Player Matchup

Odin
Odin
Oskynsamlegt
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
2,067 Elo+
Party 1
Fenrir
Fenrir
Wolfmou
Fenrir
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
313W - 126L
2,026 Elo+
Party 1
Hel
Hel
reddeathsix67
Hel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 109L
1,978 Elo+
Party 1
Team Averages
Level 111
1,500 SR
2,023 Elo+

VS

Team Averages
Level 16
1,500 SR
1,392 Elo+
Artemis
Artemis
DeUnBalazo2620
Artemis
Level 5
God Stats
0W - 1L
1,703 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OOderpsie
Nu Wa
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 2L
1,313 Elo+
Solo
Cu Chulainn
Cu Chulainn
alphamanx
Cu Chulainn
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 83L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
8,960
747
7,810
12,985
4,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Wolfmou
Fenrir
13
10 / 2 / 6
9,967
831
11,886
12,665
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 10
10,140
845
4,988
6,693
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
8,912
743
4,789
7,384
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
OOderpsie
Nu Wa
10
1 / 11 / 4
7,587
632
3,847
11,920
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
alphamanx
Cu Chulainn
8
0 / 4 / 5
7,335
611
2,329
7,263
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
5
5
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Nu Wa
OOderpsie
Nu Wa
1
11
4
0.27
W
4
3
9
2.83
W
Fenrir
Wolfmou
Fenrir
10
2
6
6.5
L
Cu Chulainn
alphamanx
Cu Chulainn
0
4
5
0.63
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
10,965
32,343
Taken
26,567
13,072
Mitigated
9,068
16,062
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
2,201
0
886
7,384
2,205
0
1,538
5,846
0
20,312
L
Nu Wa
OOderpsie
Nu Wa
3,847
1,214
117
811
11,920
2,624
0
1,498
10,422
12,557
0
W
7,810
1,882
0
1,761
12,985
4,231
122
1,175
11,241
0
41,380
W
Fenrir
Wolfmou
Fenrir
11,886
3,010
0
2,737
12,665
6,433
0
2,340
9,021
2,522
28,961
L
Cu Chulainn
alphamanx
Cu Chulainn
2,329
603
0
409
7,263
4,239
0
2,165
5,098
2,043
9,620
W
4,988
988
5,991
5,573
6,693
2,408
373
578
6,075
48,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
23,834
158
Minions Killed
70
0
Camps Cleared
0
641,967
Distance Traveled
301,400
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,912
743
31
3
0
99,141
0
L
Nu Wa
7,587
632
19
2
0
136,166
1
W
Odin
8,960
747
41
3
0
211,969
1
W
Fenrir
9,967
831
39
3
0
222,654
1
L
Cu Chulainn
7,335
611
20
2
0
66,093
0
W
Hel
10,140
845
78
7
0
207,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role