Player Matchup

Yemoja
Yemoja
Diegollr121
Yemoja
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 141L
1,532 Elo+
Solo
Arachne
Arachne
Santanakant
Arachne
Level 87
God Stats
18W - 6L
1,969 SR
Queue Stats
352W - 316L
1,724 Elo+
Party 1
Tyr
Tyr
ZAman8tezar
Tyr
Level 29
God Stats
15W - 13L
1,359 SR
Queue Stats
151W - 166L
1,495 Elo+
Party 3
Ullr
Ullr
greytango
Ullr
Level 46
God Stats
15W - 12L
1,733 SR
Queue Stats
267W - 251L
1,636 Elo+
Party 1
Janus
Janus
mohamadERI
Janus
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 93L
1,302 Elo+
Party 3
Team Averages
Level 66
1,612 SR
1,538 Elo+

VS

Team Averages
Level 87
1,568 SR
1,584 Elo+
Susano
Susano
ElReligiones
Susano
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
FerTon25
Sylvanus
Level 134
God Stats
9W - 3L
1,822 SR
Queue Stats
12W - 5L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
FerriOWNED
Baron Samedi
Level 108
God Stats
1W - 1L
1,229 SR
Queue Stats
6W - 3L
1,415 Elo+
Party 2
Izanami
Izanami
Teizuoc
Izanami
Level 26
God Stats
20W - 6L
1,787 SR
Queue Stats
20W - 10L
1,680 Elo+
Party 2
Nu Wa
Nu Wa
TheXerby
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
6,141
409
2,100
11,104
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Santanakant
Arachne
12
3 / 4 / 1
7,349
490
3,147
9,910
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
6,905
460
5,944
12,158
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
11
0 / 4 / 2
6,494
433
4,906
8,766
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
7 / 9 / 1
8,021
535
11,647
11,336
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
8 / 3 / 5
9,541
636
8,481
12,040
4,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
FerTon25
Sylvanus
13
3 / 1 / 10
8,863
591
5,838
9,753
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FerriOWNED
Baron Samedi
13
0 / 1 / 5
8,208
547
5,540
6,763
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Teizuoc
Izanami
15
7 / 0 / 4
9,162
611
10,560
8,131
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
TheXerby
Nu Wa
14
6 / 5 / 8
9,454
630
10,111
9,454
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
24
24
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
W
Susano
8
3
5
3.5
W
Sylvanus
FerTon25
Sylvanus
3
1
10
8
W
Baron Samedi
FerriOWNED
Baron Samedi
0
1
5
2.5
L
Arachne
Santanakant
Arachne
3
4
1
0.88
W
Izanami
Teizuoc
Izanami
7
0
4
9
W
Nu Wa
TheXerby
Nu Wa
6
5
8
2
L
0
4
3
0.38
L
Ullr
0
4
2
0.25
L
Janus
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
40,530
53,274
Taken
46,141
25,072
Mitigated
21,384
11,197
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,100
406
340
1,843
11,104
5,164
0
4,487
6,401
13,846
0
W
Susano
8,481
2,176
0
2,050
12,040
4,614
316
2,156
9,702
0
57,833
W
Sylvanus
FerTon25
Sylvanus
5,838
1,069
3,224
6,006
9,753
8,388
862
2,727
6,954
19,791
0
W
Baron Samedi
FerriOWNED
Baron Samedi
5,540
485
284
3,821
6,763
2,332
592
502
5,981
40,340
0
L
Arachne
Santanakant
Arachne
3,147
2,096
0
1,249
9,910
6,036
0
2,109
7,646
6,569
38,211
W
Izanami
Teizuoc
Izanami
10,560
7,303
0
5,564
8,131
2,679
5,272
1,737
6,304
0
75,531
W
Nu Wa
TheXerby
Nu Wa
10,111
2,462
0
1,985
9,454
3,371
1,323
6,213
2,864
41,762
0
L
5,944
297
0
4,782
12,158
8,738
0
5,761
5,891
0
34,239
L
Ullr
4,906
1,481
0
906
8,766
2,303
818
1,745
6,953
0
40,438
L
Janus
11,647
684
0
2,077
11,336
2,831
0
5,996
4,894
49,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
45,228
331
Minions Killed
462
0
Camps Cleared
0
1,359,004
Distance Traveled
1,355,229
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,141
409
19
1
0
293,090
2
W
Susano
9,541
636
114
8
0
321,262
0
W
Sylvanus
8,863
591
27
2
0
272,869
6
W
Baron Samedi
8,208
547
92
6
0
254,506
3
L
Arachne
7,349
490
85
6
0
271,510
1
W
Izanami
9,162
611
144
10
0
258,150
0
W
Nu Wa
9,454
630
85
6
0
248,442
2
L
Tyr
6,905
460
72
5
0
272,297
3
L
Ullr
6,494
433
72
5
0
258,090
4
L
Janus
8,021
535
83
6
0
264,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role