Player Matchup

Fenrir
Fenrir
FalconQB7
Fenrir
Level 143
God Stats
14W - 15L
1,840 SR
Queue Stats
207W - 212L
1,478 Elo+
Party 1
Chang'e
Chang'e
JaThom52
Chang'e
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 65L
1,449 Elo+
Party 1
Chronos
Chronos
MikeCoxSmol69
Chronos
Level 64
God Stats
4W - 0L
1,899 SR
Queue Stats
103W - 107L
1,454 Elo+
Party 1
Ravana
Ravana
jjh49012
Ravana
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
188W - 204L
1,470 Elo+
Party 1
Anubis
Anubis
nusfertosthe1
Anubis
Level 123
God Stats
35W - 21L
1,913 SR
Queue Stats
282W - 291L
1,418 Elo+
Party 1
Team Averages
Level 101
1,730 SR
1,454 Elo+

VS

Team Averages
Level 114
1,473 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
CC F0X
Vulcan
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
122W - 129L
1,500 Elo+
Party 2
Bellona
Bellona
CLOUD MARIO
Bellona
Level 109
God Stats
9W - 2L
1,367 SR
Queue Stats
694W - 631L
1,432 Elo+
Party 2
Bakasura
Bakasura
Death Sh0t 50
Bakasura
Level 138
God Stats
9W - 7L
1,500 SR
Queue Stats
416W - 356L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
poopninja135
Cthulhu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FalconQB7
Fenrir
20
6 / 3 / 10
13,404
516
13,025
24,427
12,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
JaThom52
Chang'e
20
9 / 1 / 4
13,330
513
16,401
20,605
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
20
4 / 2 / 8
13,157
506
12,988
19,106
10,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
jjh49012
Ravana
16
2 / 1 / 14
10,496
404
10,736
18,370
21,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 11
13,860
533
20,258
16,167
7,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
0 / 4 / 2
11,259
433
6,797
14,361
5,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
CC F0X
Vulcan
14
1 / 9 / 1
9,383
361
14,972
11,465
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
CLOUD MARIO
Bellona
20
2 / 2 / 0
13,456
518
21,856
23,792
33,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Death Sh0t 50
Bakasura
15
3 / 9 / 0
10,107
389
9,959
22,986
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
poopninja135
Cthulhu
17
3 / 7 / 3
11,357
437
13,128
21,627
18,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
31
Kills
9
9
Deaths
31
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
2
0.25
L
Vulcan
CC F0X
Vulcan
1
9
1
0.17
L
Bellona
CLOUD MARIO
Bellona
2
2
0
1
L
Bakasura
Death Sh0t 50
Bakasura
3
9
0
0.33
W
Fenrir
FalconQB7
Fenrir
6
3
10
3.67
W
Chang'e
JaThom52
Chang'e
9
1
4
11
W
Chronos
4
2
8
4
W
Ravana
jjh49012
Ravana
2
1
14
9
W
10
2
11
7.75
L
Cthulhu
poopninja135
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,408
Damage
66,712
98,675
Taken
94,231
61,115
Mitigated
67,925
52,666
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,797
2,723
0
3,338
14,361
5,026
891
8,436
5,900
0
74,560
L
Vulcan
CC F0X
Vulcan
14,972
4,297
0
712
11,465
3,344
0
5,111
6,229
52,315
0
L
Bellona
CLOUD MARIO
Bellona
21,856
8,319
0
3,326
23,792
33,365
2,528
12,972
10,509
11,290
90,441
L
Bakasura
Death Sh0t 50
Bakasura
9,959
6,652
0
4,827
22,986
8,010
0
11,685
11,076
0
39,122
W
Fenrir
FalconQB7
Fenrir
13,025
3,770
0
11,907
24,427
12,873
680
5,431
18,756
0
110,622
W
Chang'e
JaThom52
Chang'e
16,401
1,624
4,542
13,349
20,605
8,776
1,307
6,129
14,311
96,918
0
W
Chronos
12,988
5,909
0
9,359
19,106
10,526
3,644
4,843
13,698
98,658
0
W
Ravana
jjh49012
Ravana
10,736
1,600
0
2,988
18,370
21,055
0
5,516
11,997
7,872
32,454
W
20,258
1,188
0
10,521
16,167
7,885
639
8,717
7,060
108,218
0
L
Cthulhu
poopninja135
Cthulhu
13,128
348
0
1,233
21,627
18,180
289
13,829
7,665
65,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,247
Gold Earned
55,562
800
Minions Killed
594
0
Camps Cleared
0
2,548,451
Distance Traveled
2,205,528
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,259
433
130
5
0
409,466
2
L
Vulcan
9,383
361
82
3
0
371,279
0
L
Bellona
13,456
518
191
7
0
477,373
0
L
Bakasura
10,107
389
84
3
0
516,500
0
W
Fenrir
13,404
516
167
6
0
507,628
8
W
Chang'e
13,330
513
181
7
0
585,295
0
W
Chronos
13,157
506
191
7
0
469,002
4
W
Ravana
10,496
404
44
2
0
527,537
11
W
Anubis
13,860
533
217
8
0
458,989
6
L
Cthulhu
11,357
437
107
4
0
430,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role