Player Matchup

Ymir
Ymir
Chirivía
Ymir
Level 98
God Stats
2W - 3L
1,300 SR
Queue Stats
181W - 189L
1,363 Elo+
Party 2
Set
Set
Dave_AEP
Set
Level 106
God Stats
9W - 19L
1,557 SR
Queue Stats
488W - 552L
1,358 Elo+
Party 2
Anubis
Anubis
FzKarma
Anubis
Level 104
God Stats
122W - 78L
1,543 SR
Queue Stats
303W - 246L
1,755 Elo+
Solo
Neith
Neith
IcyHunt
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,500 Elo+
Solo
King Arthur
King Arthur
SH0GioK
King Arthur
Level 53
God Stats
1W - 2L
1,512 SR
Queue Stats
23W - 25L
1,503 Elo+
Solo
Team Averages
Level 85
1,483 SR
1,496 Elo+

VS

Team Averages
Level 82
1,465 SR
1,491 Elo+
Mercury
Mercury
Freedombear420
Mercury
Level 81
God Stats
3W - 5L
1,301 SR
Queue Stats
146W - 183L
1,295 Elo+
Solo
Neith
Neith
GgProphet
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jaykelvik
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
TheLawBring3r
Terra
Level 81
God Stats
2W - 2L
1,265 SR
Queue Stats
15W - 10L
1,592 Elo+
Party 1
Ra
Ra
Доки
Ra
Level 81
God Stats
3W - 1L
1,758 SR
Queue Stats
58W - 56L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 1 / 3
6,804
567
3,592
8,287
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,148
512
2,681
5,755
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
FzKarma
Anubis
12
2 / 0 / 2
6,797
566
7,050
3,408
1,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
IcyHunt
Neith
10
2 / 5 / 2
6,028
502
4,903
7,604
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SH0GioK
King Arthur
9
0 / 7 / 0
5,203
434
2,225
10,732
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,169
514
1,333
6,924
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
GgProphet
Neith
11
5 / 2 / 1
6,336
528
7,803
6,006
1,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Jaykelvik
Cu Chulainn
13
7 / 1 / 0
7,631
636
8,224
9,048
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 2 / 3
6,067
506
4,064
8,324
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,816
485
1,289
6,642
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
13
13
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
1
3
4.5
L
2
0
1
2.5
W
0
1
1
0.5
L
Anubis
FzKarma
Anubis
2
0
2
3
W
Neith
GgProphet
Neith
5
2
1
2.75
L
Neith
IcyHunt
Neith
2
5
2
0.6
W
Cu Chulainn
Jaykelvik
Cu Chulainn
7
1
0
7
L
King Arthur
SH0GioK
King Arthur
0
7
0
0
W
1
2
3
1.25
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
22,713
35,786
Taken
36,944
16,986
Mitigated
16,117
8,973
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,592
715
0
2,766
8,287
3,668
0
2,199
6,088
20,062
0
L
2,681
603
0
682
5,755
1,931
0
560
5,095
0
31,142
W
1,333
409
0
0
6,924
2,180
126
1,381
5,543
0
34,504
L
Anubis
FzKarma
Anubis
7,050
457
0
2,553
3,408
1,565
0
1,040
2,318
42,036
0
W
Neith
GgProphet
Neith
7,803
4,633
0
1,883
6,006
1,875
270
870
5,136
0
30,705
L
Neith
IcyHunt
Neith
4,903
2,713
0
1,997
7,604
2,428
0
1,554
6,050
0
26,615
W
Cu Chulainn
Jaykelvik
Cu Chulainn
8,224
2,530
312
3,217
9,048
6,353
910
1,951
6,740
0
39,346
L
King Arthur
SH0GioK
King Arthur
2,225
764
0
975
10,732
7,394
0
0
10,394
0
20,170
W
4,064
909
701
2,468
8,324
4,256
246
1,986
6,338
13,309
0
W
1,289
0
174
2,294
6,642
1,453
0
4,454
2,188
29,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
32,019
250
Minions Killed
274
0
Camps Cleared
0
1,076,987
Distance Traveled
1,131,428
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,804
567
28
2
0
244,872
5
L
Set
6,148
512
64
5
0
264,807
1
W
Mercury
6,169
514
68
6
0
238,971
1
L
Anubis
6,797
566
73
6
0
217,163
5
W
Neith
6,336
528
56
5
0
198,327
3
L
Neith
6,028
502
44
4
0
173,963
0
W
Cu Chulainn
7,631
636
77
6
0
266,916
5
L
King Arthur
5,203
434
41
3
0
176,182
0
W
Terra
6,067
506
18
2
0
218,324
0
W
Ra
5,816
485
55
5
0
208,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role