Player Matchup

Merlin
Merlin
GMAX999
Merlin
Level 67
God Stats
15W - 7L
1,942 SR
Queue Stats
252W - 88L
2,018 Elo+
Party 1
Sobek
Sobek
HerrGenzu
Sobek
Level 58
God Stats
6W - 1L
2,052 SR
Queue Stats
332W - 122L
2,022 Elo+
Party 1
Neith
Neith
JanDAK
Neith
Level 26
God Stats
12W - 5L
1,899 SR
Queue Stats
55W - 35L
1,537 Elo+
Party 1
Team Averages
Level 50
1,965 SR
1,859 Elo+

VS

Team Averages
Level 34
1,500 SR
1,425 Elo+
Hercules
Hercules
Guðurin
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,386 Elo+
Party 2
Bacchus
Bacchus
PaWnieJJ
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 2
Vulcan
Vulcan
Testicals17
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GMAX999
Merlin
12
8 / 2 / 7
9,172
834
12,811
5,838
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
HerrGenzu
Sobek
12
7 / 1 / 11
9,084
826
6,573
11,180
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
JanDAK
Neith
12
4 / 2 / 12
8,945
813
8,615
8,878
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guðurin
Hercules
10
3 / 7 / 2
8,517
774
6,838
13,621
8,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
PaWnieJJ
Bacchus
10
1 / 3 / 3
7,484
680
6,336
12,750
9,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
1 / 9 / 2
7,642
695
5,299
9,032
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
GMAX999
Merlin
8
2
7
5.75
L
Hercules
Guðurin
Hercules
3
7
2
0.57
W
Sobek
HerrGenzu
Sobek
7
1
11
12.5
W
Neith
JanDAK
Neith
4
2
12
5
L
Bacchus
PaWnieJJ
Bacchus
1
3
3
0.83
L
Vulcan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
18,473
25,896
Taken
35,403
16,239
Mitigated
21,515
10,175
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GMAX999
Merlin
12,811
1,076
0
1,271
5,838
2,134
629
1,983
3,855
38,841
0
L
Hercules
Guðurin
Hercules
6,838
2,913
0
2,004
13,621
8,884
0
6,663
6,411
0
20,195
W
Sobek
HerrGenzu
Sobek
6,573
657
0
5,032
11,180
11,003
27
5,177
6,003
12,438
0
W
Neith
JanDAK
Neith
8,615
4,288
0
3,872
8,878
3,102
1,580
4,493
4,385
0
27,251
L
Bacchus
PaWnieJJ
Bacchus
6,336
1,225
0
360
12,750
9,677
0
6,537
5,642
13,406
0
L
Vulcan
5,299
1,029
600
790
9,032
2,954
70
4,562
3,966
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
23,643
107
Minions Killed
68
0
Camps Cleared
0
638,098
Distance Traveled
584,235
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,172
834
57
5
0
202,529
1
L
Hercules
8,517
774
25
2
0
176,368
0
W
Sobek
9,084
826
14
1
0
240,844
2
W
Neith
8,945
813
36
3
0
194,725
1
L
Bacchus
7,484
680
12
1
0
217,630
0
L
Vulcan
7,642
695
31
3
0
190,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role