Player Matchup

Bellona
Bellona
FossilPack14701
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,208 Elo+
Party 2
Loki
Loki
Shurą
Loki
Level 11
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 10L
1,336 Elo+
Solo
Kuzenbo
Kuzenbo
Sweetfrosty1415
Kuzenbo
Level 24
God Stats
7W - 11L
1,500 SR
Queue Stats
31W - 36L
1,714 Elo+
Solo
Anhur
Anhur
YvngSimbv
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,417 Elo+
Solo
Susano
Susano
gerchino14
Susano
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
10W - 31L
1,300 Elo+
Party 2
Team Averages
Level 20
1,519 SR
1,395 Elo+

VS

Team Averages
Level 26
1,599 SR
1,627 Elo+
Kali
Kali
ALPHAsnake2001
Kali
Level 28
God Stats
6W - 5L
1,520 SR
Queue Stats
77W - 92L
1,501 Elo+
Party 1
Hel
Hel
CrazyKitten1404
Hel
Level 28
God Stats
9W - 2L
1,617 SR
Queue Stats
21W - 15L
1,634 Elo+
Party 1
King Arthur
King Arthur
OotoriShinji
King Arthur
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,837 Elo+
Party 1
Cthulhu
Cthulhu
TheMegaN281099
Cthulhu
Level 26
God Stats
5W - 1L
1,784 SR
Queue Stats
91W - 108L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
VontaDontPlay7
Sun Wukong
Level 15
God Stats
5W - 2L
1,574 SR
Queue Stats
13W - 6L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,197
371
1,752
8,020
4,109
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
Shurą
Loki
9
1 / 6 / 0
6,006
429
2,428
8,099
3,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

1
0 / 0 / 0
4,146
296
0
0
0
Anhur
YvngSimbv
Anhur
10
1 / 7 / 0
5,834
417
9,705
12,517
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
gerchino14
Susano
10
0 / 8 / 1
5,915
423
3,918
9,331
2,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,699
550
3,704
6,817
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 4
8,425
602
4,637
4,716
1,938
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
OotoriShinji
King Arthur
16
9 / 0 / 1
9,964
712
6,234
7,769
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 4
8,539
610
4,848
11,567
9,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
VontaDontPlay7
Sun Wukong
12
7 / 1 / 3
8,098
578
7,337
10,781
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
26
26
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
2
0
4
4
L
0
5
1
0.1
W
King Arthur
OotoriShinji
King Arthur
9
0
1
9.5
L
Loki
Shurą
Loki
1
6
0
0.17
L
0
0
0
0
W
4
1
4
6
W
Sun Wukong
VontaDontPlay7
Sun Wukong
7
1
3
8.5
L
Anhur
YvngSimbv
Anhur
1
7
0
0.14
L
Susano
gerchino14
Susano
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
26,760
37,967
Taken
41,650
14,121
Mitigated
24,539
3,538
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,704
1,315
0
3,071
6,817
2,070
1,004
0
6,817
0
23,227
W
4,637
894
138
2,436
4,716
1,938
2,319
0
4,716
39,927
0
L
1,752
401
0
610
8,020
4,109
313
1,578
6,242
0
9,946
W
King Arthur
OotoriShinji
King Arthur
6,234
1,306
0
3,407
7,769
7,292
740
0
7,769
0
60,104
L
Loki
Shurą
Loki
2,428
712
0
60
8,099
3,885
144
1,524
6,375
0
13,975
L
0
0
0
0
0
0
0
0
0
0
0
W
4,848
363
419
1,745
11,567
9,643
198
0
11,567
36,670
0
W
Sun Wukong
VontaDontPlay7
Sun Wukong
7,337
2,489
0
3,392
10,781
3,596
1,317
0
10,781
0
28,391
L
Anhur
YvngSimbv
Anhur
9,705
4,945
0
2,868
12,517
3,345
152
2,880
9,637
0
39,849
L
Susano
gerchino14
Susano
3,918
1,336
0
0
9,331
2,782
0
3,503
5,778
0
30,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
42,725
155
Minions Killed
379
0
Camps Cleared
0
899,787
Distance Traveled
1,308,403
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,699
550
58
4
0
321,280
3
W
Hel
8,425
602
85
6
0
229,285
0
L
Bellona
5,197
371
20
1
0
265,652
1
W
King Arthur
9,964
712
137
10
0
254,464
2
L
Loki
6,006
429
28
2
0
211,861
1
L
Kuzenbo
4,146
296
0
0
0
0
0
W
Cthulhu
8,539
610
61
4
0
239,305
1
W
Sun Wukong
8,098
578
38
3
0
264,069
0
L
Anhur
5,834
417
57
4
0
194,827
2
L
Susano
5,915
423
50
4
0
227,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role