Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
MarcusDre
Cu Chulainn
Diamond IV
Level 159
God Stats
0W - 2L
1,623 SR
Queue Stats
128W - 25L
2,218 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
TheForest3r
Ne Zha
Diamond IV
Level 157
God Stats
10W - 4L
2,087 SR
Queue Stats
130W - 28L
2,218 MMR
Party 1
Scylla
Scylla
Diamond IV
kraManaZ
Scylla
Diamond IV
Level 56
God Stats
0W - 1L
1,300 SR
Queue Stats
23W - 5L
2,218 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,670 SR
2,218 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,772 SR
2,091 MMR
Yemoja
Yemoja
Platinum II
AgniNa
Yemoja
Platinum II
Level 159
God Stats
3W - 0L
1,715 SR
Queue Stats
285W - 16L
2,119 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
Krysïx
Hou Yi
Platinum IV
Level 160
God Stats
55W - 6L
2,100 SR
Queue Stats
157W - 25L
1,967 MMR
Party 2
Discordia
Discordia
Diamond IV
berserky22
Discordia
Diamond IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
2,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MarcusDre
Cu Chulainn
16
2 / 2 / 3
12,598
663
15,043
21,956
21,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
16
2 / 2 / 5
11,902
626
12,858
15,163
9,634
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
kraManaZ
Scylla
15
4 / 5 / 2
12,238
644
12,198
15,814
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FenrirAphroditeAchillesGuan Yu

VS

Bans
PersephoneSobekHerculesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AgniNa
Yemoja
16
1 / 0 / 8
12,800
674
9,389
19,887
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Krysïx
Hou Yi
16
4 / 3 / 5
12,175
641
15,397
15,331
6,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
berserky22
Discordia
16
4 / 5 / 3
12,313
648
16,962
12,011
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
9
9
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AgniNa
Yemoja
1
0
8
5
W
Hou Yi
Krysïx
Hou Yi
4
3
5
2.17
L
Cu Chulainn
MarcusDre
Cu Chulainn
2
2
3
1.75
L
Ne Zha
2
2
5
2.25
W
Discordia
berserky22
Discordia
4
5
3
1.1
L
Scylla
kraManaZ
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,099
Damage
41,748
52,933
Taken
47,229
36,199
Mitigated
38,710
14,761
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AgniNa
Yemoja
9,389
2,388
4,237
6,173
19,887
25,416
695
4,739
14,529
23,978
0
W
Hou Yi
Krysïx
Hou Yi
15,397
7,857
0
2,629
15,331
6,740
2,383
4,045
10,964
0
61,681
L
Cu Chulainn
MarcusDre
Cu Chulainn
15,043
4,089
0
3,758
21,956
21,964
146
8,681
12,460
0
71,605
L
Ne Zha
12,858
4,935
980
4,848
15,163
9,634
850
7,305
7,435
0
63,026
W
Discordia
berserky22
Discordia
16,962
1,050
0
1,285
12,011
6,554
626
2,743
8,949
92,194
0
L
Scylla
kraManaZ
Scylla
12,198
1,161
0
5,175
15,814
4,601
320
8,923
6,527
62,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
37,288
245
Minions Killed
240
0
Camps Cleared
0
1,100,283
Distance Traveled
1,025,898
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,800
674
25
1
0
342,524
0
W
Hou Yi
12,175
641
70
4
0
356,178
4
L
Cu Chulainn
12,598
663
85
4
0
407,660
4
L
Ne Zha
11,902
626
64
3
0
384,087
5
W
Discordia
12,313
648
145
8
0
327,196
5
L
Scylla
12,238
644
96
5
0
308,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role