Player Matchup

Izanami
Izanami
MrPiKNiK
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,673 Elo+
Solo
Neith
Neith
Suizuo
Neith
Level 25
God Stats
46W - 40L
1,442 SR
Queue Stats
73W - 70L
1,421 Elo+
Solo
Ymir
Ymir
ishprad
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
masterChief121
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
zRed Mysticz
Susano
Level 26
God Stats
6W - 4L
1,935 SR
Queue Stats
10W - 17L
1,898 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,598 Elo+

VS

Team Averages
Level 16
1,496 SR
1,436 Elo+
Nemesis
Nemesis
DarkSouls2003
Nemesis
Level 27
God Stats
4W - 2L
1,388 SR
Queue Stats
4W - 3L
1,345 Elo+
Solo
Artemis
Artemis
SmitePlayer0000
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
darkreshin
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
lHydroxyl
Chaac
Level 17
God Stats
3W - 1L
1,591 SR
Queue Stats
8W - 10L
1,335 Elo+
Solo
Merlin
Merlin
rlyfunnyname
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrPiKNiK
Izanami
20
20 / 2 / 1
13,542
713
32,786
23,145
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Suizuo
Neith
16
0 / 2 / 0
9,817
517
2,309
9,793
3,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
ishprad
Ymir
4
0 / 4 / 0
5,840
307
0
3,256
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 3 / 1
6,017
317
310
2,324
1,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
7
2 / 2 / 0
6,830
359
1,532
4,334
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 2 / 2
9,532
502
4,125
12,392
4,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 10 / 3
6,756
356
998
10,290
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
darkreshin
Yemoja
12
4 / 9 / 3
8,559
450
2,811
18,373
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
lHydroxyl
Chaac
14
1 / 4 / 1
8,655
456
4,562
13,011
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
4 / 2 / 1
10,631
560
13,147
7,354
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
22
Kills
11
13
Deaths
27
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
2
1
L
Izanami
MrPiKNiK
Izanami
20
2
1
10.25
W
1
10
3
0.25
L
Neith
Suizuo
Neith
0
2
0
0
W
Yemoja
darkreshin
Yemoja
4
9
3
0.61
L
Ymir
ishprad
Ymir
0
4
0
0
W
Chaac
lHydroxyl
Chaac
1
4
1
0.38
L
0
3
1
0.17
W
Merlin
4
2
1
2.25
L
Susano
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
25,643
42,852
Taken
61,420
16,044
Mitigated
31,011
19,641
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,125
1,478
0
6,548
12,392
4,183
848
0
12,392
0
68,817
L
Izanami
MrPiKNiK
Izanami
32,786
29,147
0
12,993
23,145
8,789
6,982
11,228
11,767
0
114,137
W
998
998
0
1,225
10,290
2,650
320
0
10,290
0
8,985
L
Neith
Suizuo
Neith
2,309
815
0
4,636
9,793
3,359
2,301
3,594
6,199
0
58,991
W
Yemoja
darkreshin
Yemoja
2,811
1,367
985
2,291
18,373
10,806
945
0
18,348
15,507
0
L
Ymir
ishprad
Ymir
0
0
0
49
3,256
1,218
21
817
2,439
1,380
0
W
Chaac
lHydroxyl
Chaac
4,562
1,219
462
2,936
13,011
10,542
1,939
0
13,011
0
48,920
L
310
146
0
25
2,324
1,585
28
286
2,038
0
5,180
W
Merlin
13,147
705
0
0
7,354
2,830
818
0
7,354
64,000
0
L
Susano
1,532
532
0
1,938
4,334
1,093
0
33
4,210
0
11,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
44,133
364
Minions Killed
362
0
Camps Cleared
0
896,804
Distance Traveled
1,450,616
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,532
502
120
6
0
365,393
3
L
Izanami
13,542
713
189
10
0
327,673
0
W
Artemis
6,756
356
14
1
0
201,053
0
L
Neith
9,817
517
131
7
0
238,237
0
W
Yemoja
8,559
450
24
1
0
259,139
1
L
Ymir
5,840
307
2
0
0
100,276
1
W
Chaac
8,655
456
89
5
0
280,492
1
L
Bellona
6,017
317
11
1
0
90,409
0
W
Merlin
10,631
560
115
6
0
344,539
4
L
Susano
6,830
359
31
2
0
140,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role