Player Matchup

Neith
Neith
ChaosSuzaku
Neith
Level 48
God Stats
8W - 6L
1,405 SR
Queue Stats
100W - 114L
1,321 Elo+
Party 3
Aphrodite
Aphrodite
GoldAura100
Aphrodite
Level 79
God Stats
35W - 36L
1,614 SR
Queue Stats
98W - 105L
1,547 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RedRodrick03
Tsukuyomi
Level 47
God Stats
9W - 8L
1,581 SR
Queue Stats
337W - 346L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Yaguras___Will
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,454 Elo+
Solo
Cthulhu
Cthulhu
senseiIorenzo
Cthulhu
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 189L
1,592 Elo+
Party 3
Team Averages
Level 64
1,520 SR
1,496 Elo+

VS

Team Averages
Level 85
1,656 SR
1,539 Elo+
Chang'e
Chang'e
CrimsonSwift13
Chang'e
Level 149
God Stats
53W - 34L
1,669 SR
Queue Stats
462W - 441L
1,646 Elo+
Solo
Chaac
Chaac
InTeX_Decay
Chaac
Level 109
God Stats
5W - 4L
1,733 SR
Queue Stats
387W - 385L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
NicKeith
Cthulhu
Level 29
God Stats
15W - 17L
1,532 SR
Queue Stats
28W - 29L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
SaintAim
Xbalanque
Level 77
God Stats
3W - 3L
1,845 SR
Queue Stats
16W - 27L
1,645 Elo+
Party 2
Nemesis
Nemesis
WWELegendKiller_
Nemesis
Level 60
God Stats
8W - 3L
1,500 SR
Queue Stats
637W - 655L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,884
486
2,551
3,228
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
GoldAura100
Aphrodite
6
0 / 1 / 1
4,127
516
580
3,164
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
RedRodrick03
Tsukuyomi
8
1 / 0 / 1
4,691
586
1,154
2,303
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
1
0 / 0 / 0
2,943
368
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
1 / 1 / 0
4,619
577
3,095
4,965
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,792
599
422
1,386
497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
4,908
614
2,803
4,911
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
NicKeith
Cthulhu
7
0 / 1 / 2
4,375
547
1,275
4,307
1,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SaintAim
Xbalanque
8
1 / 0 / 2
4,745
593
2,555
2,562
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 0 / 1
4,532
567
882
3,866
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
0
0
L
Aphrodite
GoldAura100
Aphrodite
0
1
1
0.5
W
1
1
0
1
W
Cthulhu
NicKeith
Cthulhu
0
1
2
1
L
Tsukuyomi
RedRodrick03
Tsukuyomi
1
0
1
1.5
W
Xbalanque
SaintAim
Xbalanque
1
0
2
2
W
1
0
1
1.5
L
Kukulkan
0
0
0
0
L
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,380
Damage
7,937
13,660
Taken
17,032
5,684
Mitigated
6,956
5,004
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,551
1,293
0
1,554
3,228
807
0
500
2,728
0
19,451
W
422
73
368
727
1,386
497
562
0
1,386
18,050
0
L
Aphrodite
GoldAura100
Aphrodite
580
186
276
1,514
3,164
1,277
0
1,156
2,008
6,955
0
W
2,803
530
0
2,234
4,911
3,451
0
2,763
1,883
0
22,245
W
Cthulhu
NicKeith
Cthulhu
1,275
98
0
1,386
4,307
1,577
0
309
3,998
11,546
0
L
Tsukuyomi
RedRodrick03
Tsukuyomi
1,154
409
0
560
2,303
682
0
41
2,262
0
17,915
W
Xbalanque
SaintAim
Xbalanque
2,555
621
0
1,336
2,562
533
640
271
2,291
0
17,948
W
882
322
0
2,698
3,866
898
594
42
3,799
0
18,494
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
3,095
315
0
1,100
4,965
2,918
0
0
4,681
20,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,264
Gold Earned
23,352
155
Minions Killed
206
0
Camps Cleared
0
495,251
Distance Traveled
677,373
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,884
486
40
5
0
115,335
1
W
Chang'e
4,792
599
50
6
0
97,642
1
L
Aphrodite
4,127
516
20
3
0
110,115
0
W
Chaac
4,908
614
44
6
0
133,594
2
W
Cthulhu
4,375
547
15
2
0
156,447
1
L
Tsukuyomi
4,691
586
42
5
0
130,079
2
W
Xbalanque
4,745
593
46
6
0
127,799
1
W
Nemesis
4,532
567
51
6
0
161,891
3
L
Kukulkan
2,943
368
0
0
0
791
0
L
Cthulhu
4,619
577
53
7
0
138,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role