Player Matchup

King Arthur
King Arthur
Platinum IV
PappaNoaey
King Arthur
Platinum IV
Level 149
God Stats
38W - 30L
1,470 SR
Queue Stats
448W - 439L
1,769 MMR
Party 1
Izanami
Izanami
Silver I
Puchipuuuuuuuuu_
Izanami
Silver I
Level 63
God Stats
2W - 5L
1,715 SR
Queue Stats
20W - 25L
1,634 MMR
Solo
Nike
Nike
Silver I
SnowFury9
Nike
Silver I
Level 89
God Stats
10W - 6L
1,730 SR
Queue Stats
155W - 156L
1,634 MMR
Solo
Kukulkan
Kukulkan
Gold III
ThatConquestGuy
Kukulkan
Gold III
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
220W - 205L
1,681 MMR
Solo
Set
Set
Gold II
l3eNnY BoY
Set
Gold II
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 350L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,626 SR
1,655 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,597 SR
1,626 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
Europaaaa
Tyr
Gold I
Level 157
God Stats
15W - 17L
1,748 SR
Queue Stats
222W - 194L
1,634 MMR
Solo
Neith
Neith
Gold V
LuvBeautt-
Neith
Gold V
Level 78
God Stats
9W - 11L
1,500 SR
Queue Stats
174W - 123L
1,680 MMR
Solo
Pele
Pele
Silver I
Niitebeast
Pele
Silver I
Level 115
God Stats
45W - 41L
1,738 SR
Queue Stats
82W - 81L
1,633 MMR
Solo
Raijin
Raijin
Gold IV
tallfreddy
Raijin
Gold IV
Level 107
God Stats
25W - 23L
1,500 SR
Queue Stats
470W - 469L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PappaNoaey
King Arthur
16
1 / 1 / 2
9,515
501
13,198
16,488
12,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 9 / 1
8,377
441
6,291
15,179
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
1 / 6 / 4
7,930
417
5,361
16,759
12,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
17
6 / 3 / 7
10,838
570
17,958
11,592
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 3
9,915
522
12,227
15,005
11,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
DanzaburouAphroditeScyllaNemesisAo Kuang

VS

Bans
Erlang ShenCu ChulainnKhepriCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
4 / 2 / 16
10,182
536
7,278
18,141
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 1 / 2
10,965
577
14,670
19,353
21,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
16
10 / 4 / 8
10,155
534
15,596
13,097
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
9,255
487
10,858
16,345
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
tallfreddy
Raijin
16
3 / 7 / 3
10,122
533
8,276
11,618
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
19
Kills
23
23
Deaths
19
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
2
16
6
W
4
1
2
5
W
Neith
10
4
8
3.5
W
2
5
3
0.7
L
King Arthur
PappaNoaey
King Arthur
1
1
2
2
L
3
9
1
0.39
L
Nike
1
6
4
0.5
L
Kukulkan
6
3
7
3.17
L
8
4
3
2.38
W
Raijin
tallfreddy
Raijin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
56,678
75,023
Taken
78,554
46,247
Mitigated
57,010
21,125
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,278
1,943
0
2,558
18,141
20,308
52
4,159
13,802
26,248
0
W
14,670
2,482
0
10,048
19,353
21,731
0
387
18,917
0
80,273
W
Neith
15,596
8,005
0
4,376
13,097
4,874
592
4,421
8,538
0
68,009
W
10,858
1,853
0
5,679
16,345
5,931
0
2,573
13,652
0
71,739
L
King Arthur
PappaNoaey
King Arthur
13,198
1,246
0
6,591
16,488
12,963
0
1,718
14,733
0
71,347
L
6,291
3,726
434
4,539
15,179
4,786
182
3,282
11,843
0
54,375
L
Nike
5,361
1,332
831
3,613
16,759
12,275
0
4,460
12,163
0
29,041
L
Kukulkan
17,958
1,388
0
706
11,592
5,058
0
3,998
7,314
76,320
0
L
12,227
5,544
0
4,411
15,005
11,165
0
1,461
13,416
0
63,691
W
Raijin
tallfreddy
Raijin
8,276
899
0
2,039
11,618
4,166
0
5,664
5,650
58,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
50,679
521
Minions Killed
566
0
Camps Cleared
0
1,722,748
Distance Traveled
1,807,156
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,182
536
29
2
0
377,973
6
W
Tyr
10,965
577
159
8
0
414,568
2
W
Neith
10,155
534
124
7
0
316,439
3
W
Pele
9,255
487
123
6
0
391,213
3
L
King Arthur
9,515
501
153
8
0
370,578
4
L
Izanami
8,377
441
81
4
0
298,313
2
L
Nike
7,930
417
51
3
0
336,262
1
L
Kukulkan
10,838
570
140
7
0
332,827
3
L
Set
9,915
522
96
5
0
384,768
3
W
Raijin
10,122
533
131
7
0
306,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role