Player Matchup

Ares
Ares
DjmininoBumping
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,691 Elo+
Party 1
Izanami
Izanami
NaNoXdj
Izanami
Level 29
God Stats
7W - 13L
1,092 SR
Queue Stats
22W - 29L
1,440 Elo+
Party 1
Mercury
Mercury
aaxxii
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aitorarias99
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,119 Elo+
Party 1
Baron Samedi
Baron Samedi
demen_tech
Baron Samedi
Level 19
God Stats
3W - 2L
1,389 SR
Queue Stats
4W - 6L
1,317 Elo+
Party 1
Team Averages
Level 40
1,396 SR
1,414 Elo+

VS

Team Averages
Level 26
1,651 SR
1,577 Elo+
Danzaburou
Danzaburou
Kezaho
Danzaburou
Level 22
God Stats
27W - 17L
1,784 SR
Queue Stats
89W - 53L
1,636 Elo+
Solo
Vulcan
Vulcan
Nehesy
Vulcan
Level 27
God Stats
29W - 24L
1,892 SR
Queue Stats
29W - 24L
1,689 Elo+
Solo
Achilles
Achilles
TrivialChimp895
Achilles
Level 24
God Stats
9W - 10L
1,579 SR
Queue Stats
199W - 253L
1,491 Elo+
Solo
Kali
Kali
Ylik_ru47
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,534 Elo+
Party 2
Merlin
Merlin
leaderofreigns47
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
9,127
570
9,336
16,081
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NaNoXdj
Izanami
15
2 / 2 / 1
8,860
554
3,985
9,501
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
aaxxii
Mercury
16
14 / 1 / 4
10,201
638
16,807
11,888
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
aitorarias99
Cu Chulainn
14
5 / 2 / 5
8,657
541
6,708
13,127
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
demen_tech
Baron Samedi
13
4 / 3 / 11
8,527
533
9,655
7,539
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kezaho
Danzaburou
13
1 / 3 / 1
7,734
483
7,328
8,056
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Nehesy
Vulcan
13
2 / 5 / 2
7,990
499
7,117
10,486
4,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
4 / 6 / 0
8,254
516
4,114
12,792
12,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
10
2 / 10 / 2
6,994
437
6,640
16,059
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 3
6,916
432
7,865
10,804
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
32
Kills
9
9
Deaths
32
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Danzaburou
Kezaho
Danzaburou
1
3
1
0.5
W
Izanami
NaNoXdj
Izanami
2
2
1
1.25
L
Vulcan
Nehesy
Vulcan
2
5
2
0.6
L
Achilles
4
6
0
0.67
L
Kali
2
10
2
0.3
W
Mercury
aaxxii
Mercury
14
1
4
16
W
Cu Chulainn
aitorarias99
Cu Chulainn
5
2
5
3.75
W
Baron Samedi
demen_tech
Baron Samedi
4
3
11
3.17
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
33,064
58,136
Taken
58,197
36,130
Mitigated
30,163
19,166
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,336
314
0
4,555
16,081
14,432
113
3,785
12,296
23,188
0
L
Danzaburou
Kezaho
Danzaburou
7,328
3,692
0
1,481
8,056
2,951
2,050
1,409
6,647
0
45,298
W
Izanami
NaNoXdj
Izanami
3,985
2,398
0
4,558
9,501
3,491
4,712
1,162
8,339
0
58,551
L
Vulcan
Nehesy
Vulcan
7,117
2,236
28
3,229
10,486
4,792
573
3,182
7,304
41,104
0
L
Achilles
4,114
1,377
0
1,531
12,792
12,878
20
2,614
10,178
2,854
21,606
L
Kali
6,640
3,901
246
3,008
16,059
5,687
0
7,933
8,126
0
17,365
W
Mercury
aaxxii
Mercury
16,807
9,156
0
4,195
11,888
5,008
289
1,189
10,699
0
66,022
W
Cu Chulainn
aitorarias99
Cu Chulainn
6,708
1,085
0
3,069
13,127
10,161
1,621
4,344
8,783
8,473
38,646
W
Baron Samedi
demen_tech
Baron Samedi
9,655
111
625
2,164
7,539
3,038
756
4,714
2,825
37,240
0
L
7,865
167
0
1,000
10,804
3,855
356
4,869
5,935
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
37,888
399
Minions Killed
267
0
Camps Cleared
0
1,527,306
Distance Traveled
1,326,607
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,127
570
16
1
0
290,858
0
L
Danzaburou
7,734
483
78
5
0
255,095
2
W
Izanami
8,860
554
136
9
0
267,576
0
L
Vulcan
7,990
499
72
5
0
262,165
1
L
Achilles
8,254
516
47
3
0
294,299
3
L
Kali
6,994
437
30
2
0
273,462
0
W
Mercury
10,201
638
99
6
0
362,651
3
W
Cu Chulainn
8,657
541
79
5
0
316,845
0
W
Baron Samedi
8,527
533
69
4
0
289,376
0
L
Merlin
6,916
432
40
3
0
241,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role