Player Matchup

Fenrir
Fenrir
Deiw90cz
Fenrir
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 1
The Morrigan
The Morrigan
Dretsch
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,160 Elo+
Party 2
Cerberus
Cerberus
Saekism
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 64L
1,497 Elo+
Party 2
Neith
Neith
lekalo
Neith
Level 31
God Stats
6W - 2L
1,766 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Anubis
Anubis
robbenkloppen
Anubis
Level 29
God Stats
40W - 45L
1,500 SR
Queue Stats
409W - 431L
1,819 Elo+
Solo
Team Averages
Level 27
1,620 SR
1,453 Elo+

VS

Team Averages
Level 12
1,432 SR
1,349 Elo+
Janus
Janus
BICZ4FAK
Janus
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,311 Elo+
Party 3
Arachne
Arachne
GoszczuPL
Arachne
Level 15
God Stats
6W - 3L
1,299 SR
Queue Stats
11W - 8L
1,311 Elo+
Party 3
Loki
Loki
Orochimuru
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Skrzatuski
Chernobog
Level 16
God Stats
5W - 2L
1,521 SR
Queue Stats
16W - 13L
1,311 Elo+
Party 3
Athena
Athena
chns
Athena
Level 14
God Stats
1W - 3L
1,343 SR
Queue Stats
11W - 7L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deiw90cz
Fenrir
11
2 / 4 / 3
7,022
468
4,910
10,666
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
Dretsch
The Morrigan
11
1 / 6 / 0
7,084
472
3,618
6,535
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Saekism
Cerberus
11
2 / 5 / 2
6,987
466
7,377
12,036
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
lekalo
Neith
9
2 / 5 / 1
6,313
421
5,569
8,625
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
7,384
492
4,259
6,369
4,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BICZ4FAK
Janus
12
1 / 3 / 8
7,512
501
3,913
6,617
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
GoszczuPL
Arachne
15
13 / 2 / 3
9,486
632
10,963
12,035
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 1
7,297
486
3,453
4,925
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Skrzatuski
Chernobog
14
4 / 1 / 6
8,273
552
7,719
7,426
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
chns
Athena
11
4 / 2 / 10
7,674
512
6,099
13,866
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
23
23
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
BICZ4FAK
Janus
1
3
8
1.67
L
Fenrir
Deiw90cz
Fenrir
2
4
3
0.88
L
The Morrigan
Dretsch
The Morrigan
1
6
0
0.17
W
Arachne
GoszczuPL
Arachne
13
2
3
7.25
W
1
2
1
0.75
L
Cerberus
Saekism
Cerberus
2
5
2
0.6
W
Chernobog
Skrzatuski
Chernobog
4
1
6
7
W
Athena
chns
Athena
4
2
10
4.5
L
Neith
lekalo
Neith
2
5
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
32,147
44,231
Taken
44,869
21,087
Mitigated
19,523
10,156
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BICZ4FAK
Janus
3,913
210
0
592
6,617
1,874
644
1,548
5,069
36,029
0
L
Fenrir
Deiw90cz
Fenrir
4,910
889
159
3,020
10,666
3,546
0
2,581
7,985
0
30,385
L
The Morrigan
Dretsch
The Morrigan
3,618
1,083
0
0
6,535
2,241
365
2,494
3,970
34,937
1,000
W
Arachne
GoszczuPL
Arachne
10,963
7,662
0
4,100
12,035
7,177
72
2,691
9,263
8,644
56,893
W
3,453
841
0
406
4,925
2,293
622
1,714
3,073
0
26,141
L
Cerberus
Saekism
Cerberus
7,377
780
0
3,197
12,036
8,725
0
3,870
8,166
21,226
0
W
Chernobog
Skrzatuski
Chernobog
7,719
6,174
0
2,876
7,426
2,276
0
1,875
5,476
0
47,221
W
Athena
chns
Athena
6,099
1,957
0
3,946
13,866
5,903
79
6,089
7,452
19,261
0
L
Neith
lekalo
Neith
5,569
1,468
0
2,232
8,625
2,444
456
1,027
7,598
0
29,900
L
4,259
439
0
1,548
6,369
4,131
450
463
5,722
31,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
40,242
276
Minions Killed
338
0
Camps Cleared
0
1,244,429
Distance Traveled
1,457,190
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,512
501
66
4
0
282,281
6
L
Fenrir
7,022
468
59
4
0
274,381
1
L
The Morrigan
7,084
472
79
5
0
240,081
2
W
Arachne
9,486
632
100
7
0
288,456
0
W
Loki
7,297
486
68
5
0
304,359
1
L
Cerberus
6,987
466
33
2
0
265,280
2
W
Chernobog
8,273
552
82
5
0
263,929
2
W
Athena
7,674
512
22
1
0
318,165
2
L
Neith
6,313
421
52
3
0
257,614
3
L
Anubis
7,384
492
53
4
0
207,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role