Player Matchup

Odin
Odin
Back T0 N0thing
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,816 Elo+
Party 1
Neith
Neith
Beef w Brocc
Neith
Level 49
God Stats
15W - 17L
1,544 SR
Queue Stats
394W - 337L
1,529 Elo+
Party 2
Thor
Thor
Bullsfan108
Thor
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 92L
1,500 Elo+
Party 2
Bacchus
Bacchus
RCZent13
Bacchus
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 2
Scylla
Scylla
TheMasterseal
Scylla
Level 92
God Stats
4W - 1L
1,524 SR
Queue Stats
24W - 22L
1,816 Elo+
Party 1
Team Averages
Level 69
1,514 SR
1,632 Elo+

VS

Team Averages
Level 51
1,480 SR
1,564 Elo+
Terra
Terra
ALdubs2017
Terra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,712 Elo+
Solo
Guan Yu
Guan Yu
Dolorunn
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 137L
1,539 Elo+
Party 3
Ares
Ares
Kids4Tricks
Ares
Level 49
God Stats
19W - 16L
1,660 SR
Queue Stats
101W - 126L
1,539 Elo+
Party 3
Thanatos
Thanatos
Splurgio00
Thanatos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 140L
1,559 Elo+
Party 3
Janus
Janus
slumptana
Janus
Level 66
God Stats
2W - 4L
1,239 SR
Queue Stats
79W - 106L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
10,839
570
8,985
12,215
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 9
10,386
547
13,755
10,606
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
10 / 6 / 6
10,375
546
9,243
17,314
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RCZent13
Bacchus
14
5 / 2 / 2
9,666
509
4,291
9,253
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 4 / 9
10,938
576
16,623
12,213
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 3 / 1
7,042
371
671
6,732
2,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Dolorunn
Guan Yu
16
3 / 3 / 5
9,193
484
9,593
17,598
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 6
8,628
454
7,106
18,092
12,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Splurgio00
Thanatos
15
7 / 7 / 4
10,128
533
7,295
21,990
11,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
slumptana
Janus
16
4 / 9 / 2
9,675
509
9,731
12,902
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
30
Kills
17
18
Deaths
30
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
0
3
1
0.17
W
4
3
4
2
W
6
3
9
3.5
W
10
6
6
2.17
L
Guan Yu
Dolorunn
Guan Yu
3
3
5
1.83
L
3
8
6
0.75
W
Bacchus
RCZent13
Bacchus
5
2
2
3
L
Thanatos
Splurgio00
Thanatos
7
7
4
1.29
W
5
4
9
2.38
L
Janus
slumptana
Janus
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
34,396
61,601
Taken
77,314
28,943
Mitigated
50,673
14,954
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
671
245
37
1,787
6,732
2,819
152
0
6,434
15,246
0
W
8,985
1,509
0
1,396
12,215
10,453
1,857
3,267
8,902
178
64,950
W
13,755
7,825
0
2,482
10,606
2,928
345
3,407
7,049
0
53,066
W
9,243
1,017
0
3,826
17,314
5,996
0
6,386
10,703
0
48,735
L
Guan Yu
Dolorunn
Guan Yu
9,593
1,002
2,555
6,916
17,598
20,027
473
3,523
14,029
0
41,520
L
7,106
515
380
824
18,092
12,083
420
5,673
12,394
32,437
0
W
Bacchus
RCZent13
Bacchus
4,291
328
0
1,138
9,253
5,323
1,143
4,297
4,812
28,951
0
L
Thanatos
Splurgio00
Thanatos
7,295
1,254
0
10,964
21,990
11,203
137
7,021
14,919
0
32,408
W
16,623
969
471
5,641
12,213
4,243
372
5,379
6,784
71,220
0
L
Janus
slumptana
Janus
9,731
391
0
1,662
12,902
4,541
0
5,393
7,464
62,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
44,666
415
Minions Killed
319
0
Camps Cleared
0
1,634,014
Distance Traveled
1,642,538
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,042
371
38
2
0
190,648
1
W
Odin
10,839
570
125
7
0
295,472
0
W
Neith
10,386
547
67
4
0
340,534
0
W
Thor
10,375
546
66
3
0
322,852
2
L
Guan Yu
9,193
484
82
4
0
421,344
5
L
Ares
8,628
454
43
2
0
342,717
6
W
Bacchus
9,666
509
35
2
0
355,715
0
L
Thanatos
10,128
533
52
3
0
356,407
0
W
Scylla
10,938
576
122
6
0
319,441
0
L
Janus
9,675
509
104
5
0
331,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role