Player Matchup

Fafnir
Fafnir
Craash431
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
MetoEscobar
Agni
Level 19
God Stats
11W - 14L
1,379 SR
Queue Stats
98W - 121L
1,318 Elo+
Solo
Neith
Neith
Rosepettle24
Neith
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Camazotz
Camazotz
RustyTank
Camazotz
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Ra
Ra
z0mbierudy
Ra
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
30W - 45L
1,294 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,422 Elo+

VS

Team Averages
Level 21
1,487 SR
1,411 Elo+
Khepri
Khepri
EpicJustin666
Khepri
Level 27
God Stats
10W - 10L
1,652 SR
Queue Stats
37W - 52L
1,531 Elo+
Solo
Kukulkan
Kukulkan
FireryDiety
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Osiris
Osiris
GameKiller306
Osiris
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 163L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Slap Cheeks9227
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 82L
1,407 Elo+
Solo
Mercury
Mercury
jopcx99
Mercury
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
28W - 24L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Craash431
Fafnir
10
1 / 5 / 5
7,029
502
600
9,022
7,977
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 4 / 5
7,025
502
9,001
6,929
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 0
7,109
508
581
2,935
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
RustyTank
Camazotz
12
5 / 2 / 0
7,463
533
3,043
9,007
2,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 1
7,189
514
3,218
5,881
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,949
496
2,804
4,829
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FireryDiety
Kukulkan
1
0 / 0 / 0
2,916
208
0
0
0
10
4 / 5 / 5
6,599
471
4,393
9,327
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
6 / 5 / 2
6,835
488
6,323
12,175
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
jopcx99
Mercury
1
0 / 0 / 0
2,916
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
13
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Craash431
Fafnir
1
5
5
0.7
L
2
0
7
5.5
L
Kukulkan
FireryDiety
Kukulkan
0
0
0
0
L
4
5
5
1.3
W
1
4
5
0.88
W
0
0
0
0
W
Camazotz
RustyTank
Camazotz
5
2
0
2.5
L
6
5
2
1.4
L
Mercury
jopcx99
Mercury
0
0
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
13,520
33,774
Taken
26,331
15,963
Mitigated
15,749
11,542
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Craash431
Fafnir
600
266
0
694
9,022
7,977
195
3,112
5,910
9,758
0
L
2,804
303
0
593
4,829
3,737
200
2,024
2,565
16,930
0
L
Kukulkan
FireryDiety
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
4,393
1,691
0
78
9,327
4,816
830
5,398
3,490
0
22,438
W
9,001
762
0
1,940
6,929
2,253
676
2,560
4,369
29,259
0
W
581
235
0
1,487
2,935
1,016
2,029
817
2,118
0
24,506
W
Camazotz
RustyTank
Camazotz
3,043
1,251
123
4,420
9,007
2,840
0
1,323
7,684
0
36,630
L
6,323
689
0
699
12,175
7,196
0
4,307
7,457
21,373
0
L
Mercury
jopcx99
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
3,218
414
726
2,152
5,881
1,877
479
1,315
4,566
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
26,215
268
Minions Killed
96
0
Camps Cleared
0
1,265,116
Distance Traveled
789,088
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,029
502
23
2
0
232,843
1
L
Khepri
6,949
496
19
1
0
265,664
0
L
Kukulkan
2,916
208
0
0
0
0
0
L
Osiris
6,599
471
45
3
0
258,721
0
W
Agni
7,025
502
50
4
0
271,485
0
W
Neith
7,109
508
54
4
0
231,740
0
W
Camazotz
7,463
533
61
4
0
270,826
0
L
Cthulhu
6,835
488
32
2
0
264,703
0
L
Mercury
2,916
208
0
0
0
0
0
W
Ra
7,189
514
80
6
0
258,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role