Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AllTerrainCorgi
The Morrigan
Level 52
God Stats
7W - 8L
1,372 SR
Queue Stats
166W - 150L
1,512 Elo+
Party 1
Bastet
Bastet
CURT HARTLEY
Bastet
Level 158
God Stats
7W - 7L
1,377 SR
Queue Stats
401W - 394L
1,508 Elo+
Party 1
Cupid
Cupid
daMergel
Cupid
Level 74
God Stats
2W - 3L
1,254 SR
Queue Stats
88W - 97L
1,205 Elo+
Solo
Sun Wukong
Sun Wukong
macajuni
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,401 SR
1,445 Elo+

VS

Team Averages
Level 74
1,389 SR
1,425 Elo+
Nu Wa
Nu Wa
Burtauro
Nu Wa
Level 86
God Stats
39W - 37L
1,097 SR
Queue Stats
461W - 537L
1,281 Elo+
Solo
Arachne
Arachne
H2O-Triplets
Arachne
Level 105
God Stats
5W - 9L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Ares
Ares
alirakit
Ares
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 46L
1,579 Elo+
Solo
Anhur
Anhur
costaxl11
Anhur
Level 62
God Stats
2W - 14L
1,101 SR
Queue Stats
521W - 569L
1,263 Elo+
Solo
Heimdallr
Heimdallr
revvon
Heimdallr
Level 51
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 4
6,315
486
3,573
6,834
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
AllTerrainCorgi
The Morrigan
12
4 / 1 / 7
7,477
575
6,498
3,317
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
10 / 1 / 5
8,571
659
9,197
9,863
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
daMergel
Cupid
10
3 / 1 / 4
6,153
473
2,624
3,582
908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
macajuni
Sun Wukong
13
2 / 1 / 2
7,354
566
3,394
9,580
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Burtauro
Nu Wa
10
0 / 7 / 2
5,945
457
4,001
8,689
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
H2O-Triplets
Arachne
10
3 / 3 / 0
6,598
508
1,652
9,556
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 4 / 0
5,722
440
3,710
7,535
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
costaxl11
Anhur
10
1 / 4 / 1
6,000
462
2,833
7,242
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
revvon
Heimdallr
10
0 / 3 / 2
5,579
429
2,626
4,823
1,361
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
4
5
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
4
4
W
The Morrigan
AllTerrainCorgi
The Morrigan
4
1
7
7.5
L
Nu Wa
Burtauro
Nu Wa
0
7
2
0.14
W
Bastet
10
1
5
12.5
L
Arachne
H2O-Triplets
Arachne
3
3
0
1
L
Ares
0
4
0
0
L
Anhur
costaxl11
Anhur
1
4
1
0.38
W
Cupid
daMergel
Cupid
3
1
4
5
W
Sun Wukong
macajuni
Sun Wukong
2
1
2
3
L
Heimdallr
revvon
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
14,822
33,176
Taken
37,845
14,137
Mitigated
13,996
11,999
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,573
1,569
194
2,403
6,834
4,253
166
329
6,381
29,893
0
W
The Morrigan
AllTerrainCorgi
The Morrigan
6,498
1,196
0
485
3,317
1,305
731
359
2,862
34,487
0
L
Nu Wa
Burtauro
Nu Wa
4,001
740
0
220
8,689
2,247
0
1,866
6,679
31,233
0
W
Bastet
9,197
3,189
0
4,544
9,863
3,263
266
1,770
7,869
0
47,149
L
Arachne
H2O-Triplets
Arachne
1,652
1,056
0
950
9,556
2,700
888
2,439
7,011
0
29,524
L
Ares
3,710
202
0
870
7,535
5,994
0
999
6,488
24,317
0
L
Anhur
costaxl11
Anhur
2,833
1,207
0
1,428
7,242
1,694
0
2,307
4,865
0
22,444
W
Cupid
daMergel
Cupid
2,624
1,173
407
1,238
3,582
908
768
298
3,188
0
19,613
W
Sun Wukong
macajuni
Sun Wukong
3,394
674
0
2,728
9,580
4,408
217
3,999
5,165
0
39,946
L
Heimdallr
revvon
Heimdallr
2,626
1,103
0
690
4,823
1,361
33
2,080
2,731
0
18,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
29,844
323
Minions Killed
235
0
Camps Cleared
0
1,165,565
Distance Traveled
1,064,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,315
486
46
4
0
232,484
2
W
The Morrigan
7,477
575
61
5
0
238,033
0
L
Nu Wa
5,945
457
58
4
0
223,378
1
W
Bastet
8,571
659
86
7
0
280,991
0
L
Arachne
6,598
508
58
4
0
216,524
1
L
Ares
5,722
440
48
4
0
189,866
0
L
Anhur
6,000
462
32
2
0
195,238
0
W
Cupid
6,153
473
41
3
0
180,852
0
W
Sun Wukong
7,354
566
89
7
0
233,205
0
L
Heimdallr
5,579
429
39
3
0
239,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role