Player Matchup

Ares
Ares
CaptainJack2305
Ares
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
6W - 4L
1,231 Elo+
Party 2
Hercules
Hercules
RaucousMetal8
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2
Ullr
Ullr
Smithyboy013
Ullr
Level 68
God Stats
8W - 5L
1,415 SR
Queue Stats
70W - 39L
1,665 Elo+
Party 2
Vamana
Vamana
TheRedDeath EU
Vamana
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,600 Elo+
Party 2
Agni
Agni
WingWangs4494
Agni
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
38W - 28L
1,231 Elo+
Party 2
Team Averages
Level 34
1,395 SR
1,445 Elo+

VS

Team Averages
Level 20
1,307 SR
1,350 Elo+
Heimdallr
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
Level 27
God Stats
6W - 12L
1,002 SR
Queue Stats
140W - 145L
1,499 Elo+
Solo
Sol
Sol
BlazeGodx37
Sol
Level 24
God Stats
1W - 3L
1,673 SR
Queue Stats
25W - 49L
1,606 Elo+
Solo
Nike
Nike
Jelly blonde672
Nike
Level 18
God Stats
0W - 5L
1,033 SR
Queue Stats
7W - 27L
1,151 Elo+
Party 1
Kuzenbo
Kuzenbo
KingBarack105
Kuzenbo
Level 9
God Stats
0W - 5L
1,126 SR
Queue Stats
4W - 18L
1,134 Elo+
Party 1
Tyr
Tyr
w2aith
Tyr
Level 20
God Stats
4W - 4L
1,699 SR
Queue Stats
36W - 47L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 25
12,022
1,002
15,803
16,932
19,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
RaucousMetal8
Hercules
19
4 / 3 / 20
11,798
983
9,824
14,662
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
22 / 4 / 14
15,658
1,305
29,258
16,139
8,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 1 / 19
13,186
1,099
20,826
20,166
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 3 / 22
11,874
990
21,074
12,972
6,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
18
6 / 7 / 6
13,050
1,088
27,458
18,286
9,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 10 / 7
12,729
1,061
23,521
27,292
11,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 10 / 3
10,367
864
4,640
18,609
15,481
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
17
0 / 13 / 5
10,462
872
2,969
25,180
18,318
Tyr
w2aith
Tyr
17
1 / 6 / 8
10,851
904
12,573
19,253
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
43
Kills
14
14
Deaths
46
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
6
7
6
1.29
L
6
10
7
0.95
W
3
3
25
5.17
L
1
10
3
0.25
L
Kuzenbo
0
13
5
0.19
W
Hercules
RaucousMetal8
Hercules
4
3
20
4.67
W
22
4
14
7.25
W
9
1
19
18.5
W
5
3
22
5.33
L
Tyr
w2aith
Tyr
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,785
Damage
71,161
80,871
Taken
108,620
65,408
Mitigated
76,181
17,357
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
27,458
19,179
0
4,520
18,286
9,977
0
6,076
12,085
0
46,085
L
23,521
8,981
0
11,445
27,292
11,780
0
8,029
18,872
48,085
0
W
15,803
1,921
0
0
16,932
19,529
0
4,642
12,140
32,054
0
L
4,640
945
0
0
18,609
15,481
0
5,970
12,414
1,757
14,491
L
Kuzenbo
2,969
567
0
0
25,180
18,318
0
10,633
14,132
18,247
0
W
Hercules
RaucousMetal8
Hercules
9,824
3,755
0
4,653
14,662
16,965
0
4,638
9,955
0
22,544
W
29,258
21,663
0
2,611
16,139
8,225
0
5,475
10,514
0
38,691
W
20,826
8,540
1,329
6,285
20,166
14,671
0
6,431
11,941
0
35,422
W
21,074
2,358
534
1,945
12,972
6,018
0
6,295
6,576
38,709
0
L
Tyr
w2aith
Tyr
12,573
2,694
0
2,101
19,253
20,625
0
6,169
12,785
147
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,538
Gold Earned
57,459
183
Minions Killed
169
7
Camps Cleared
4
1,054,685
Distance Traveled
963,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,050
1,088
46
4
1
179,931
0
L
Sol
12,729
1,061
71
6
0
193,561
1
W
Ares
12,022
1,002
42
4
0
208,530
0
L
Nike
10,367
864
21
2
0
142,369
0
L
Kuzenbo
10,462
872
20
2
0
190,263
2
W
Hercules
11,798
983
41
3
0
192,139
0
W
Ullr
15,658
1,305
17
1
6
193,221
0
W
Vamana
13,186
1,099
38
3
0
243,432
0
W
Agni
11,874
990
45
4
1
217,363
0
L
Tyr
10,851
904
11
1
3
257,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role