Player Matchup

Medusa
Medusa
Emperor Dante
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,512 Elo+
Party 1
Tyr
Tyr
Lazyassassin417
Tyr
Level 126
God Stats
14W - 12L
1,276 SR
Queue Stats
341W - 340L
1,469 Elo+
Party 1
Ares
Ares
Winter924
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,479 Elo+
Party 1
Merlin
Merlin
WolfyGhoul
Merlin
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
44W - 51L
1,512 Elo+
Party 1
Kali
Kali
loveless2994
Kali
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 142L
1,502 Elo+
Party 1
Team Averages
Level 100
1,455 SR
1,495 Elo+

VS

Team Averages
Level 97
1,623 SR
1,577 Elo+
Bacchus
Bacchus
AkumaIKU
Bacchus
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 111L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
BrandynBeMorison
Tsukuyomi
Level 128
God Stats
1W - 2L
1,750 SR
Queue Stats
52W - 49L
1,594 Elo+
Party 2
Mercury
Mercury
DBM xXKILLERXx
Mercury
Level 102
God Stats
4W - 3L
1,701 SR
Queue Stats
145W - 143L
1,575 Elo+
Solo
Nu Wa
Nu Wa
ahinsz99
Nu Wa
Level 48
God Stats
17W - 19L
1,461 SR
Queue Stats
104W - 111L
1,415 Elo+
Solo
Xbalanque
Xbalanque
kermybungle
Xbalanque
Level 105
God Stats
8W - 6L
1,702 SR
Queue Stats
173W - 144L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,745
487
6,870
17,669
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 1 / 1
11,656
583
12,858
22,275
22,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
2 / 2 / 8
9,317
466
7,832
16,474
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
WolfyGhoul
Merlin
16
6 / 4 / 5
10,581
529
14,605
10,331
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 5 / 2
9,671
484
5,746
17,448
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkumaIKU
Bacchus
15
3 / 2 / 6
9,675
484
9,850
19,024
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
17
3 / 4 / 1
10,535
527
18,456
16,834
9,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 7 / 4
8,897
445
7,659
16,024
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ahinsz99
Nu Wa
13
2 / 5 / 1
8,204
410
5,559
7,959
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
kermybungle
Xbalanque
17
5 / 2 / 2
10,924
546
14,636
10,963
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
20
Kills
16
16
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AkumaIKU
Bacchus
3
2
6
3
L
Tsukuyomi
3
4
1
0.88
L
3
7
4
0.71
W
2
4
2
0.75
W
6
1
1
6.5
W
Ares
2
2
8
3
W
Merlin
WolfyGhoul
Merlin
6
4
5
2.13
L
Nu Wa
ahinsz99
Nu Wa
2
5
1
0.5
L
Xbalanque
kermybungle
Xbalanque
5
2
2
3
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
56,160
84,197
Taken
70,804
58,451
Mitigated
36,086
36,163
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AkumaIKU
Bacchus
9,850
896
0
6,480
19,024
13,896
486
9,875
9,149
39,833
0
L
Tsukuyomi
18,456
4,635
0
6,030
16,834
9,348
0
255
16,029
0
72,429
L
7,659
5,361
0
1,699
16,024
5,750
0
4,849
11,100
0
55,943
W
6,870
2,511
0
7,043
17,669
6,927
1,178
3,104
14,433
0
70,601
W
12,858
3,009
0
16,462
22,275
22,224
744
479
21,672
0
71,242
W
Ares
7,832
444
1,008
2,968
16,474
15,907
119
5,789
10,457
22,760
0
W
Merlin
WolfyGhoul
Merlin
14,605
582
721
2,161
10,331
5,348
695
3,376
6,849
77,021
0
L
Nu Wa
ahinsz99
Nu Wa
5,559
1,221
0
250
7,959
2,775
445
4,623
3,336
32,760
0
L
Xbalanque
kermybungle
Xbalanque
14,636
8,271
0
3,945
10,963
4,317
973
2,835
8,128
0
77,903
W
5,746
3,433
342
5,458
17,448
8,045
0
1,945
15,377
0
61,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
48,235
497
Minions Killed
468
0
Camps Cleared
0
1,789,761
Distance Traveled
1,794,991
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,675
484
52
3
0
403,787
3
L
Tsukuyomi
10,535
527
121
6
0
330,933
0
L
Mercury
8,897
445
86
4
0
401,454
1
W
Medusa
9,745
487
109
5
0
343,650
6
W
Tyr
11,656
583
140
7
0
375,421
1
W
Ares
9,317
466
35
2
0
338,369
4
W
Merlin
10,581
529
126
6
0
366,374
7
L
Nu Wa
8,204
410
60
3
0
328,716
2
L
Xbalanque
10,924
546
149
7
0
330,101
5
W
Kali
9,671
484
87
4
0
365,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role