Player Matchup

Ares
Ares
BigSuke
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 40L
1,873 Elo+
Party 1
Amaterasu
Amaterasu
Black_Sky_030
Amaterasu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 25L
1,775 Elo+
Party 1
Nu Wa
Nu Wa
CrxstLord
Nu Wa
Level 62
God Stats
8W - 4L
1,838 SR
Queue Stats
163W - 106L
1,714 Elo+
Party 1
Kali
Kali
IIDrakieII
Kali
Level 102
God Stats
4W - 1L
1,798 SR
Queue Stats
85W - 62L
1,701 Elo+
Party 1
Neith
Neith
TheSeshGremlin
Neith
Level 20
God Stats
4W - 1L
1,578 SR
Queue Stats
51W - 27L
1,656 Elo+
Party 1
Team Averages
Level 41
1,643 SR
1,744 Elo+

VS

Team Averages
Level 29
1,489 SR
1,448 Elo+
Chaac
Chaac
Bambi_321
Chaac
Level 29
God Stats
3W - 1L
1,608 SR
Queue Stats
61W - 78L
1,548 Elo+
Solo
Scylla
Scylla
Erquy222560
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Ares
Ares
Lt_TrenchSweeper
Ares
Level 28
God Stats
2W - 5L
1,480 SR
Queue Stats
15W - 20L
1,352 Elo+
Solo
Skadi
Skadi
sernick007
Skadi
Level 15
God Stats
1W - 4L
1,328 SR
Queue Stats
19W - 27L
1,269 Elo+
Solo
Thanatos
Thanatos
x2Erek7x
Thanatos
Level 67
God Stats
69W - 80L
1,529 SR
Queue Stats
130W - 150L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigSuke
Ares
15
1 / 4 / 3
10,155
508
1,851
13,045
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Black_Sky_030
Amaterasu
20
9 / 2 / 2
13,377
669
13,438
17,731
15,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
CrxstLord
Nu Wa
19
6 / 1 / 5
12,326
616
13,645
9,333
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 0 / 6
12,485
624
16,684
17,492
13,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 5
9,756
488
6,650
8,764
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bambi_321
Chaac
14
2 / 4 / 1
8,237
412
9,506
12,769
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
15
4 / 3 / 1
9,574
479
8,452
11,627
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
7,691
385
3,534
13,481
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
10
0 / 5 / 3
6,746
337
2,911
11,935
3,725
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
x2Erek7x
Thanatos
10
3 / 6 / 2
7,712
386
3,092
13,329
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
10
10
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bambi_321
Chaac
2
4
1
0.63
W
Ares
BigSuke
Ares
1
4
3
0.63
W
Amaterasu
Black_Sky_030
Amaterasu
9
2
2
5
W
Nu Wa
CrxstLord
Nu Wa
6
1
5
8.5
L
Scylla
4
3
1
1.5
W
8
0
6
11
L
1
6
0
0.17
W
0
3
5
0.83
L
Skadi
0
5
3
0.3
L
Thanatos
x2Erek7x
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,268
Damage
27,495
66,365
Taken
63,141
48,445
Mitigated
27,761
25,742
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bambi_321
Chaac
9,506
1,194
0
2,765
12,769
10,874
504
2,889
9,776
0
39,647
W
Ares
BigSuke
Ares
1,851
450
0
1,289
13,045
13,187
1,204
734
11,899
25,033
0
W
Amaterasu
Black_Sky_030
Amaterasu
13,438
6,111
0
7,415
17,731
15,083
2,458
5,132
11,488
9,687
81,400
W
Nu Wa
CrxstLord
Nu Wa
13,645
2,943
0
3,187
9,333
3,747
2,663
3,388
5,746
79,560
0
L
Scylla
8,452
518
0
1,953
11,627
3,833
366
2,687
8,742
46,582
0
W
16,684
8,231
0
10,056
17,492
13,318
0
2,249
14,541
16,202
102,981
L
3,534
183
0
2,389
13,481
5,512
252
6,547
6,488
31,865
0
W
6,650
3,456
0
3,795
8,764
3,110
4,242
1,988
6,548
0
45,585
L
Skadi
2,911
251
0
702
11,935
3,725
38
2,090
9,751
0
16,825
L
Thanatos
x2Erek7x
Thanatos
3,092
828
0
7,017
13,329
3,817
0
1,908
11,343
0
27,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,099
Gold Earned
39,960
542
Minions Killed
287
0
Camps Cleared
0
1,821,674
Distance Traveled
1,510,142
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,237
412
56
3
0
348,242
1
W
Ares
10,155
508
49
2
0
335,856
0
W
Amaterasu
13,377
669
152
8
0
410,240
0
W
Nu Wa
12,326
616
122
6
0
365,275
0
L
Scylla
9,574
479
103
5
0
254,474
4
W
Kali
12,485
624
133
7
0
405,706
0
L
Ares
7,691
385
32
2
0
323,811
1
W
Neith
9,756
488
86
4
0
304,597
0
L
Skadi
6,746
337
39
2
0
323,285
4
L
Thanatos
7,712
386
57
3
0
260,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role