Player Matchup

Bacchus
Bacchus
NÏgel
Bacchus
Level 29
God Stats
1W - 3L
1,205 SR
Queue Stats
20W - 25L
1,477 Elo+
Solo
Artemis
Artemis
TyGarin1488
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 94L
1,429 Elo+
Party 1
Merlin
Merlin
Zebsiaa
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Camazotz
Camazotz
jeikobking
Camazotz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 91L
1,429 Elo+
Party 1
Thor
Thor
kiritoasta
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Team Averages
Level 9
1,441 SR
1,551 Elo+

VS

Team Averages
Level 19
1,464 SR
1,559 Elo+
Achilles
Achilles
Juanito38
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
ProfessorJörm
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,561 Elo+
Solo
Chang'e
Chang'e
Wabssnr
Chang'e
Level 24
God Stats
2W - 9L
1,403 SR
Queue Stats
75W - 83L
1,633 Elo+
Solo
Scylla
Scylla
brais2003
Scylla
Level 24
God Stats
44W - 36L
1,649 SR
Queue Stats
330W - 378L
1,484 Elo+
Solo
Cupid
Cupid
rage0zz
Cupid
Level 26
God Stats
8W - 2L
1,270 SR
Queue Stats
43W - 36L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NÏgel
Bacchus
11
3 / 3 / 2
6,733
449
6,500
11,757
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
TyGarin1488
Artemis
10
0 / 7 / 1
5,956
397
5,042
11,002
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Zebsiaa
Merlin
13
5 / 3 / 2
7,479
499
6,884
6,820
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
jeikobking
Camazotz
11
1 / 5 / 3
6,258
417
1,825
9,555
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 5 / 4
7,199
480
5,509
12,119
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juanito38
Achilles
10
0 / 4 / 3
6,632
442
5,371
9,130
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 6
8,944
596
12,032
13,087
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Wabssnr
Chang'e
11
2 / 3 / 4
7,733
516
2,831
9,578
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
brais2003
Scylla
14
2 / 5 / 6
8,259
551
6,401
8,074
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
rage0zz
Cupid
15
11 / 1 / 5
9,454
630
9,805
8,129
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
23
23
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Juanito38
Achilles
0
4
3
0.38
L
Bacchus
NÏgel
Bacchus
3
3
2
1.33
W
8
2
6
5.5
L
Artemis
TyGarin1488
Artemis
0
7
1
0.07
W
Chang'e
Wabssnr
Chang'e
2
3
4
1.33
L
Merlin
Zebsiaa
Merlin
5
3
2
2
W
Scylla
brais2003
Scylla
2
5
6
1
L
Camazotz
jeikobking
Camazotz
1
5
3
0.5
L
4
5
4
1.2
W
Cupid
rage0zz
Cupid
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
36,440
51,253
Taken
47,998
25,110
Mitigated
24,045
7,234
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Juanito38
Achilles
5,371
2,518
0
358
9,130
8,146
40
4,901
4,183
0
27,802
L
Bacchus
NÏgel
Bacchus
6,500
1,389
0
767
11,757
10,180
0
1,612
9,737
20,730
0
W
12,032
4,807
0
4,423
13,087
5,736
0
2,636
10,426
0
58,149
L
Artemis
TyGarin1488
Artemis
5,042
2,070
0
2,689
11,002
3,524
0
1,975
9,011
0
29,463
W
Chang'e
Wabssnr
Chang'e
2,831
332
830
4,394
9,578
3,098
387
1,017
8,486
27,924
0
L
Merlin
Zebsiaa
Merlin
6,884
207
0
1,372
6,820
2,222
0
2,641
3,977
35,594
0
W
Scylla
brais2003
Scylla
6,401
155
0
972
8,074
2,306
0
3,395
4,679
50,359
0
L
Camazotz
jeikobking
Camazotz
1,825
175
0
2,156
9,555
5,002
0
1,872
7,636
0
16,960
L
5,509
989
0
250
12,119
4,182
0
1,358
10,654
0
30,194
W
Cupid
rage0zz
Cupid
9,805
5,188
513
3,676
8,129
4,759
2,797
1,435
6,562
4,550
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
41,022
216
Minions Killed
398
0
Camps Cleared
0
1,254,865
Distance Traveled
1,319,509
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,632
442
56
4
0
237,484
3
L
Bacchus
6,733
449
16
1
0
239,144
1
W
Thor
8,944
596
86
6
0
293,267
2
L
Artemis
5,956
397
57
4
0
240,109
2
W
Chang'e
7,733
516
54
4
0
241,475
0
L
Merlin
7,479
499
55
4
0
250,949
4
W
Scylla
8,259
551
103
7
0
262,893
3
L
Camazotz
6,258
417
38
3
0
259,498
3
L
Thor
7,199
480
50
3
0
265,165
4
W
Cupid
9,454
630
99
7
0
284,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role