Player Matchup

Neith
Neith
ColdAsh5812
Neith
Level 8
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Octagonva
Cthulhu
Level 8
God Stats
2W - 8L
1,393 SR
Queue Stats
8W - 17L
1,295 Elo+
Solo
Horus
Horus
SinSaccio
Horus
Level 18
God Stats
1W - 3L
1,219 SR
Queue Stats
41W - 63L
1,218 Elo+
Solo
Thor
Thor
immortal_son419
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Ra
Ra
thickish_tyre
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,374 SR
1,352 Elo+

VS

Team Averages
Level 20
1,529 SR
1,416 Elo+
Kali
Kali
Blessedheart859
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,181 Elo+
Solo
Cthulhu
Cthulhu
JDavis13
Cthulhu
Level 25
God Stats
9W - 2L
1,445 SR
Queue Stats
58W - 63L
1,365 Elo+
Solo
Bellona
Bellona
XxcagemeinxX
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
hala-257
Neith
Level 27
God Stats
4W - 1L
1,703 SR
Queue Stats
27W - 42L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
jomoluvict
Kukulkan
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
14W - 22L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 1
4,151
692
3,014
3,944
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Octagonva
Cthulhu
5
1 / 3 / 0
3,359
560
1,535
3,025
873
Horus
SinSaccio
Horus
3
0 / 1 / 0
3,008
501
219
1,179
294
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 3 / 0
3,006
501
0
2,745
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 5 / 1
3,366
561
301
3,169
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 3 / 4
4,543
757
1,231
3,400
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
JDavis13
Cthulhu
6
3 / 0 / 3
4,528
755
2,401
3,134
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
XxcagemeinxX
Bellona
5
0 / 5 / 2
3,663
611
635
4,584
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
hala-257
Neith
8
3 / 0 / 0
5,018
836
1,036
2,437
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jomoluvict
Kukulkan
8
5 / 0 / 1
4,780
797
2,265
1,341
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
3
2
1
1.75
W
Cthulhu
JDavis13
Cthulhu
3
0
3
4.5
L
Cthulhu
Octagonva
Cthulhu
1
3
0
0.33
L
Horus
SinSaccio
Horus
0
1
0
0
W
Bellona
XxcagemeinxX
Bellona
0
5
2
0.2
W
Neith
hala-257
Neith
3
0
0
3
L
0
3
0
0
W
Kukulkan
jomoluvict
Kukulkan
5
0
1
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,069
Damage
7,568
14,062
Taken
14,896
3,832
Mitigated
6,189
2,102
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,231
1,106
0
710
3,400
885
121
713
2,687
0
7,001
L
3,014
1,698
0
1,614
3,944
965
154
310
3,584
0
14,610
W
Cthulhu
JDavis13
Cthulhu
2,401
517
77
393
3,134
1,262
267
594
2,540
11,651
0
L
Cthulhu
Octagonva
Cthulhu
1,535
324
0
0
3,025
873
0
823
2,182
6,524
0
L
Horus
SinSaccio
Horus
219
71
36
71
1,179
294
0
511
668
0
1,736
W
Bellona
XxcagemeinxX
Bellona
635
277
0
358
4,584
3,017
342
268
4,316
0
7,534
W
Neith
hala-257
Neith
1,036
429
0
1,738
2,437
599
560
152
2,285
0
20,258
L
0
0
0
344
2,745
744
0
964
1,781
0
4,208
W
Kukulkan
jomoluvict
Kukulkan
2,265
273
0
171
1,341
426
432
109
1,232
19,431
0
L
301
126
37
0
3,169
956
0
2,058
1,086
6,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,890
Gold Earned
22,532
60
Minions Killed
122
0
Camps Cleared
0
493,859
Distance Traveled
631,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,543
757
14
2
0
136,869
0
L
Neith
4,151
692
25
4
0
121,434
0
W
Cthulhu
4,528
755
14
2
0
129,160
0
L
Cthulhu
3,359
560
5
1
0
122,504
0
L
Horus
3,008
501
7
1
0
57,354
0
W
Bellona
3,663
611
13
2
0
142,189
0
W
Neith
5,018
836
51
9
0
107,021
0
L
Thor
3,006
501
8
1
0
94,698
0
W
Kukulkan
4,780
797
30
5
0
116,712
0
L
Ra
3,366
561
15
3
0
97,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role