Player Matchup

Medusa
Medusa
Bozou
Medusa
Level 109
God Stats
4W - 7L
1,322 SR
Queue Stats
13W - 18L
1,472 Elo+
Party 3
Khepri
Khepri
SilkyPanda
Khepri
Level 128
God Stats
1W - 5L
1,168 SR
Queue Stats
15W - 20L
1,472 Elo+
Party 3
Arachne
Arachne
guillemborras
Arachne
Level 68
God Stats
22W - 12L
1,605 SR
Queue Stats
226W - 225L
1,533 Elo+
Party 2
Scylla
Scylla
sombra22i
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 318L
1,581 Elo+
Party 2
Vamana
Vamana
xRasta-Marcel
Vamana
Level 88
God Stats
17W - 9L
1,736 SR
Queue Stats
301W - 311L
1,579 Elo+
Party 2
Team Averages
Level 92
1,466 SR
1,528 Elo+

VS

Team Averages
Level 87
1,417 SR
1,425 Elo+
Nemesis
Nemesis
Ahammon
Nemesis
Level 84
God Stats
14W - 8L
1,285 SR
Queue Stats
488W - 465L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Gufo
Danzaburou
Level 102
God Stats
3W - 3L
1,323 SR
Queue Stats
264W - 231L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
OwnStylez
Cthulhu
Level 83
God Stats
23W - 18L
1,500 SR
Queue Stats
90W - 82L
1,278 Elo+
Party 1
Chang'e
Chang'e
Prow
Chang'e
Level 57
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Thyran
Erlang Shen
Level 110
God Stats
3W - 5L
1,274 SR
Queue Stats
300W - 323L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bozou
Medusa
7
0 / 4 / 0
4,887
407
4,425
7,676
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SilkyPanda
Khepri
7
0 / 3 / 0
4,809
401
1,166
8,367
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Arachne
11
3 / 5 / 0
6,625
552
4,208
9,304
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
sombra22i
Scylla
9
0 / 5 / 0
5,528
461
2,244
5,838
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 1
7,194
600
7,437
10,542
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahammon
Nemesis
10
5 / 2 / 6
6,929
577
6,225
7,368
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Gufo
Danzaburou
13
8 / 0 / 1
7,878
657
9,890
8,218
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
OwnStylez
Cthulhu
11
0 / 0 / 8
5,947
496
3,659
5,855
3,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Prow
Chang'e
12
4 / 2 / 7
7,510
626
6,227
4,932
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Thyran
Erlang Shen
12
1 / 2 / 0
6,730
561
6,095
9,593
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
18
18
Deaths
6
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ahammon
Nemesis
5
2
6
4
L
Medusa
Bozou
Medusa
0
4
0
0
W
Danzaburou
Gufo
Danzaburou
8
0
1
8.5
W
Cthulhu
OwnStylez
Cthulhu
0
0
8
4
W
Chang'e
Prow
Chang'e
4
2
7
3.75
L
Khepri
SilkyPanda
Khepri
0
3
0
0
W
Erlang Shen
Thyran
Erlang Shen
1
2
0
0.5
L
Arachne
3
5
0
0.6
L
Scylla
sombra22i
Scylla
0
5
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
32,096
41,727
Taken
35,966
19,841
Mitigated
17,462
10,737
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ahammon
Nemesis
6,225
2,941
0
756
7,368
5,007
0
279
6,988
4,967
32,806
L
Medusa
Bozou
Medusa
4,425
1,481
0
1,827
7,676
1,769
0
1,266
6,386
0
23,678
W
Danzaburou
Gufo
Danzaburou
9,890
5,351
0
4,274
8,218
2,772
1,161
2,018
6,118
0
48,652
W
Cthulhu
OwnStylez
Cthulhu
3,659
128
556
1,128
5,855
3,038
66
429
5,426
18,829
0
W
Chang'e
Prow
Chang'e
6,227
1,101
333
2,159
4,932
1,643
616
720
4,055
37,692
0
L
Khepri
SilkyPanda
Khepri
1,166
257
0
1,214
8,367
3,424
0
2,410
5,915
9,254
0
W
Erlang Shen
Thyran
Erlang Shen
6,095
3,266
0
3,025
9,593
5,002
0
159
9,059
0
36,241
L
Arachne
4,208
2,544
0
2,259
9,304
5,232
0
2,820
6,377
7,358
31,891
L
Scylla
sombra22i
Scylla
2,244
268
0
455
5,838
1,784
0
2,754
2,900
23,320
0
L
7,437
4,022
0
4,982
10,542
7,632
0
491
10,051
0
41,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
34,994
250
Minions Killed
346
0
Camps Cleared
0
1,039,869
Distance Traveled
1,145,656
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,929
577
61
5
0
236,394
0
L
Medusa
4,887
407
48
4
0
225,960
0
W
Danzaburou
7,878
657
87
7
0
212,237
1
W
Cthulhu
5,947
496
29
2
0
251,499
4
W
Chang'e
7,510
626
88
7
0
240,413
4
L
Khepri
4,809
401
11
1
0
189,258
4
W
Erlang Shen
6,730
561
81
7
0
205,113
0
L
Arachne
6,625
552
66
6
0
231,975
2
L
Scylla
5,528
461
47
4
0
198,391
4
L
Vamana
7,194
600
78
7
0
194,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role