Player Matchup

Thoth
Thoth
Atarast
Thoth
Level 127
God Stats
18W - 4L
1,853 SR
Queue Stats
129W - 36L
1,917 Elo+
Party 1
Hercules
Hercules
DekTer
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Oscuridád
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 5L
1,957 Elo+
Party 1
Ravana
Ravana
bombascrack
Ravana
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Ganesha
Ganesha
ηαuѕly
Ganesha
Level 154
God Stats
6W - 0L
1,797 SR
Queue Stats
80W - 23L
1,883 Elo+
Party 1
Team Averages
Level 132
1,630 SR
1,800 Elo+

VS

Team Averages
Level 146
1,521 SR
1,591 Elo+
Hera
Hera
CANUK14
Hera
Level 158
God Stats
2W - 1L
1,285 SR
Queue Stats
165W - 174L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
DarkCheco
Erlang Shen
Level 151
God Stats
3W - 3L
1,544 SR
Queue Stats
51W - 57L
1,487 Elo+
Solo
Bakasura
Bakasura
Jessin20013
Bakasura
Level 123
God Stats
1W - 1L
1,771 SR
Queue Stats
80W - 73L
1,622 Elo+
Solo
Artio
Artio
SJOGMarvel84
Artio
Level 149
God Stats
6W - 5L
1,282 SR
Queue Stats
222W - 194L
1,622 Elo+
Solo
Medusa
Medusa
Vodka Flashback
Medusa
Level 149
God Stats
2W - 3L
1,724 SR
Queue Stats
29W - 36L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Atarast
Thoth
18
10 / 3 / 16
12,132
1,011
23,242
8,231
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
DekTer
Hercules
17
9 / 3 / 10
11,639
970
11,169
14,114
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Oscuridád
Izanami
18
7 / 2 / 16
11,555
963
19,308
9,013
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
16
6 / 3 / 13
10,904
909
10,823
14,400
7,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
ηαuѕly
Ganesha
16
0 / 3 / 19
9,898
825
6,984
14,147
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CANUK14
Hera
15
3 / 7 / 6
9,341
778
11,832
11,331
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DarkCheco
Erlang Shen
14
3 / 5 / 6
8,554
713
13,958
20,500
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Jessin20013
Bakasura
14
2 / 7 / 4
8,572
714
7,576
15,415
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 7
9,207
767
6,142
19,028
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 6 / 3
10,700
892
11,509
11,046
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
32
Kills
14
14
Deaths
32
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
Atarast
Thoth
10
3
16
6
L
Hera
CANUK14
Hera
3
7
6
0.86
L
Erlang Shen
DarkCheco
Erlang Shen
3
5
6
1.2
W
Hercules
DekTer
Hercules
9
3
10
4.67
L
Bakasura
Jessin20013
Bakasura
2
7
4
0.57
W
Izanami
Oscuridád
Izanami
7
2
16
7.5
L
2
7
7
0.79
L
4
6
3
0.92
W
Ravana
6
3
13
4.17
W
Ganesha
ηαuѕly
Ganesha
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,526
Damage
51,017
59,905
Taken
77,320
41,878
Mitigated
36,918
14,836
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Atarast
Thoth
23,242
1,226
0
1,822
8,231
3,339
0
2,743
5,280
57,929
0
L
Hera
CANUK14
Hera
11,832
2,412
0
792
11,331
3,400
0
5,111
6,093
29,671
0
L
Erlang Shen
DarkCheco
Erlang Shen
13,958
6,051
0
5,008
20,500
9,237
0
8,403
11,753
0
30,196
W
Hercules
DekTer
Hercules
11,169
4,577
0
4,901
14,114
12,331
75
4,055
9,570
232
20,324
L
Bakasura
Jessin20013
Bakasura
7,576
4,637
0
1,471
15,415
6,229
1
7,143
8,042
1,797
13,247
W
Izanami
Oscuridád
Izanami
19,308
14,414
0
470
9,013
5,794
5,232
3,863
4,799
2,811
53,257
L
6,142
280
1,070
2,945
19,028
13,172
0
6,720
11,818
11,723
0
L
11,509
5,407
0
250
11,046
4,880
0
3,604
7,287
1,681
38,197
W
Ravana
10,823
1,839
0
3,665
14,400
7,826
66
4,674
9,490
0
25,792
W
Ganesha
ηαuѕly
Ganesha
6,984
762
0
3,978
14,147
12,588
284
3,484
9,586
27,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
46,374
296
Minions Killed
228
12
Camps Cleared
6
1,148,234
Distance Traveled
1,072,154
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,132
1,011
104
9
5
229,834
1
L
Hera
9,341
778
66
6
0
198,722
2
L
Erlang Shen
8,554
713
41
3
0
233,905
4
W
Hercules
11,639
970
42
4
0
228,709
0
L
Bakasura
8,572
714
34
3
3
214,925
1
W
Izanami
11,555
963
95
8
6
223,744
1
L
Artio
9,207
767
9
1
0
211,628
1
L
Medusa
10,700
892
78
7
3
212,974
0
W
Ravana
10,904
909
41
3
1
229,935
1
W
Ganesha
9,898
825
14
1
0
236,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role