 25L
1,476 Elo+
Solo
Artemis
Artemis
bully_falko382
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,322 Elo+
Solo
Ares
Ares
kills_men12
Ares
Level 17
God Stats
1W - 2L
1,694 SR
Queue Stats
4W - 5L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Empty2639
Fenrir
11
1 / 2 / 5
7,002
500
2,985
5,428
2,603
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Hypertoniccc
Izanami
14
5 / 4 / 3
8,862
633
3,977
7,534
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
12 / 2 / 9
9,050
646
12,384
7,161
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
ZambiePug
Nemesis
11
3 / 1 / 2
7,175
513
2,940
4,183
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
zXxseveroxXz
Heimdallr
13
7 / 0 / 5
8,096
578
5,410
7,605
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
4,876
348
439
2,991
533
Nemesis
JAIME 988
Nemesis
9
1 / 8 / 1
6,222
444
2,486
9,473
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
6
0 / 7 / 0
4,628
331
2,099
5,196
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 11 / 2
5,447
389
3,914
13,442
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 0
6,820
487
4,035
9,941
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
28
Kills
7
9
Deaths
31
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Fenrir
Empty2639
Fenrir
1
2
5
1.75
W
Izanami
Hypertoniccc
Izanami
5
4
3
1.63
L
Nemesis
JAIME 988
Nemesis
1
8
1
0.19
W
Merlin
12
2
9
8.25
L
Vulcan
0
7
0
0
W
Nemesis
ZambiePug
Nemesis
3
1
2
4
L
0
11
2
0.09
L
5
2
0
2.5
W
Heimdallr
zXxseveroxXz
Heimdallr
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
12,973
31,911
Taken
41,043
13,345
Mitigated
14,088
7,948
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
439
257
0
0
2,991
533
144
443
2,548
0
4,174
W
Fenrir
Empty2639
Fenrir
2,985
727
0
859
5,428
2,603
390
735
4,693
0
18,966
W
Izanami
Hypertoniccc
Izanami
3,977
2,444
0
393
7,534
2,716
4,874
176
7,358
0
55,975
L
Nemesis
JAIME 988
Nemesis
2,486
403
0
1,638
9,473
2,806
10
1,167
8,306
0
29,459
W
Merlin
12,384
1,166
354
2,332
7,161
2,557
681
1,998
5,163
41,778
0
L
Vulcan
2,099
439
0
150
5,196
1,433
0
2,025
3,171
17,276
0
W
Nemesis
ZambiePug
Nemesis
2,940
920
0
0
4,183
2,534
858
1,388
2,795
1,505
16,789
L
3,914
1,704
0
2,368
13,442
4,170
802
7,819
5,620
0
21,103
L
4,035
368
0
500
9,941
5,146
23
1,133
8,808
14,209
0
W
Heimdallr
zXxseveroxXz
Heimdallr
5,410
2,815
0
4,010
7,605
2,935
1,483
1,837
5,768
0
35,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
27,993
308
Minions Killed
132
0
Camps Cleared
0
1,162,019
Distance Traveled
1,005,653
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,876
348
2
0
0
113,412
0
W
Fenrir
7,002
500
34
2
0
220,875
0
W
Izanami
8,862
633
120
9
0
221,103
0
L
Nemesis
6,222
444
47
3
0
284,227
2
W
Merlin
9,050
646
52
4
0
231,798
3
L
Vulcan
4,628
331
26
2
0
153,767
0
W
Nemesis
7,175
513
36
3
0
252,845
3
L
Artemis
5,447
389
36
3
0
213,868
0
L
Ares
6,820
487
21
2
0
240,379
1
W
Heimdallr
8,096
578
66
5
0
235,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role